Dark Souls 3 Guide/Walkthrough

Dark Souls 3 - Complete Walkthrough with all Achievements/Items (SPOILERS)
I'll start with an abbreviated route map and achievement guide first. I list where you get all gestures. estus, bone shards and covenants - but not all rings and spells (bar those that are easy to miss). I'll cover those in the full walkthrough and achievement guide.

1. Cemetery of Ash
- Light the bonfire to get Enkindle (Achievement Unlocked - 1/43) also rest here for a gesture.
- Defeat Iudex Gundyr (Achievement Unlocked - 2/43).
- Embrace the Flame (Achievement Unlocked - 3/43).

2. Firelink Shrine
- Talk to Hawkmoon for a gesture. Talk to Andre for gesture.
- An Estus Shard in the locked tower area.
- Once you unlock the tower, you can find a birds nest up on the roof. Drop a Homeward Bone in it to get a gesture.

3. High Wall of Lothric
- Rescue Greirat (NPC) from cell to get a ring.
- Estus Shard on an anvil in a large room after the second bonfire.
- Defeat Vordt of the Boreal Valley (Achievement Unlocked - 4/43).
- Speak with Emma to get the Way of Blue Covenant (Achievement Unlocked - 5/43).
- Return to Firelink and talk to Leonhard by highest Throne.

4. Undead Settlement
- Speak with Yoel below the Foot of the High Wall bonfire. Go back to Firelink, talk to him for a gesture, and have him release your power five times (you need to die eight times to make this happen). Then after you rest he will die and Yuria will appear. Speak to her to get a gesture. IMPORTANT: IF YOU RETURN THE FIRE KEEPER SOUL FROM THE LOCKED TOWER TO THE FIRE KEEPER SHE CAN HEAL YOUR DARK SIGN, DO NOT DO THIS DURING THIS PLAYTHROUGH. Also be sure to have Yoel level you five times BEFORE you kill the Abyss Watchers, or his quest will be lost.
- Acquire Lorettas Bone (ledge overlooking congregation, on a body you knock down) and give it to Greirat to get a gesture next time you speak to him.
- Acquire the Warriors of Sunlight Covenant from a hidden room in the building after the congregation in front of the tree (Achievement Unlocked - 6/43).
- Acquire the Mound-Makers Covenant. Head right over the stone bridge where the congregation was, then right past the building at the other side, up the ladder at the end of the path and then right over the roof to drop behind a cage carrying enemy. Then interact with the cage. You can only do this before Curse rotted Greatwood has been slain. If you miss this you must follow Sirris’ quest to the end to get it (Achievement Unlocked - 7/43).
- Rescue Cornyx of the Great Swamp from a cage up on top of a building. Talk to him back at Firelink for a gesture.
- Get Morticians Ashes from grave near where the giant throws his spears and buy Grave Key from Handmaid at Firelink. Rescue Irina of Carim from her cell down the sewers to get a gesture and speak with Eygon of Carim outside.
- Undead Bone Shard on large stone ledge near where the giant throws his spears.
- Speak to Siegwald by the lift at the end, then go up the lift and drop to a ledge as you ride it back down, and help him fight the fire demon nearby. Get two gestures after speaking to him again repeatedly. Grab Pale Tongue item from hanging corpse nearby.
- Defeat Curse-rotted Greatwood (Achievement Unlocked - 8/43) and get the Transposing Kiln.

5. Road of Sacrifices
- Speak with Anri of Astora at Halfway Keep bonfire.
- Speak with Horace (as above) to acquire the Blue Sentinels Covenant (Achievement Unlocked - 9/43).
- Speak with Sirris after the above (she will appear at Firelink).
- Speak with Orbeck of Vinheim (need 10 Intelligence) near Crystal Sage boss.
- Estus Shard by the bonfire with two large enemies near the building leading to the boss.
- Defeat Crystal Sage (Achievement Unlocked - 10/43).
- Acquire Farron Coal, past Black Knight in building on far right after Halfway Keep bonfire.
- Great Swamp Pyromancy Tome found on the right of entrance to Farrons Keep. Give to Cornyx.
- Kill Red Phantom Yellowfinger Heysel (spawns near giant crabs in shallow water area).
- Speak to Leonhard in Firelink to get a key – head to High Wall of Lothrics second bonfire, go down one level and open the door, down the lift and kill the Darkwraith. Speak to Leonhard again at Firelink for a gesture.

6. Cathedral of the Deep
- Estus shard on corpse surrounded by praying enemies outside the Cleansing Chapel bonfire room.
- Acquire the Rosaria's Fingers Covenant (Achievement Unlocked - 11/43). DO NOT DO THIS UNTIL YOU HAVE SPOKEN TO SIRRIS AGAIN.
- Open main doors then speak to Siegwald in the well by the Cleansing Chapel. Go to Firelink and up the locked tower to have Patches lock you in, speak to him then drop down the ledges to escape. Go back into Firelink and then right up the stairs to find him. DO NOT FORGIVE HIM to get a gesture. Then buy Siegwalds armour and return it to him in the well to get a gesture. After doing this go back and speak to Patches again for another gesture.
- Deep Braille Divine Tome is found on a mimic within the cathedral past the first giant. DON'T give it to Irina, save it for Karla later on.
- Defeat the Deacons of the Deep (Achievement Unlocked - 12/43).

7. Farron Keep
- Estus shard by the broken bridge ahead and to the left of you as you enter.
- Find the Old Wolf to acquire the Watchdogs of Farron Covenant (Achievement Unlocked - 13/43). He also gives you a gesture when you speak to him.
- Kill the Stray Demon above the Old Wolf.
- Acquire Dreamchaser’s Ashes (behind hidden wall near Old Wolf) and give them to the Handmaid. Sirris will then reappear and you get a gesture from her. You can now join Rosaria’s Fingers.
- Acquire Sage's Coal in the tower near the Darkwraith in the swamp.
- Acquire the Sage's Scroll near the dead mushroom creatures.
- Acquire the Golden Scroll in the cave near the Basilisks, all the way to the right as you enter. Give both scrolls to Orbeck in Firelink and buy all his spells to get a gesture.
- After extinguishing three flames look for Yellowfinger Heysel’s summon sign by the tower full of slugs near the ladder leading to the Old Wolf. Must have joined Rosaria’s Fingers, killed Heysel’s Phantom and NOT killed the Abyss Watchers yet. You get a gesture.
- Summon Londor Pale Shade near Farron Keep Perimeter bonfire, must have levelled five times with Yoel for him to appear. He gives you a gesture.
- Summon Black Hand Gottard for the Abyss Watchers fight to get a gesture.
- Defeat the Abyss Watchers (Achievement Unlocked - 14/43).

8. Catacombs of Carthus
- Speak with Anri of Astora twice. First after crossing the long bridge at the start, head right then follow the path to the left. Later you come to a rickety rope bridge before the boss, take the path right just before it to find her.
- Kill the skeleton with the hat in the doorway at the end of the long stairs down (that the skeleton boulder rolls down) causing the boulder to smash open for an Undead Bone Shard.
- Fight the red phantom invader Tsorig in the room just before you reach the rope bridge to get a gesture whether you win or lose.
- Drop down to the bridge after the second Anri meeting and hit it to form a ladder down to Smouldering Lake.
- Get Carthus Pyromancy Tome.
- Get Grave Warden's Ashes.
- Defeat High Lord Wolnir (Achievement Unlocked - 15/43).

9. Smouldering Lake (OPTIONAL AREA)
- Kill demon guarding entrance for its soul.
- Have ballista shoot a wall on the left side to reveal a ring.
- Undead Bone Shard in far left corner of two levelled room with fire casters.
- Acquire Izalith Pyromancy Tome.
- Estus shard behind illusionary wall in Demon King Antechamber room.
- Hug the wall to the right to find a cave with Horace inside. Kill him and then go back to Anri by the bridge and talk to her.
- After speaking to Anri return to Firelink and talk to Yuria.
- Kill Giant Worm for spell and Undead Bone Shard.
- Defeat Old Demon King (Achievement Unlocked - 16/43).

10. Irithyll of the Boreal Valley
- Speak with Anri of Astora at the Church of Yorshka bonfire and she gives you a gesture. Do not kill the hidden pilgrim.
- Head down the steps from the Church of Yorshka and right into the graveyard to find an Undead Bone Shard behind the large grave at the end.
- Find Siegward up the stairs from the sewer area to get a MISSABLE spell. DO NOT go to Irithryll Dungeon before doing this.
- Summon the Londor Pale Shade before the boss fight to get a gesture.
- Defeat Pontiff Sulyvahn (Achievement Unlocked - 17/43).
- Find Aldritch Faithful Covenant in hidden room in the building past the dead giants, left side before you take the interior steps up (Achievement Unlocked - 18/43).

11. Anor Londo
- Before rotating the path to Anor Londo go right in the big room before the lever. If you have followed Anri’s path speak to the pilgrim here, then interact with Anri in the room ahead. Grab the ring on the right side of this room and the spell from the pilgrims body as you leave. DO NOT HAVE THE FIRE KEEPER HEAL YOUR DARK SIGN AFTER THIS POINT.
- After pulling the lever to bring the platform down, head up and use the lever at the top to rotate it up. Then head back down the stairs when it stops and walk onto the invisible platform. Drop to the tower on your right when you reach it and speak to Yorshka. If you have the gesture from Sirris you can join the Blade of the Darkmoon covenant (Achievement Unlocked - 19/43).
- Pick up the Giants Coal in the room on the left side in Anor Londo.
- Estus shard in chest on left side of main building, if facing boss room.
- Defeat Aldritch (Achievement Unlocked - 20/43).
- Grab the Sun Princess Ring in the room above where the boss was.

12. Irithyll Dungeon
- Kill mimic in the room at the bottom of the large external stone staircase for Estus shard.
- Speak to Siegwald in the pit with the giant and lots of rats.
- Get Old Cell Key from chest (opposite mimic chest) in tunnel leading out of giants room on the upper ledge.
- Rescue Karla from her cell with Jailer Key found in Profaned Capital.
- Acquire Profaned Coal. You can now use all infusions so do so (Achievement Unlocked - 21/43).

13. Profaned Capital
- Acquire gesture from next to first bonfire here. Also an Undead Bone Shard nearby.
- Rescue Siegward from his cell, accessed by jumping from roof above toxic pit to an opening that leads to him. Also get Titanite Slab for use in upgrading weapon to maximum (Achievement Unlocked - 22/43).
- Defeat Yhorm the Giant (Achievement Unlocked - 23/43).

14. High Wall of Lothric
- Defeat Dancer of the Boreal Valley (Achievement Unlocked - 24/43).

15. Consumed King's Garden (OPTIONAL AREA)
- After killing the Dancer go up the ladder and then left to the stairs. Kill the knight ahead and take the lift down to this area.
- Jump off the lift halfway down to find an Estus shard.
- Defeat Oceiros, the Consumed King (Achievement Unlocked - 25/43).
- Pick up Path of the Dragon gesture in the room behind the boss.
- Hit the illusionary wall behind the far chest in the room behind the boss to access the Untended Graves area (Achievement Unlocked - 26/43).

16. Untended Graves (OPTIONAL AREA)
- Defeat Champion Gundyr (Achievement Unlocked - 27/43).

17. Archdragon Peak (OPTIONAL AREA)
- Head back to Irithyll Dungeon and to the room that had the giant in it, then into the sewer with the rats and take the first right to the room with two giant rats, go past them into the next room and take the first door on the left and follow it to the Dragon Statue. Use the Path of the Dragon gesture next to it to be taken to Archdragon Peak (Achievement Unlocked - 28/43).
- Kill the Ancient Wyvern (Achievement Unlocked - 29/43).
- Kill the Nameless King (Achievement Unlocked - 30/43).

18. Lothric Castle
- Drop down at the end of the bridge where the two fire breathing dragons are to find an Undead Bone Shard.
- Find the Altar of Sunlight by climbing the ladder to the left of the boss door and following the path down and around, you will get a gesture for using the altar which should be your last one (Achievement Unlocked - 31/43).
- Defeat the Dragonslayer Armour (Achievement Unlocked - 32/43).

19. Grand Archives
- After the Gargoyle filled rooftop you enter a building through a broken window with a corpse in a chair holding the last Undead Bone Shard (Achievement Unlocked - 33/43).
- On the rooftop with three Gold Winged Knights, look on the far right for the last Estus Shard (Achievement Unlocked - 34/43).
- Defeat Lothric, Younger Prince (Achievement Unlocked - 35/43).
- After defeating Lothric, speak with the Firekeeper to select outcome.
- Grab the Skull Ring that appears on Ludleth’s throne.

20. Kiln of the First Flame
- Defeat Soul of Cinder.
- If you have followed Anri’s quest and performed the ritual before Anor Londo then just touch the fire for the Usurpation of Fire Ending (Achievement Unlocked - 36/43).
- Choose NOT to go to NG+ just yet so you can get anything you missed.
- Assuming you found/bought/transposed all the spells you could you will need to get the spells from the Mound Makers, Darkmoon Blades, Warriors of Sunlight and Aldritch Faithful Covenants. You can get this in PvP or by farming certain enemies (see the specific spell guides for details). This way you can get all miracles (Achievement Unlocked - 37/43), all sorceries (Achievement Unlocked - 38/43) and all pyromancies (Achievement Unlocked - 39/43) in your first playthrough.
- You also need to get Rank 1 in the Rosaria’s Fingers Covenant and Rank 2 in the Watchdogs of Farron Covenant to get unique rings.

21. New Game Plus
- DO NOT JOIN ROSARIA’S FINGERS WHEN YOU FIND THEM. Instead meet Sirris at Firelink after speaking to Anri and Horace for the first time on the Road of Sacrifices. Speak to her again after returning the Dreamchaser’s Ashes (near the Old Wolf). Then when you enter Irithyll of the Boreal Valley you fight a big wolf beast on the bridge, kill it and rest at the next bonfire. Then go back to where it was to find Sirris’ summon sign. Help her defeat a red phantom then head back to Firelink and speak to her to get a unique ring.
- Find all the new +1 Rings that are available.
- Head to the Untended Graves and go to where Irina normally sat in the regular Firelink. Hit the wall here to reveal a hidden room, then pick up the Firekeepers Eyes. Return them to the Firekeeper at the regular Firelink. DO NOT SACRIFICE ANRI THIS TIME AROUND – kill the hidden statue pilgrim by the Church of Yorshka bonfire if you do follow her quest. After the final boss is dead DO NOT touch the flame, instead find the Firekeepers summon sign and use it. Then you get the End of Fire ending (Achievement Unlocked - 40/43).

22. New Game Plus Plus
- You now need to find all of the +2 (and single +3) rings to have them all (Achievement Unlocked - 41/43).
- Complete the game again but do not do the Yoel/Yuria/Anri quest or summon the Firekeeper, just touch the bonfire after the last boss for the normal ending, To Link the Fire (Achievement Unlocked - 42/43). Now that you did everything you also get The Dark Soul (Achievement Unlocked - 43/43).

Cemetary of Ash

Time to pick a starting class and get going. I went for the knight as I always go melee, plus he gets a shield that blocks 100% physical damage - I also chose the Fire Gem so I could infuse my longsword ASAP and have a good weapon to carry me through the early stages. So my strategies are generally based on being up close OR using a bow to gank enemies from afar.

Go straight to find a hollow, they usually just attack with single strikes or easily dodgeble combos, plus they can be killed in one or two hits depending on your class. Kill him and take the path to the right of where he was to a watery area with a Soul of a Deserted Corpse to grab. Back to where you killed that first enemy and look right to see another one by a broken fountain. Kill him and loot the corpse to get the Ashen Estus Flask. By two handing a weapon and pressing LT you can take a stance and use special abilities that cost FP - the Ashen Flask restores your FP and you can choose how many shots of Estus are divided between your regular flask and the Ashen one later on. I generally have the majority in healing but the choice will be yours.

Ahead you can go right up some small stairs to backstab a hollow. Then go back and up the left stairs to meet an enemy with a crossbow, these can easily be blocked with a shield or just roll forward as he fires and then finish him up close. Take a right just past him and down the stairs to kill two more enemies. Now you can go to your left and the main exit OR go straight forward, wade through some water and find a large Ravenous Crystal Lizard. These are the big brothers of the cute scurrying ore beasts you normally chase, and are much tougher with a deadly moveset.

Up close they can do rapid swipes, a tail attack if you get behind them, an ice breath attack (perfect way to get some hits in from the side) or a rolling attack that you should dodge sideways from. A tough fight to begin with unless you cheat a bit. Head into the area to activate him, but not too close, then get him to follow you back through the water area to where you came from. As you enter, go left into a slightly sunken area and make him follow you in here. Once he drops in here, you can run past him and up the small steps and then slightly left. You'll be overlooking the small lip he is behind. From here he will still try to attack you, but not follow you up the small steps. So just bait his attacks and chip away at him with single hits while he recovers each time. Don't get too close or greedy as he can still hit you. Killing him gets a Titanite Scale plus there is a Soul of an Unknown Traveller in the area he was in. Of course, you could always come back here later if you wish.

Now go out of the main exit to find a bonfire on the cliff edge, light it to get Enkindle (Achievement Unlocked - 1/43) then rest here to get the Rest gesture (needed for an achievement 8/33) - NOTE: You start with 7 gestures. Go down the path and kill the hollows before they can activate. Straight ahead at the end you can jump off the ledge to a grave below to grab a Titanite Shard. Drop down from here to do a plunging attack on the enemy below, then kill the crossbow guy nearby and then head up the path to your right (from where you dropped down) killing enemies. At then end of this path is another one leading back on yourself and down the cliff. There is a shield and spear enemy here, with a crossbow guy just past him. Try and lure the shield guy back up the path so you don't have to deal with both. Wait until he swings and either dodge past, or block, then counter and finish him off. Close the distance to the crossbow guy and kill him, them grab 5x Firebomb from the corpse behind him.

Now head back up this path and right at the top and down to the big doors. There is a kneeling statue with a sword in it's chest, two hand your weapon before you pull out the sword, then once he starts moving smack him two or three times and immediately roll away to dodge his first attack. You should have taken a good chunk of his health this way. Pull out your shield if you have one but know that his attacks sap your stamina quickly, so it's best to roll through them. He has a number of sweeping attacks and two and three hit combos, expect him always to go for three attacks and then strike at the end after rolling past the last one. He also does a big plunging attack that he is slow to recover from.

At half health he will transform, quickly get some more hits in and then roll away. In this form he is much slower but watch out for his huge reach. He also has a painful grab attack that you want to avoid. Try and roll past him, get one hit in and then roll away. With a safety first approach he should soon be dead. You'll get Iudex Gundyr (Achievement Unlocked - 2/43) and Embrace the Flame (Achievement Unlocked - 3/43) for becoming Enkindled for the first time. This boosts your health and means you can summon phantoms or be invaded. The boss also drops the Coiled Sword.

Firelink Shrine

Open the doors and head out. There is a Broken Straight Sword on a grave here, head up the path then stay left to find two hollows to kill and a Homeward Bone to grab nearby. Head up to the entrance to Firelink Shrine, but go to the right and follow the path but be wary of an undead dog around the corner. They die in a couple of hits but are very quick and can easily jump on you for severe damage, past him is an Ember you can grab. Back to the front of Firelink and go left, around the corner are some stairs leading up and to your right, there are two hollows sat here so kill them and grab the Ember behind them, then go furter around to corner to find another Homeward Bone. At the bottom of the stairs they were sat on, straight ahead by the cliff is the East-West Shield on a corpse. If you then go up the long stairs to the right of you here you will find the Sword Master NPC who is hostile.

He is a tough fight for this early in the game, with plenty of health and Estus plus his rapid attacks can cause bleed. Try and roll through them and wait for his combos to end before striking, or use some firebombs from afar to damage him and get in close to finish him off. He his little to no armour so you can get long combos on him but ALWAYS save enough stamina to roll away at the end so he doesn't catch you in a counter. If you kill him you get the Uchigatana and his armour. Now go back and head inside Firelink Shrine itself.

Ahead of you are five thrones, with the second from the left occupied by Ludleth who will be able to transpose boss souls for you later on. Go down the steps on your right to find Hawkmoon, speak to him repeatedly to get the Collapse gesture (needed for an achievement - 9/33). Then speak to the Fire Keeper to be able to level and use the Coiled Sword to create a bonfire in the centre of the room. If you turn around from the bonfire and face back where you entered you'll see a passageway leading to Andre the Blacksmith. Halfway down this passage on the right is the Shrine Handmaid who will be your primary merchant and increases her stock when you give her various ashes, she also sells the Tower Key for 20,000 souls which you'll need to buy at some point - at this point you can buy the following spells from her: Soul Arrow (needed for an achievement - 1/34), Farron Dart (needed for an achievement - 2/34) and Heal Aid (needed for an achievement - 1/35). For now go and speak to Andre, select the Talk option, and you will get the Hurrah! gesture (needed for an achievement - 10/33).

OPTIONAL: Head back up to where you entered and face back into the room. If you go up the stairs to your right you'll come to an opening leading back outside. Ahead is a Giant Tree that can drop a seed every now and again, the chance is 10% for every time you are invaded - so check it often. If you go out here and left you will come to a locked tower, next to it is a Soul of a Deserted Corpse, to access it you need to buy the key from the Shrine Handmaid. I'll guide you through here now as when you access it is entirely down to you.

Head up the locked tower and out onto a bridge, halfway across drop to the left and then down again to a rooftop, (on the left side is a ladder you can kick down to make a shortcut) if you go across the roof you come a bird's nest. Choose to leave a Homeward Bone to get some Iron Bracelets and the Call Over gesture (needed for an achievement - 11/33). You can drop other items here for rewards (you can only exchange each item ONCE per playthrough). DO NOT DROP LORETTA'S BONE OR THE UNDEAD BONE SHARD AS YOU NEED THESE. As follows:

Item to drop - Reward

Firebomb or Rope Firebomb - Large Titanite Shard
Black Firebomb or Rope Black Firebomb - Titanite Chunk
Prism Stone - Twinkling Titanite
Loretta's Bone - Ring of Sacrifice
Avelyn - 3 x Titanite Scale
Coiled Sword Fragment - Titanite Slab
Lightning Urn - Iron Helm
Homeward Bone - Iron Bracelets
Seed of a Giant Tree - Iron Leggings
Siegbrau - Armor of the Sun
Vertebra Shackle - Lucatiel Mask
Divine Blessing - Very Good Carving
Hidden Blessing - Thank You Carving
Alluring Skull - Hello Carving
Undead Bone Shard - Porcine Shield
Any Sacred Chime - Help Me Carving
Shriving Stone - I'm Sorry Carving
Xanthous Crown - Lightning Gem
Medicant's Staff - Sunlight Shield
Blacksmith Hammer - Titanite Scale
Large Leather Shield - Twinkling Titanite
Moaning Shield - Blessed Gem
Eleonora - Hollow Gem

Now from this roof you can drop to a slightly lower one and then go to the middle to find an opening back into the rafters of Firelink. Go across the ladder to find an Estus Shard (needed for an achievement - 1/11) and be sure to return this to Andre to level up your flask. Also, up here you can go down the main rafter to the far end and strike an illusionary wall to reveal a chest with the Covetous Silver Serpent Ring (needed for an achievement - 1/107). Go back up to the roof with the bird's nest and this time drop off the back ledge to find a regular Crystal Lizard to kill for some Twinkling Titanite. Then back up the locked tower itself, across the bridge, up the lift and to the top to find the Fire Keeper Soul which you can give to the Fire Keeper. WARNING: This creates the option for her to Cure your Dark Sign - NEVER DO THIS ON THIS PLAYTHROUGH. If you go back down to where you caught the elevator up you can drop of the edge of the stone bridge in this building the get the Fire Keeper armour set on the way down and an Estus Ring (needed for an achievement - 2/107) but be wary of falling damage on the way down. END OF OPTIONAL AREA.

NOTE: If you run up a tree to the left of the lower roof (the one below the birds nest that leads to the rafter area) you can jump to the right and land up here, then go inside and grab the Estus Shard and Silver Serpent ring. It's a tricky jump to nail but can be helpful to get some good items early on.

For now we have done everything we can here, you'd be advised to grab a bow and plenty of arrows if you can afford it (and have the stats to use them) but we'll pick a longbow up shortly and it isn't mandatory, so rest at the main bonfire and choose to travel to the High Wall of Lothric.

High Wall of Lothric

Upon arrival, go straight ahead through doors and down the steps to find a bonfire on your left. Light it and then look to the right side of this area for a gap in the wall. Go through here and kill the crossbow hollow on the ledge. You'll be looking down to an area with two patrolling dogs and two hollows (one comes up the steps on the left and one down the steps at the end of the path). If you stand near the edge of this ledge you can lure the dogs up to you one at a time and dispose of them.

Now head down to where they were. The guy on the stairs to your left has an axe and likes to do large leaping attacks, so dodge them and then punish him. Try not to block too much though as his strikes tend to sap your stamina quickly. Then deal with the spearman coming down the far stairs. You'll notice a lot of praying non-hostile enemies in these areas, feel free to kill them for souls if you wish. Then go up past the last enemy to a rooftop. WATCH OUT: try and bait some of the enemies back down below before going too far as one will mutate into a Pus of Man and they go a lot of damage. Firebombs are a great way to kill them OR a quick backstab as they are still transforming works wonders too. It will drop a Titanite Shard and Ember when it dies, plus you can loot a corpse up here for a longbow and some arrows. Now head back to the bonfire.

Take the other path down from here. A sword hollow will wander in from the left, kill him quickly and then run to the steps ahead where a lantern wielding hollow will emerge. If you give them time to scream they will turn the non-hostile enemies against you, so kill him quickly but watch out for the other hollow that comes up the stairs behind him. Grab the Soul of a Deserted Corpse on the left from where you entered. Then go up the steps on the left side to emerge by a dead dragon with another lantern enemy straight ahead, kill him quickly and then go up the stairs on the left here to find some Binoculars. Go back down to the dead dragon and find a gap in the wall behind him, drop through it to a ledge to find 2x Gold Pine Resin.

The room you can drop into from here has a few hollows hidden behind crates, they have very rapid attacks, can throw knives and like to hop around but have no armour and can be killed in a few hits. Plus they are easy to block and dodge if you don't get surrounded. Kill them and loot the corpse for 2x Firebomb. Then head down the ladder to find a corpse with a Soul of a Deserted Corpse. Head outside and you'll see a spear/shield enemy and a crossbow one just past him, lure the shield guy back to the last room for an easy time. Then rush to the stairs leading up on the left but not too far past the top. A dragon will land so dash back down as he will incinerate everyone up there. If you stand to the right of the stairs he will then roast all the enemies on the lower level too (make sure you get out of the way).

If you have a bow and enough arrows (probably need 50+ depending on your stats) you can stand near the bottom of the stairs and repeatedly shoot him in the head from a safe distance. When his health gets low he will fly away and you get a Large Titanite Shard for your troubles, plus you can go up to where he was and grab some loot from the corpses here. Including a Club, Broken Straight Sword, Deserter Trousers, Large Soul of a Deserted Corpse and a Claymore in the far corner. Now go into the room under where he was and down the steps. WATCH OUT: The chest here is a mimic.

OPTIONAL: If you are looking to farm items (especially for some of the Covenants later on) then a key item is the Symbol of Avarice which is a potential drop, alongside the regular item held, from any mimic. It is also rumoured that if you find ALL mimics then it will drop from the last one. This DID NOT happen for me, but I then found it where a mimic I had killed used to be after I'd returned to the final location a few times while doing other things. You can farm mimics if you buy Undead Hunter Charms from the Shrine Handmaid. Use one on a mimic and it falls asleep, then loot it. If you don't get a symbol you can unequip your weapon and punch the mimic. Stand to one side and use another charm after it wakes up to send it back to sleep - then loot it again. Alternatively, wake it up then save and quit your game - reload and it will be a chest again, so use a charm etc. You can do this now OR wait until you get to the last mimic as you may get the symbol naturally. Your call.

The mimic is tough in the early game. For this one you can climb the ladder on the other side of the room and fill it with arrows from safety. In terms of melee it will do swipes and a regular kick that you can easily dodge past, a big stamina sapping spinning kick from range (dodge roll past this) or a big grab that will likely one hit kill you are lower levels, if he pulls back for this move then dodge and dodge again as it does slightly home in on you so don't be in front of him when it lands as it can't be blocked. Once he dies you get a Deep Battle Axe. Then go up the ladder and open the door.

This next area has a patrolling knight, let him wander down the stairs then step out and kill the hollow to the left of the door, and another on the right. Plus, a third one ahead on the left before the next door. Now you can deal with the knight one on one when he comes back up. He is a tough foe and has a number of fast combos and likes to block and then counter. He also does solitary bigger strikes with large recovery times so that's the perfect time to do some damage of your own. Once he dies grab the Soul of a Deserted Corpse to the left of the door he emerged from. Then head inside.

There are more hollows hidden behind boxes to both your left and right, so try and activate them individually. A beam on the right has a corpse with 3x Firebomb. Go through the door on the right and up the stairs to find a bonfire to light (the enemies below will obviously respawn if you use it) plus a Titanite Shard hidden on a corpse in the corner. Go back down the tower and the down the steps in the next room, there are more hollows here and exploding barrels so watch what you hit. You'll see a ladder under the steps you came down so head down it and at the bottom is a large hollow with a halberd, so dodge his strikes and hit him as he recovers.

Go into the next room and grab 8x Throwing Knife on the right as you enter and kill the seated enemy before he can stand up. In the next room is a Mail Breaker you can grab, then go right to find Greirat locked in a cell. We'll return here with the key shortly. So head back to the ladder and up for now.

Go through the other door up here (that doesn't lead to the bonfire) and grab the Soul of a Deserted Corpse on the right as you go through. Now take the ladder down to a rooftop. On the left of you are a bunch of praying enemies, one of whom is stood up, that's because he's about to mutate into a Pus of Man enemy. So rush up and kill him quickly or you can always retreat back up the ladder you came down and pepper him from afar. On the roof he's on, to the left is a corpse with 3x Black Firebomb and there is also a Crystal Lizard to kill in the far left corner up here for a Raw Gem (needed for an achievement - 1/19) and near him another corpse with a Large Soul of a Deserted Corpse. Then take the ladder down in the right hand corner.

At the bottom there will be some hollows on the left side of the platform here, so kill them and then loot the two corpses on this walkway to get 2x Black Firebomb and 3x Black Firebomb. From here you can also see into an area with a large Winged Knight with a Halberd patrolling so feel free to shoot him full of arrows, but don't go down the ladder just yet. Instead go into the door by the ladder you came down from the roof.

Head into the first room on the left but watch out for three waiting hollows, one just as you enter, one hidden by the pots and one slightly above with a crossbow. Deal with them quickly, as you may end up luring a knight nearby otherwise. You can grab 2x Undead Hunter Charm from the pots here, then up the small stairs and into the next room to kill another hollow and grab a Titanite Shard. Go back out of these rooms and left to find a spear wielding knight, he has much better reach than the sword variety but is not as fast and tends to have longer recovery times. So take advantage when he overextends. Once dead be sure to grab the Soul of a Deserted Corpse in the left corner then head out the door opposite.

Go into the room on your left in the next area to kill another hollow and find a Broadsword. Then head back and follow the right hand path, smashing the boxes, to find 2x Green Blossom. Jump down from here to a ledge with a chest containing the Astora Straight Sword. There are enemies below so feel free to shoot them while you're up here or drop down to attack them. There are a couple of dogs and hollows, so try not to get swamped. Break the boxes here for another Titanite Shard and be sure to grab the Estus Shard (needed for an achievement - 2/11) from the anvil. Down a short flight of stairs at the end of this room (where one of the dogs was) is the Cell Key so be sure to get it.

Head back up the stairs and on the first floor you come to will be another enemy and a path to a chest with the Silver Kite Shield. The head back up the stairs here to where you came down the ladder from the rooftop with the Pus of Man enemy. Head back up there, up the ladder at the end and down the ladder in the next room - follow it round to the cell, then open it and speak to Greirat accept his request to get the Blue Tearstone Ring (needed for an achievement - 3/107) and then he will relocate to Firelink, just down the steps to the left of Andre.

Now go back up the ladder and across the rooftop, then down the ladder at the end. Head to the right of the platform up here and down the next ladder. At the bottom will be a sword carrying hollow, kill him quickly as another will jump up to attack you. Go through the arch to where the large Winged Knight is. Hopefully you killed him from above, but if not you can tackle him now. He has some heavy hitting attacks and combos, plus uses the odd spell to try and blast you, but you can use the central fountain to maintain distance if you need to heal - of try and lure him through the fire here which will damage him too. Dodge his sweeping attacks and chip away at him until he dies. Grab two different Embers from close to the fountain and a Rapier in the far left corner from where you entered - but watch out for the hollow next to it.

Go through the large arch then immediately right and up the stairs to kill a hollow with a crossbow. Just past him is another sword wielding enemy so kill him, and then go into the small door on the right and up some stairs. You'll come out on a roof above where the Winged Knight was and can grab a Large Soul of a Deserted Knight. If you look down at the fountain area you will see a wooden ledge on the left that you can jump to (remove some gear if you're struggling) to get a Ring of Sacrifice (needed for an achievement - 4/107). Once you have it drop to the fountain and had back through the arch and then right again. Follow the path ahead this time to see a lone hollow. Don't be fooled, once you attack him four more enemies will swarm over the wall to the right so be ready for them. Kill them all and grab the 2x Green Blossom in this area then use the lift ahead of you. At the top you'll find 6x Throwing Knife, then open the door to make a shortcut close to the first bonfire. Through here on your left is a Soul of a Deserted Corpse but watch out for the patrolling axe user and the nearby hollows that will stand to attack you. Then go back down the lift.

At the bottom go forward, and grab the Soul of a Deserted Corpse, and down the stairs until you see two knights ahead. One with a sword and the other with a spear. Try and lure just one at a time as fighting both can be a pain. When they are dead go past them to the building ahead up the stairs. Inside you can speak to Emma who will give you access to the Way of the Blue Covenant (Achievement Unlocked - 4/43) and gives you the Small Lothric Banner.

NOTE: If you kill her now, you get the Basin of Tears and have to fight the Dancer of the Boreal Valley. I wouldn't recommend doing this just yet as you'll be grossly underpowered but it's your choice if you want to access Lothric Castle early. You'll come back here naturally as the game progresses.

Head back outside and go right up some stairs to see a knight with his back to you. This guy has red eyes and is much tougher than the usual knights so approach him with caution, he has the same moves in general but is much more aggressive and has more health. You can always shoot him with arrows and run away until he resets then repeat until he dies. Once he is dead you get a Refined Gem (needed for an achievement - 2/19).

If you go left from where you exited after speaking with Emma there is a regular knight and past him a corpse with a Lucerne you can loot. Then go down the main stairs to find two spear wielding hollows, plus a crossbow user about halfway down on the right. Once they are dead the boss room is ahead. If you killed the Sword Master at Firelink, and are in Embered form, then his summon sign will be right by the door.

Head inside to fight Vordt of the Boreal Valley. He uses sweeping mace attacks, as well as crushing downward strikes, plus he can use an ice breath attack as well. Most of his moves are fairly slow so roll past them to his back and sides to get strikes in. At halfway health he will add a rolling attack to his repertoire, which he usually does three times in succession - so be ready to dodge to the side as he approaches and then strike back after the last one. Once he dies you get the Soul of Boreal Valley Vordt (Achievement Unlocked - 5/43) which you MUST keep hold of for a ring later. Now open the doors past him and use the Small Lothric Banner to be taken to the Undead Settlement.

Undead Settlement

As soon as you arrive you can light the nearby bonfire and rest if you need to, or warp back to Firelink and level up. If you do go back to Firelink head up to the top most throne to find Leonhard, and speak to him to get 5x Cracked Red Eye Orbs. You must advance his quest to get a certain spell (needed for an achievement).

Now head down the steps here and halfway down you can follow the ramparts to get a Large Soul of a Deserted Corpse then down the steps to the bottom, a gate in front of you will open and release three undead hounds. They are more interested in the non-hostile hollows nearby to begin with so use this to your advantage to kill them quickly. Turn away from where they emerged for now and head back past the stairs you came down. There is an overturned carriage on the left, head behind it and kill the two dogs here then grab 2x Alluring Skull. Further on you will come to a bunch of dead pilgrims at the end of the broken road, grab the 2x Homeward Bone near the front left then find the last living pilgrim. He is on the front right as you approached.

This guy is Yoel and is pretty vital for one of the endings (needed for an achievement) so speak to him and accept his offer and he will move to Firelink. Feel free to head back there now to do the following, so you don't miss it later. He is located in the left hand corridor, when facing Andre, all the way at the end. Next time you go to Firelink speak to him and select the Talk option to get the Beckon gesture (needed for an achievement - 12/33). You can also buy the following spells from him at this point: Heavy Soul Arrow (needed for an achievement - 3/34), Magic Weapon (needed for an achievement - 4/34), Magic Shield (needed for an achievement - 5/34) and Soul Greatsword (needed for an achievement - 6/34) but you must draw out true strength at least once for this last one to be available. The option to Draw out True Strength which is essentially a free level up - the first one has no requirements other than speaking to him, but to get the other four levels you need to die (any way you choose) and it takes two deaths per time to get another level. What you are actually doing is increasing your hollowing level. So feel free to just kill yourself repeatedly at Firelink and get all five levels ASAP. The next time you try and select the option he will make a comment about you having ample strength now. The next time you rest after this, he will die and Yuria will appear near to his body.

IMPORTANT: You must get all five levels from him BEFORE you kill the Abyss Watchers boss, or he will just die and you lose the chance to advance towards his ending. Also, DO NOT select the option to heal the Dark Sign via the Fire Keeper if you have returned the Firekeepers Soul to her - as that will also void this quest.

Speak to Yuria to get the Dignified Bow gesture (needed for an achievement - 13/33). Also be sure to buy the following from her when you can Londor Braille Divine Tome (needed for an achievement) (DO NOT GIVE THIS TO IRINA, SAVE IT FOR KARLA) plus the Untrue Dark Ring and Untrue White Ring (needed for an achievement - 5/107 and 6/107).

With all that out of the way you can head back to the Undead Settlement and approach the gate that the hounds come out of, pull the lever to the left side of it to open it up and kill the hollow on the other side. There is another bonfire here in the small building to the right, so light it and then head forward. Two hollows with pitchforks come out of the building ahead of you. They move pretty slowly and like to do a fairly telegraphed set of lunges and stabs, all of which can be blocked or dodged with ease. Plus, they only take a couple of hits to kill. Deal with them and enter the house.

You'll see some bodies hanging from the ceiling, one of which has an item so hit them to knock them down and grab the Small Leather Shield. Go past them and watch out for another hollow here, then you next to the opening on the next level to find 2x Charcoal Pine Bundle. Go out onto the balcony here and hit the corpse with an item ahead of you to make it fall to the ground. Then go right out here and be ready for another pitchfork enemy around the next corner, kill him and grab the 2x Repair Powder he was guarding. Head back inside and downstairs, as you get near the bottom there is a small Thrall enemy directly to your right plus another further past him and a third may drop down from the left wall. These guys are fairly weak but can move quickly, throw knives and have some rapid attacks. If you get the drop on them, and don't get swamped, they go down in a couple of hits. Once they are all dead you can loot the corpse down here for 2x Charcoal Pine Bundle.

Head out of the only exit and then left. You'll come to a large open area with a burning tree and LOTS of enemies. The large one knelt down by the tree is the real danger, so don't rile them up yet. If you have a bow then you can hit each enemy and lure them back to you. Most of them are just basic hollows so will be easy to kill. The kneeling enemy is an Evangelist and is pretty tough, they can do large sweeping attacks and crushing combos with their staff and are faster than they look, they also have a damaging grab move and can use a number of spells to ruin your day. Try and backstab them while they are kneeling then finish them off as they get up. Otherwise roll away and wait for their long combos to end, or dodge the grab, and hit them in the recovery phase. Now we can grab the items here.

Directly to the left as you entered this area is the corpse you cut down in the preceding building, it has Loretta's Bone which you'll need to give to Greirat at Firelink to get the Curl Up gesture (needed for an achievement - 14/33). NOTE: After you have given him the bone you may need to rest, then speak to him again to get the gesture. Further to the left past the bone is a Soul of an Unknown Traveller. By the bonfire where the Evangelist was kneeling is an Estus Shard (needed for an achievement - 3/11) and there is an Ember and some Kukri on the other side of the fire too.

Now there are two paths you can take from this area, but for now let's go over the stone bridge on the right side as we entered. At the end two hollows will come out of the building ahead, kill them and head inside to grab a Large Soul of a Deserted Corpse, go into the next room and kill the thrall that drops down then open the doors ahead but don't go through yet.

Instead go back to the bridge you crossed and left (if facing the bridge) along a small path alongside this building that's obscured by some boxes. A thrall will drop from your left as you go, and two more will shoot at you from the rooftops ahead. There is a Fading Soul you can grab and another thrall will attack you from your left as you get near the ladder ahead. Kill him then go on the roof to the left of the ladder kill another thrall and loot the corpse for 3x Firebomb. Then go to the left of the ladder and follow the path around to find an NPC and a Plank Shield. Then head back to the ladder and climb it to kill the thrall up here and grab the 2x Homeward Bone.

Now from up here look down and to your right to see an area with a large undead with a cage on its back. This guy is your way to another Covenant, so you want to carefully drop down to his area when he is not looking at you and then sneak up behind him and interact with the cage. Doing so will teleport you to meet with Hodrick and he will give you access to the Mound Makers (Achievement Unlocked - 6/43). NOTE: You must do this BEFORE killing the Curse-Rotted Greatwood boss in this area. Otherwise the Covenant is not available unless you follow Sirris's quest later on. As part of the Mound Makers you need to reach maximum rank to get the Warmth pyromancy (needed for an achievement) which requires 30 Vertebrae Shackles. You can get these by equipping the Covenant item and then killing hosts and white phantoms as a mad phantom, or by farming Red Eyed Skeletons in the Catacombs of Carthus later on.

Once that is done you can get back to the area with the caged enemy and go past him to smack the corpse hanging from a tree. It sometimes falls to the ledge up here and sometimes falls all the way to the bottom - either way it holds a Flame Stoneplate Ring (needed for an achievement - 7/107) so be sure to get it.

Now head back to the doors you opened (after the stone bridge) and find a Caduceus Round Shield outside to the right. Ahead is another bridge and if you cross to near the end and look down to your right you will see a ledge you can drop to with two hollows (don't drop with low health). Head down here and kill them both, then grab the Titanite Shard from the end furthest from the door. Now go into the building down here and light the bonfire and use it if need be. Go out of the opposite door and up the stairs then turn around to see another hanging corpse with an item, shoot it down to grab the Partizan. Now head up the stairs here and onto a small covered bridge with two hollows, kill them both and grab the Hand Axe nearby, and go past them to a small ledge to kill another one. Then go around the corner on the left up here to meet Cornyx (needed for an achievement) in his cage, he will be a handy pyromancy tutor so be sure to agree to his request and he'll warp to Firelink. Once there speak to him for the Welcome gesture (needed for an achievement - 15/33) and you can buy the following spells from him: Fireball (needed for an achievement - 1/27), Fire Surge (needed for an achievement - 2/27), Great Combustion (needed for an achievement - 3/27) and Flash Sweat (needed for an achievement - 4/27).

Go back around the corner you came from and drop down to a ledge, keeping an eye out for the large enemy carrying a stone pot. If you can hit him with a plunging attack then all the better otherwise drop down to face him. With the pot in hand he will attempt to swipe you with it or smash you (sometimes he will do this multiple times in succession so be ready), if you get too far away he will also throw it at you and then pull out a huge blade to take you on. With the blade he often charges it you for a big hit or will do a three or four hit combo that you can roll past then attack him while he flails away. He does hit hard though, and his strikes can easily sap your stamina and health, so take it slowly and wear him down.

Once he is dead look at the large gallows in this area to find a Soul of an Unknown Traveller, then directly behind it is a broken wooden bridge with the Fire Clutch Ring at the end (needed for an achievement - 8/107). Grab it and then head through the large stone arch and down the path, down the steps to the left is another thrall waiting to ambush you and a Large Soul of a Deserted Corpse is right behind him. Continue down the path to come to some large steps leading up that has a number of patrolling hollows, dogs and possibly an Evangelist nearby. There is an Ember behind the tree to the right but you can't open the doors at the top of the stairs just yet. Instead go right from where you came down and follow the path to a bridge. There is a dog in the door to your right, a hollow just across the bridge and then two of the large pot wielding hollows to the right of him. Try and bait the enemies one at a time so you don't get overrun.

Once they are dead grab the Ember from by the bridge and then go into the door the dog came out of (to your right as you approached the bridge) and down the ladder. At the bottom there are three rats straight ahead so kill them all. They only take a couple of hits but can gang up on you and do an annoying leap from afar. When they are dead be prepared for another two rats and a large rat up ahead. You can try and lure them back to the ladder you came down and fill them with arrows that way, the bigger rat hits harder and has some longer combos but doesn't have a ton of health. Killing it will give you the Bloodbite Ring (needed for an achievement - 9/107) and you can pick up the Caestus nearby. There is a locked door down here but head past it and up the ladder at the end to open a door outside the Dilapidated Bridge bonfire you can rest at.

Now go back through the rat tunnel and out the other side to the stone bridge with the pot wielding hollows, you'll have to kill them again if you rested. Then cross the bridge and go to the right here to the buildings, some dogs will leap out to attack you as you get close so be wary. There is a Large Soul of a Deserted Corpse on your left and then down a little path ahead and to you right is an Alluring Skull. Go back to the main path and right to find Eygon sat by a bonfire chat to him if you like. This area is also where the Flame Stoneplate Ring can fall if you knocked it down from near the cage carrying enemy, so grab it if so. Head past Eygon and up the stairs to find a lift.

As you approach the lift, Siegwald will step off it. Be sure to exhaust all of his dialogue (needed for an achievement). Then step on the lift and immediately jump off it. The lift will head down and another will descend from above. Stand on this lift and head up, keeping an eye out for a ledge about halfway (but don't drop onto it yet). At the top head outside and speak to the giant and make peace to get a Young White Branch (keep hold of this one). Now head back to the lift and down, you'll hear Siegwald and will need to jump onto the ledge I mentioned previously and head outside to find him. Talk to him until he repeats and then he will help you attack the Fire Demon up ahead when you drop down to face it.

This guy is pretty tough but luckily so is Siegwald and you can let him take some of the heat if you need to heal at any point, though make sure Siegwald doesn't perish. He tends to use a lot of individual sweeping and smashing attacks, some of which have a very wide arc, but it you roll past them and attack his legs and tail you should be fine. Once he dies you'll get a Fire Gem (needed for an achievement - 3/19) Siegwald will sit down. Speak to him to get the Toast gesture (needed for an achievement - 16/33) and some Siegbrau, keep speaking to him until he nods off to get the Sleep gesture as well (needed for an achievement - 17/33).

From where you dropped down look on the right side to grab a Homeward Bone. There are two hanging bodies with items on the building opposite where you entered too, so shoot them down to get the Northern Set and a Pale Tongue (needed for an achievement) there is also a Large Club you can grab to the left of these. The right corner of this area has 2x Red Bug Pellet and you can then enter the building here. On the first floor use your lock on to determine which caged enemies are hostile and watch out for more dropping from above, grab the 2x Alluring Skull on the floor up here and head over the the next room with two undead dogs (they may have rushed down to attack you as you entered the building). There is a chest with 4x Human Pine Resin you can grab and then head up the next set of stairs.

At the top are two Evangelists and you don't want to aggro them both at the same time, so use a ranged attack to make them come down to the last floor one at a time and then deal with them. Once they are dead you can head onto the roof and find Flynn's Ring (needed for an achievement - 10/107) up a little path to the left. Straight ahead of where you came up you can drop to a ledge ahead and drop again to a small tower to grab 2x Homeward Bone. Go inside the tower, make sure you have full health and then dodge roll diagonally to your left to land on a ledge halfway down. Heal then roll again to the bottom to get the Mirrah Set and the Chloranthy Ring (needed for an achievement - 11/107).

You can then drop outside to be back by the big stone stairs. From here head left and to the tunnel with the rats from earlier, go through here and up the ladder at the end to be back at the Dilapidated Bridge bonfire. You can see a Crystal Lizard on the ledge above it as you approach, so don't get to close and head right past the broken arch and then immediately back to your left and up the stone ledge to kill it and get a Sharp Gem (needed for an achievement - 4/19).

WATCH OUT: There is a large hollow through the broken arch AND if you are in embered state you may get invaded by Hodrick. He can do a lot of damage, uses weapon arts and estus, plus he has some rapid combos. He can also be targeted by other enemies so feel free to lure him to them to weaken him. He drops a Vertebrae Shackle (needed for an achievement) if you kill him.

After killing the Lizard go into the building next to it and then head up the stairs. Outside is a large mallet wielding hollow so kill him, then go left over the roof and down to find a Titanite Shard. You can drop back to the bonfire from here, then head back through the last building but this time go right after you head outside and use the ladder to come up behind an Evangelist. Kill them and grab another Titanite Shard. Head back down and straight ahead you will see two more hollows, plus a third will smash through the wall to the right as you get near them. Kill them all and head into the room one of them broke out of to grab a Whip.

Go up past where they were stood and you'll see a sickle wielding hollow ahead. Ambush him as he can be pretty nimble. Just before and to the left of where he was you can follow a small path to a Soul of an Unknown Traveler. Then head into a corridor, use lock on to identify the hostile caged enemies and watch out for two thralls dropping down from above about halfway through. Head up the stairs at the end and kill the caged enemies up here, then grab the 2x Charcoal Pine Resin and open the door back to the bonfire area and look to the left out here for a Titanite Shard.

Go back into the last room and look for a hole in the floor to drop through. Down here will be the Warrior of Sunlight Covenant item (Achievement Unlocked - 7/43) and you need to reach maximum rank in this Covenant to get the two unique miracles it offers (needed for an achievement). To reach max rank you need 30 Sunlight Medals which can be acquired by equipping this item and then using a White Soapstone (bought from the Shrine Handmaid) to assist people with bosses or for a certain amount of time. You can also farm them as a rare drop from Lothric Knights later in the game, but it's generally faster to just be summoned for easier bosses. You can also have some Estus soup in this room then open the door and head right back to the Dilapidated Bridge bonfire.

Past the bonfire will be a large hollow (if you didn't already kill it) and then another arch leading to an area covered in spears. Hollows will be up ahead but if you made peace with the giant from earlier he will kill them for you (if you didn't then he will also target YOU so be wary). Past the first group of hollows another group will emerge from the left. So back off and let the giant kill them. Then loot all of the corpses near the white tree for 1x Fading Soul, 1x Ember, 3x Young White Branch, 1x Large Soul of a Deserted Corpse. There is also a Reinforced Club you can grab. Now look to the right of the tree to see an item on the big stone slab. Jump over here to grab an Undead Bone Shard (needed for an achievement - 1/10) and be sure to burn it in the Firelink Shrine bonfire the next time you return to boost your healing.

Now ignore the building and head to where the mob of enemies came from on the left, watch out for a greatsword wielding thrall ambush up here as well as a regular one. Follow the path to find the Blue Wooden Shield and Cleric Set on your right and then the Mortician's Ashes further on. With the ashes in hand (and at least 1,500 souls) head back to the last bonfire and then to Firelink. Gice the ash to the Shrine Handmaid to make the Grave Key available, then buy it. You can also give Loretta's Bone to Greirat while you're here and level up etc.

Now head back to the Dilapidated Bridge bonfire and head across the bridge to the rat filled sewer, kill them all and head down to the locked door on the right side. Open it up and head inside. If you take the first right you will find a Lioncloth and the statue of Velka you can pay souls here to remove sin - which is basically a way to stop NPC's you may have pissed off from being mad at you. Now go back to the left to find a Red Hilted Halberd then left again into the next room. Go straight and a skeleton ahead will animate. You can normally kill them before they even stand up, but they only have weak strikes anyway so aren't too much of a threat. Another two will animate in the middle of the room, a third in the right hand corner and a fourth from the exit. So kill them all and grab the Soul of an Unknown Traveler from the floor. Go out of the only exit and another skeleton will animate ahead of you, rush to kill him quickly as a second one will pop up behind you so be ready.

Head out of the door to end up outside, then look right to see a Crystal Lizard rush over and kill him to get a Heavy Gem (needed for an achievement - 5/19) but watch out for the large hollows dropping down from above. You can also grab 2x Titanite Shards down here. Go back to the left and to the path opposite where you entered, look up to see a corpse you can shoot down for a Red and White Shield. Then go left just past it to a room with a single rat wandering around.

Once you drop down more rats will emerge so be wary. You can kill them all and grab the Saints Talisman by the ladder, or just make a dash for the item and ladder before they start spawning. At the top of the ladder go left to find Irina in her cell, agree to her request and you will get the Prayer gesture (needed for an achievement - 18/33) and she will move to Firelink. REMINDER TO NOT GIVE HER THE LONDOR TOME WHEN SHE DOES SO. Once back at Firelink you can buy the following from her: Heal (needed for an achievement - 2/35), Replenishment (needed for an achievement - 3/35), Caressing Tears (needed for an achievement - 4/35), Homeward (needed for an achievement - 5/35) and the Saint's Ring (needed for an achievement - 12/107). Now open the door opposite and head out to speak to Eygon again for some other dialogue, he will now help you in certain boss fights.

Now you can head to your left and up the stairs to the lift. This time take it down and wander down the steps to a room with pillars and a Boreal Knight, This guy has a lot of fast sweeping attacks and can inflict frostbite on you. You can also gank him with arrows and then retreat to the last room to reset him until he dies. It's what he would have wanted. Once he dies you get the Irithyll Straight Sword and can open the door past him to find the Road of Sacrifices, light the bonfire here and then warp back to the Dilapidated Bridge bonfire.

From here go forward, kill the large hollow and into the area where the giant throws his spears. Let him kill everything and head for the building ahead, two more hollows will emerge so either kill them or back off and let the giant do it. Inside rush towards the scythe wielding enemy sat opposite and kill him before he can stand. Go up the stairs and turn around to jump to a ledge with the Great Scythe. Then drop back up the stairs and follow them all the way along a flower strewn path. At the end you can open the big doors to your right to make a shortcut and potentially summon any allies in this small room. Then head into the big area to your left to fight the Curse-Rotted Greatwood.

This guy will not activate until you kill 3/4 of the hollows sat around praying, so get on with that to make him emerge. At this point it's wise to focus on his weak spots to do massive damage (the big white tumors on various parts of his body). Try and ignore the smaller enemies as he will often kill them for you. His attacks are fairly slow but can be highly damaging. He will try a big double handed smash in front of himself, stand up and then drop down with a shockwave effect, swipe at you in a two or three hit combo or very rarely try and roll over you. You first focus should be smashing the tumor on his left hand, then the one on his left leg (it is just above his foot so use a weapon with good reach) and then finally the growths on his crotch (no really). Smashing all of the above with drop him to half health and cause him to smash the floor.

Once you drop down the small enemies stop coming but he grows a huge arm from his belly that does a lot of faster swiping attacks and a VERY damaging grab move. You can often roll through it, or double roll away if you are fast enough. Plus, he releases poison areas around himself that slowly sap your health too. Now you want to smash some more tumors right on his back, further ones just by where his right leg meets his body and the ones on the front again. At this point he will be only one or two hits from death so wait for the white hand to finish a slam or spin move and attack it to finish him off. You'll get the Soul of the Rotted Greatwood (Achievement Unlocked - 8/43) and Transposing Kiln (needed for an achievement) which you should give to Ludleth back at Firelink. NOTE: This boss is a great one to use to knock out all 30 Sunlight Medals for the Warriors of Sunlight rewards, as with multiple people you should be able to kill it rapidly.

Grab the Homeward Bone from a corpse along with the Wargod Wooden Shield, plus you'll see the Mound Makers shrine here which is where you come to offer Vertebrae Shackles and claim your rewards. Then light the bonfire down here and warp back to Firelink. If you've not done it already then be sure to give Loretta's Bone to Greirat and then rest to get the gesture he offers. You can also speak to the other vendors you've moved here and buy what you need from them. Be sure to give the Transposing Kiln to Ludleth on the second throne and then have him transpose the Soul of Vordt into the Pontiff's Left Eye ring (needed for an achievement - 13/107) which can ONLY be acquired this way. Then go and speak to Leonhard again (he may have moved position) to get the Lift Chamber Key.

Head to the Tower on the Wall Bonfire at the High Wall of Lothric, then go down the stairs inside and open the locked door below the bonfire. Head down the lift and at the bottom you will meet a Darkwraith in the room ahead. He'll have his back to you so try and backstab him if possible and do damage as he gets up and then roll away. They guy likes rapid sword swipes and has magic grab attack, plus is handy at blocking your strikes too. He generally goes for a three hit combo so dodge until the last move is in motion and then counter. Once he dies you get the Red Eye Orb. Head back to Firelink and speak to Leonhard again to get the Applause gesture (needed for an achievement - 19/33). Now you can warp to the Road of Sacrifices bonfire.

Road of Sacrifices

Head forward from the bonfire and look left to see a new enemy, these guys seem fairly passive but will soon start to sprout a couple of wings and become extremely aggressive once you get too close or do some damage to them. With the wings they do very rapid combos and like to do large jumps that can easily shake off your lock on and do big damage if they land on you. While they do have rapid strikes you can roll past them and wait for the flurry to end before striking back. Plus a good shield and endurance can tank their attacks too.

Kill him and then drop to the left to find another one to kill, plus a corpse with a Shriving Stone. Head back the way you came to find another enemy sat by a tree, try and kill him before he can stand. Just past him you'll see an overturned coach and two more enemies sat close by, then beyond that a path to the left and a cave up on the wall. The path to the left has a spellcaster that likes to use poison attacks but he will also aggro nearby enemies if he spots you - causing them to immediately sprout wings and rush you. Kill the two enemies near the coach and grab the Soul of an Unknown Traveller just next to it.

Try and rush and kill the spellcaster next to stop him summoning help from the cave, but feel free to back off if he does so and deal with the enemies in smaller numbers. If you look to the left behind the spellcaster you can look down to see a lower level that you can drop to. Watch out as there is an aggressive NPC down here with the Butcher Knife. Luckily their moves are pretty slow and easy to dodge through, so kill them to get the weapon in question. Then loot the Brigand Twindaggers, Brigand Set and Brigand Axe from various corpses down here before heading up the only ramp leading back the way you came.

Go past the archway and follow a path to your left to find a stone bridge with yet another winged enemy and an undead dog, kill them and grab the Titanite Shard. Then go back the way you came and go right towards a tree, look down here to see a ledge you can drop to and move forward carefully to an area with two undead dogs - so take them down quickly and then grab the Braille Divine Tome of Carim (needed for an achievement) which you can give to Irina in Firelink to open up the following spells: Med Heal (needed for an achievement - 6/35), Tears of Denial (needed for an achievement - 7/35) and Force (needed for an achievement - 8/35). Plus next to the tome is Morne's Ring (needed for an achievement - 14/107). Then head up the ramp here to meet a winged enemy with a scythe, he has a lot more range and can cause bleed so be wary. Deal with him and then rush up the opposite mound to kill another spellcaster and grab an Ember from the corpse here. Now you can cross the large stone bridge from the exit between the last two foes, kill the last winged enemy guarding it and follow the path to the Halfway Keep bonfire.

Once you light it (or before if you like) speak to the two knights on the left. The first is Anri of Astora (who will be the opposite gender to you, but for me was a woman so we'll go with that) so be sure to exhaust all of her dialogue until she repeats. Then speak to her taciturn colleague Horace the Hushed to get the covenant item for the Blue Sentinels (Achievement Unlocked - 9/43). THIS IS MISSABLE SO BE SURE TO SPEAK TO HIM HERE. You can speak to Anri again about Horace if you like. Once you have spoken to both, use the bonfire to travel back to Firelink and speak to the new knight who will have appeared - Sirris of the Sunless Realms. Exhaust her dialogue as we need her for a gesture later. Then head back to the Halfway Keep bonfire.

Move forward from here to a large swamp area. There is a lot to see and do here so we'll try and take it in order from right to left. Be warned that this area is guarded by the Watchdogs of Farron Covenant - so don't be surprised to see red/blue invaders turning up to ruin your day. also, you MUST be in ember form here to get a specific NPC to invade for a gesture later. DO NOT kill the area boss (Crystal Sage) until you have killed this invader.

From where you enter go straight forward to find a ledge you can drop down to to loot a corpse with a Soul of an Unknown Traveler. Then look down to your left from here to see a hollow and a dog guarding a Titanite Shard, drop down to kill them. The hollows here all have large branches that they like to smash or sweep you with, they can also do a charging attacks that can smack you a number of times in quick succession so be sure to roll sideways to avoid it. Now follow the ledge you dropped down from to the right. To some land with some small poison beasts on it. These little guys only have basic attacks but can also emit a poison gas cloud that can spoil your day, so don't let them surround you.

WARNING: WHILE IN THIS AREA YOU MAY BE CLOSE ENOUGH TO TRIGGER THE INVASION OF YELLOWFINGER HEYSEL. She is a red NPC phantom and you need to kill her to get a gesture later. She will spawn in the watery area by the giant crabs but wait for her to come to you once her invasion message has appeared. You can always back off to an area you've cleared to be sure no other enemies get involved too. She uses spells from range and a crossbow, though up close she also has rapid hits with her staff. She can be easily staggered though and drops the Heysel Pick and Xanthous Crown.

Now hidden amongst the gravestones lining the left of this path is a huge hollow (and another on further on to the left by more poison beasts). These guys hit hard and fast and can leap after you suddenly so be on your guard. Try and roll past as they start a long combo and get a hit in, but be careful as they are hard to stagger and some of their attacks arc around behind them so don't get greedy with too many hits. Once they are both dead you can enter the stone door just past where they were standing.

The door on the right is locked, so go left but stick to the right and go up some stairs (rather than down the ones ahead) to find the Sellsword Set. From where this is you can drop down behind the Black Knight to try and backstab him. He uses a Greatsword and likes to do a couple of smashing attacks, as well as one vertical one that can throw you in the air. Plus, he has a couple of combos that can rapidly damage you. Take your time and roll past his big strikes before countering, then roll again. He may drop some Black Knight gear (or nothing at all) and you can then grab the Sellsword Twinblades from a corpse and proceed to the end of this corridor to find the Farron Coal (needed for an achievement - 6/19) which you'll need to give to Andre so he can infuse certain attributes on your gear.

Go back to where you entered this area and out to the swamp again. Look to your right to see a giant crab ahead. These guys are fearsome foes, as they will rush towards you with one claw up in the air and try to smash you first off. Roll past that and counter. Stay close and dodge through their claw strikes. Watch out for foam around their mouth as that means they are winding up for a grab attack (if they pull one claw back) or a blast attack. If you dodge either you will have an opening to attack. At about 3/4 health loss they will be staggered, so save stamina for this moment as you want to go all out - that's because at low health they have the annoying habit of burrowing underground which will respawn them and reset their health. So try and keep the pressure on in the closing stages. Once it dies you will get the Great Swamp Ring (needed for an achievement - 15/107).

Look at the base of the large tree near where he was to find the Conjurator Set and the Great Swamp Pyromancy Tome (needed for an achievement) that you can give to Cornyx back at Firelink for more spells: Fire Orb (needed for an achievement - 5/27), Bursting Fireball (needed for an achievement - 6/27), Poison Mist (needed for an achievement - 7/27) and Profuse Sweat (needed for an achievement - 8/27). Keep the wall to your right and head forward to a piece of land with two hostile NPC enemies. One with a club and the other a greatsword - these guys are an annoying tag team, so try and separate them before countering, plus watch out for their leaping attacks. They can be staggered if you keep up the pressure and, once one dies, you should have an easier time of it. Don't stray too far from where they spawn though or you risk other enemies piling on.

Once they die they will not respawn and you will get the Exile Greatsword and Great Club, plus you can find a Large Soul of a Deserted Corpse to the left of the steps they were on. Now head into the large entrance here and past the ladder to find 2x Homeward Bone to the left, then go back and down the ladder to light the Farron Keep bonfire for later use. Then head back up the ladder. Go straight ahead from the building to find the Fallen Knight Set by a tree (watch out for a second giant crab here), then go ahead/left from here to find a Green Blossom by another tree. From this tree head straight forward (away from the bonfire you just lit) to find the Grass Crest Shield on a corpse near the shore.

Now ahead of this item will be a lot of the branch wielding hollows so don't rush in and try to kill them all at once, lure them one at a time and kill them that way. Then head into the wooded area past them and watch out for more hollows and poison beasts scattered around here. Turn right once you reach the wall and follow it along until you can see a cluster of the poison foes on your right. Kill them all and grab the Titanite Shard from the corpse they were sat on.

To the left of where they were head to large tree surrounded by symbols to kill two more hollows and an undead dog on the far side, then grab the items in this area including a Fading Soul, Titanite Shard and Twin Dragon Greatshield. Head down to the main path (so a stone arch is to your left and the swamp is to your right) and then go left. After the arch you can go right up the hill and back on yourself to find another bonfire to light.

Then go back down the hill and hug the left hand wall. If you are in embered status you can summon Hodrick the mad phantom from near here. He will attack enemies nearby but also be after you, so try and get the locals to weaken him and then finish him off. Just past his sign there are two branch hollows guarding a building to the right, kill them but don't go inside. Instead go to the left of the building to find more hollows sat at the end, kill them before they can stand. Look right from up here to see a bonfire below you and two of the large hollows with crucifixes on their backs. With a bow and arrow you can safely kill them both from up here as they will just run to where you are stood but be unable to to hit you. Once they are dead, drop down and grab the Estus Shard (needed for an achievement - 4/11) below you, plus an Ember to the left of the bonfire.

The go out of the only exit and look to the left side opposite the building to find a Soul of an Unknown Traveler. Drop down into the swamp from here to find a Green Blossom on the tree in front of you, then head left past it to the building ahead. Go left at the stairs and into the watery area underneath it but watch out for the large hollow lurking in here to the right. Kill him and then grab the items in each corner: the Sorcerer's Set and the Sage Ring (needed for an achievement - 16/107). Ignore the steps to your left as you come out and instead head out of the swamp by hugging the right wall and back to the building we went past to get the Estus Shard. This time go inside.

Immediately ahead of you will be a lot of resting hollows so rush past them and kill the lantern enemy in the centre of the room before he can rouse them. There will be a spellcaster throwing soul spears at you from above, though he may drop down, so make him your next target and then feel free to kill the other hollows if you wish (Assuming the lantern one failed to get them to attack you). You can grab the Heretic's Staff on the bottom floor behind the table, then go up the stairs, out of the door and over the stone bridge.

There will be a hollow lurking to the right as you enter the next building, so kill him. To the left of where you entered is an exit - go out here and onto a small ledge you can follow up to the right, then into the door. To your immediate left will be Orbeck of Vinheim (needed for an achievement) and you need at least 10 Int to get him to move back to Firelink and sell spells to you, then buy the following from him there: Spook (needed for an achievement - 7/34), Aural Decoy (needed for an achievement - 8/34), Great Soul Arrow (needed for an achievement - 9/34), Great Heavy Soul Arrow (needed for an achievement - 10/34) and Farron Flashsword (needed for an achievement - 11/34). Follow this raised path around from where he is stood to find a Blue Bug Pellet down some broken stairs. Feel free to snipe some of the hollows below you from up here if you like - there are two casters, a spearman and a knife hollow. Then go back out of the door you came in here from down the ledge and then left. Ignore the door immediately to your left and go forward then left at the end to find a Crystal Lizard. Kill it for a Crystal Gem (needed for an achievement - 7/19).

At the end of that hall go right and take out the waiting spearman on your right as you enter. Then head up the stairs but be ready for another spearman and a spellcaster backing him up. Go out of the doorway at the top and drop to a ledge overlooking the swamp with the Golden Falcon Shield on it. Then drop down to the swamp and go right to the steps leading to the building you came out of, back inside and back up the steps, then out of the door and drop right this time to find a Ring of Sacrifice (needed for an achievement) if you didn't snag one at the High Wall.

Now go back inside this building again and head back down past where you killed the Crystal Lizard, then right at the end and then right again into the next room. There will be a knife hollow behind the pillars to your right (also watch out for the hole between the first and second pillar on this side), a spear one on the left about halfway down and two spellcasters at the far end. Kill them all if you didn't do it from above earlier. If you want to use an ember you will find the summon sign for Eygon behind the left hand pillars, so grab him and head out of the other exit and up the path.

The room ahead contains the Crystal Sage and he will already be casting spells once you enter, dash towards him and dodge through the soulmass or homing spells he casts and start to smack away at him. He has pretty low defence and health, plus he only does slow physical attacks very rarely. Once he takes so much damage he will warp away and then pop up to cast more spells. Return to the centre of the area and try and spot him early when he vanishes, then get to him ASAP when he reappears. Note that his huge soulmass spears can't be blocked by the columns here (though the small homing orbs can), so only heal straight AFTER he has a cast a spell.

At half health he will start to spawn clones of himself that also cast spells so never stop moving in this phase. You can tell the real Sage as his spells are purple while the clones are blue, the clones also die in one hit so be sure to clear them out when you can and then quickly target the real mage. Again, only heal when there are no clones or they have also just cast a spell. Eygon should also help draw some heat from you.

Once he dies you get the Soul of a Crystal Sage (Achievement Unlocked - 10/43) which you want to trade with Ludleth for the Crystal Hail spell (needed for an achievement - 12/34) - it can also be used for a weapon so DON'T buy that. Then light the bonfire here and exit on the left side from where you entered. Head along a narrow path and look for a gap on the left, you can drop down to a Crystal Lizard here and kill it for some Twinkling Titanite. There is also a second Crystal Lizard on a small right hand path that drops more Twinkling Titanite. There will be two of the large hollows patrolling the main path and an Evangelist by the fire up ahead. You can pepper them all with arrows from the side path you took to get the lizards, of drop down to take them on one at a time - being mindful of the narrow ledges here. Then go and look to to right of where the Evangelist was to find a corpse with the Herald Set. Then cross the stone bridge and light the bonfire ahead which is the start of the Cathedral of the Deep.

Cathedral of the Deep

There is a path just to the left of the bonfire that leads down and back they way you came from, at the end of which is a red eyed knife wielding enemy. This guy is FAST but pretty weak, so bait his combos then roll past and try to get a couple of hits in. If you stagger him add another one or two, then use the last of your stamina to roll away and recover. He can throw knives too at range so be wary. Once he is dead you can loot the corpse he was guarding for the Paladin's Ashes return these to the Shrine Handmaid to open up the Lloyd's Shield Ring (needed for an achievement - 17/107) to buy.

Go back to the main path and look up the stairs ahead to see an axe wielding hostile NPC. Stay near the bottom and use a ranged attack to draw him down to you - as if you rush up to attack him another enemy will swoop in behind you from the right side. The axe user hits hard but can be blocked and dodge rolled with ease, so shouldn't be too tricky. Then kill the faster, smaller enemy on the right. If you go into the larger left hand area just up the stairs you can grab a Titanite Shard. Then on the right side of the stairs you can drop to a lower level and follow the path to a Crest Shield.

At the top of the stairs you will come to an area with two crossbowmen above you (and another off to the left) plus countless dogs. Try and bait the closest dogs back to the stairs and kill them without being shot full of arrows. Then you can either shoot the bow guys from afar or run up the closest ramp to their ledge and kill them quickly. You can find a Large Soul of a Deserted Corpse on the ledge the first hollow was placed. Once everything in this area is dead go out of the exit to a long path. Near the end of it will be a patrolling hallow. WATCH OUT: These guys like to set themselves on fire and them rush you, they do damage if they hit you while running and then will fling themselves to the ground and explode for massive damage. Either kill them before they are fully ablaze or just run away, as they will just explode after a few seconds anyway. Note that a lot of the praying/regular hollows in this whole area can suddenly perform this attack - so be wary.

Past him is a door you can open so head inside to find the Cleansing Chapel bonfire. This is the bonfire that covers the whole cathedral and you will open various shortcuts to get back here in due course. You can grab the Notched Whip from the right hand corner as you entered too. Head back outside and look right to see a praying hollow, quickly kill him as otherwise he would just attack you in a second. The reason for that is that you also want to kill the four praying hollows up the path ahead of him. They should be pretty easy to dispatch and then you can grab the Estus Shard (needed for an achievement - 5/11) that was right in front of the monument they were crouched by.

Head up the hill to come to a graveyard. Now the ghouls here will CONSTANTLY respawn so don't bother killing them unless they are in your way or pose a threat. They are pretty weak and come in two varieties. The first will just do basic swipes or try and vomit on you, while the second will mutate (or already be mutated) and produce a large wormy like growth from their middle. These guys are more aggressive and can do a damaging grab attack so don't get crowded. Both varieties can inflict bleed and can infect you with an annoying maggoty status that will do a lot of bleed damage over time. It does go away naturally but is fairly irritating OR you can equip a torch which will burn off the infection, so be sure to carry one.

As soon as you enter go between the graves on your left and then left again at the end to find the Astora Greatsword. Spin around and then go straight forward then take the next left to drop down to a small path. Kill the enemies down here and follow the path to the right. Look down to see an item by a grave ahead of you. The second you pick that up a LOT of enemies will spawn. Drop down and grab the Fading Soul and Executioner's Greatsword. Then turn around to face the horde, if you don't fancy fighting them you can run to the left (just before the arch leading out) and up a small side path. Then drop down at the top (kill the enemy below as you fall) to be facing a bridge.

There is a regular and mutated ghoul here, so kill them both as you cross. Then there are two more by the tree ahead - kill them both before they can mutate. Then head up the stairs.

At the top you come to an area with a lot of patrolling ghouls plus a duel wielding grave warden. These guys are tough enemies depending on your level as they have rapid flurries when they attack and will recover their poise very quickly. Ideally you want to trap them in a combo and then roll away before you run out of stamina, but try and lure this guy away from the other weaker enemies as they can soon overwhelm you. Once he's dead you want to ignore the steps going up and head down the ones on the right side - to an area with a white tree that is also targeted by the giant from the Undead Settlement (hopefully you befriended him earlier).

If you did make him your ally then you can always drag that pesky grave warden down here and let the giant kill him for you, do the same with the mutated ghouls around her too. Once everything is dead you can find plenty of loot including: 2x Young White, 2x Large Soul of a Deserted Corpse, 2x Repair Powder and an Undead Bone Shard (needed for an achievement - 2/10) at the front right. Don't forget to burn that at the Firelink Bonfire when you can to boost your Estus.

Now go back up the stairs you came down and then up the stairs to your right. At the top go right and down the stairs here. Go on the narrow path to the left BEFORE entering the chamber with an item up ahead - as around the corner you'll find a Titanite Shard. Then go back to the chamber and inside to grab the Curse Ward Greatshield from the corpse. Go down the steps to the left in here and kick down the ladder, then climb down it.

You might want to equip a torch when you get to the bottom and then go outside. To your right will be a Writhing Rotten Flesh enemy which is like a large maggoty dog, but having a torch equipped will subdue it temporarily. So take advantage of this to kill it quickly, otherwise it can quickly inflict bleed and do massive damage with its regular attacks. Don't go in the water yet, instead head up the hill opposite the door you came from. Go to the right as you reach the top to find a corpse with a Titanite Shard hanging through an arch. Then go back down and look ahead to the open area to see a Ravenous Crystal Lizard. This guy has the same attacks as the one in the Cemetary of Ash and you can use the raised areas here to confuse it, then fill it with arrows while it flails away underneath you. Once it dies you will get a Titanite Shard. Looking at where it was first sat, go up the ramp on your left to get another Titanite Shard and then go back down and into the far right corner (from where you came up the hill) to find a small passage.

Head down here but watch out for another Writhing Rotten Flesh at the end, kill it and then snag the Poisonbite Ring (needed for an achievement - 18/107) from a corpse. Head back to where the Crystal Lizard was and go right and straight ahead will be a smaller Crystal Lizard that you can kill for some Twinkling Titanite. There is also a corpse just past him, to the left, with another Titanite Shard. Continue down this path to end up at the small river, there will be another Writhing beast here and a second one further along to your left. Kill them both and then grab the Saint Tree Bellevine from the small rock on the left. Then go straight forward and hang a left back to the room with the ladder you came down to get here and head up it,

At the top go straight out of this room and up the stairs ahead to face the main doors of the Cathedral. Go left at the top of the stairs to find 2x Rusted Coin down a side path, then back to the right to find a Red Bug Pellet on a corpse. You can go down some steps on this side but there is a wandering spear hollow at the bottom, plus another sat directly to the right of the stairs you come down that will leap up to attack and a third, crossbowman, that will shoot arrows from a ledge ahead of you. Plus, once you advance far another an immolating enemy will climb over the left hand wall and try to blow you up.

The best course of action is just to use a bow to clear out the spear and bowman, then run down and kill the enemy on the right quickly before turning around to kill the last guy as he clambers over to attack. Once they are dead you can find a narrow ledge to the left of the stairs you came down, carefully cross it to your right but watch out for the enemy lurking here (he will stand up as you get near) and be sure to kill him.

From here you can look down and to your right to see an area will an Evangelist and two hollows. This is a great spot to snipe them from as they will often throw themselves off the ledge while trying to get to you. Straight ahead from where you are you will see a roof with patrolling thrall enemies. Run across the narrow ledge and onto the roof and then kill them. There will be small balcony on the right side of this area (as you face the way you have to go) with an item bearing corpse. He is holding a Soul of an Unknown Traveler which you can grab but watch out for two hollows that will climb over the railings to attack. At the end of this roof will be another narrow ledge leading down to the right, but there are two crossbowmen and a spear guy down there so you may want to take out the ranged goons from up here.

Head down the ramp and kill anyone that is left - as there will be another crossbow guy by a set of stairs going down. First head up the ramp to your left as you stepped into this area. At the top go left again to come to an area where the hollows and Evangelist (that I told you to snipe) were - kill any stragglers and grab 3x Undead Hunter Charm. If you go back the way you came and straight on you will find a Red Bug Pellet on a corpse ahead of you - but a couple of thralls will drop down behind you as you approach. You can actually snipe them from the area below if you want to be safe. Then turn around and take the first left down the ramp, then left again down the stairs.

There is a patrolling halberd guy here, so lure them close and kill them - as if you rush after them you'll get ambushed. The reason for that is the first door on your left down this balcony. As soon as you get near it three thralls will emerge to attack you, so try not to get surrounded as one has a greatsword. If you then look in the room they came from you will see two more thralls clinging to the rook and wall, so shoot them down and kill them. Then you can loot the corpse in here for a Soul of a Nameless Soldier. Go back outside and head left.

Up the stairs ahead is a columned area with two patrolling gravewardens. You want to lure them one at a time, as otherwise you'll probably be quickly cut down due to their rapid attacks. There is a staircase on the left of their room heading up that has two hollows on it - they will both try and immolate themselves and kill you. So rush to finish them off, or back away until they explode. Then head up the stairs.

Directly ahead of you will be four praying hollows at the end of the walkway. WATCH OUT: as there is also a large axe wielding hollow (like the ones from the High Wall) in the alcove to the left of them. Try and lure the smaller hollows first them deal with the axe guy. After that you can pick up an Ember from where they were. Then go back and open the large door that was on your left as you approached the hollows. Go inside and then head left down some stairs but watch out for the tar blob that may drop on your head.

Grab the Undead Hunter Charm from the end of the corridor and then enter the door next to it. There are three spellcasters in here, but they are pretty weak so quickly take one out and roll past the others spells to get closer and finish them off. With them dead exit the room and use the lift up ahead on your left. At the bottom go through the room and open the doors ahead to create a shortcut back to the Cleansing Chapel bonfire. PRAISE THE SUN! Now we don't have to slog through all of that again.

Back up the lift and take the stairs down to your right, just in front of the door ahead of you. At the bottom is an Evangelist to kill and a corpse with a Deep Gem (needed for an achievement - 8/19) so be sure to grab it. Then back up the stairs and look out of the door to your right.

You'll see a sleeping giant here, you can either make your way around the ledge while dodging his strikes or (and much easier) stock up on basic arrows and kill him from the doorway here. NOTE: He will take minor damage while he is slumped, so you need to move forward to make him stand up then quickly retreat back into the door and then shoot him a couple of times into he sits down again. It will take 50+ arrows depending on your bow but is preferable to him squashing you. He drops a Large Titanite Shard - but you'll have to wait to pick it up (don't quit the game or rest before you do or it will vanish). Now you can head out of the door and then right.

Follow the path around (watch out for patrolling hallows if the giant didn't kill them) and about halfway you'll find an alcove where you can grab a Soul of a Nameless Soldier, 6x Exploding Bolts and Lloyd's Sword Ring (needed for an achievement - 19/107). Continue onwards and watch out for hollows shooting from a ledge right above the exit - as they sometimes drop down to engage you. Take the exit on the far side of where the giant was, on the right hand wall as you follow it all the way around.

Down the steps you should take the first left, then follow the path in here around to the right to find the Seek Guidance spell (needed for an achievement - 9/35) but watch out for the tar beast hanging above it (shoot it down first) and the thralls that hop up. Then back track and take the ladder in the corner up to the ledge where the crossbow guy was above the giant. He may well still be up here with another hollow, plus an Evangelist, so kill them all and loot an Ember from the corpse here. Then head back down the ladder and down the corridor - then left at the end this time.

You'll come a room with an altar with a chest in front of it - WATCH OUT AS IT'S A MIMIC. Kill it to get the Deep Braille Divine Tome (needed for an achievement) but DO NOT give this tome to Irina. Save it for Karla later in the game. Now go through the only other door in here and down into a large room that you were just above. If the thralls hopped up to attack you they should be all gone, if not then expect one or two to drop down and ambush you. Deal with them and a large Cathedral Knight will emerge from the far doorway.

This guy hits hard and has a greatshield so can tank your attacks, plus they like to cast spells on their weapons for extra carnage. However, they are slow - so bait their shield bash or smashing attack, roll past and get some hits in before backing off to recover. He should die fairly quickly that way.

Now head towards the room he came from. Walk a few steps in and then run back the way you came. After a few seconds a large spider beast should drop down where you were - but he can't fit through the door. So just kill him at your leisure with ranged attacks. When he dies you will get the Aldrich's Sapphire ring (needed for an achievement - 20/107) and can head into the room and safely loot an Ember.

Now head out of that room and to your right through the other door in the main chamber. If you are Embered then you will be invaded by Longfinger Dirk, so draw him back to the last room. This guy has thorned armour so you can take damage just by hitting him (but it's only minor) but he has fairly light poise. So wait for him to commit himself, and then dodge past and catch him in a combo. He should go down quickly this way and you'll get a Spiked Shield and Barbed Straight Sword for your trouble.

Now head through that door again to come to the large area with the giants. Watch out as the statues lining the walls to your immediate left can spit acid on you, plus there are thralls wandering around and waiting to drop down so be wary. Head forward to find a thrall in the open area you can kill, then go left to where the first giant was (that you should have killed). You can loot a Large Titanite Shard from where he died (if you didn't rest) and wade through the water to find the Maiden Set to the right and a Soul of a Nameless Soldier to the left of the door. Then you can open the double doors and head down some steps. Exit at the bottom to grab the Saint Bident straight ahead and a Homeward Bone to your right. Then go back inside and up the stairs.

Head to the left of the water as you reach it and the corridors here to find a Large Soul of an Unknown Warrior, there will be two thralls and a knight patrolling so try and lure them one at a time to stop you being swamped. Now head down this corridor to find a lever in the third opening back to the main room - pull it to raise a shortcut. Then head left into the doorway at the end.

Follow to path around and you'll see a lift on your right, but go past it for now and open the doors ahead for a handy shortcut back to the Cleansing Chapel bonfire. Now we'll head back to the room with the giant. As you get there a thrall may drop down from the wall on your left, so kill him and go into the main room. Go left and left again to find a lever in the far corner that will raise another bridge. Then go back the way you came and you'll see a sleeping giant straight ahead.

You can easily kill this guy with arrows by wading into the water near him to activate him, then using the corner to your right (as you face him) to block his attacks (as he likes to lob boulders at you). This way you can arrow/spell him to death with relative safety. Though watch out for the countless tar blob creatures that inhabit the water around him as they will slowly head towards you as you try to aggro the giant. Once he dies focus on killing them, plus a man grub (pale worm) enemy that drops down near the steps just past him. These guys are pretty weak with only basic jumps and lunges.

Now loot the area to grab a Large Titanite Shard, Pale Tongue, Drang Guantlets, Drang Armour, Drang Shoes and Drang Hammers (under the stairs). Then head up the stairs and look left, you'll see two patrolling deacons and a greatsword knight, plus other enemies sat down. The seated enemies will not attack unless you hit them - so try and snipe the deacons from a afar and THEN deal with the knight. He doesn't have a shield so is easier to hit, but watch out for his sweeping combos as they can catch you unawares for big damage. Feel free to kill any of the other seated enemies or the two deacons facing the altar four extra souls if you fancy - though they become hostile after one hit so be ready. Now if you head left from where he was stood you can grab an Ember from a corpse overlooking the giants room. Then turn around and go into the door on your left and up the lift.

At the top head left and open the large double doors to your right. Then follow the path ahead to a room with 2x Duel Charm - NOTE: You may find Patches here in Siegwards armour if you return after speaking to Siegward, so you can buy the armour from him here in that case (see below) - before heading back the way you came and down the lift. Now head back down the stairs into the giants room and all the way back to the last shortcut we opened leading to the Cleansing Chapel bonfire. Rest at the bonfire and head outside (to where we got the Estus Shard upon first reaching this area). Look to your right to see a praying hollow and a well just past him. Go and examine the well to find Siegward trapped inside. Exhaust his dialogue then go back inside the chapel - you can now either head back up to the main Cathedral doors to find Patches OR use the bonfire travel to Firelink Shrine.

You MUST have bought the Tower Key to do this next part - if not then buy it now. Then head up the stairs inside to the top level and outside to the locked tower. Head inside and upstairs, then cross the bridge to the tower ahead and up the lift. At the top you can grab the Firekeepers Soul (if you didn't already) and then head back down the lift. At the bottom the door will have been locked by Patches and BE SURE to speak to him here until he repeats. Then carefully drop off the bridge to the coffins and make your way down to the bottom of the tower. Head back inside Firelink again, and up the stairs to your right but go past the opening to the outside to find Patches again.

IMPORTANT: Refuse to forgive him to get the Prostration gesture (needed for an achievement - 20/33) and also a Rusted Coin. Then you need to buy all of Siegward's armour from him (you can skip the shield). Do note that he doesn't always lock you in the tower at this point, so if not then go back to the Cathedral and progress a bit then head back here and try again before killing the boss there.

With all of that done, warp back to the Cleansing Chapel and head to the well and give Siegward his armour back to get the Rejoice gesture (needed for an achievement - 21/33). Then exhaust his dialogue as ever. Then go back in the chapel and out of the right hand door, then take the next left and go up the lift. At the top will be a room with a crossbowman, so kill him and head onto the ledge and follow it to the left to find a ladder up. Take it and find a deacon at the top, kill him and he will drop the Deep Ring (needed for an achievement - 21/107) then you can head onto a small ledge and drop to a path up to the roof.

Head up this path but watch out for thralls popping up, plus there is a large axe hollow in the alcove to your left as you finish crossing. To your right will be a patrolling enemy with a halberd and magic, so kill him and continue straight ahead. More thralls will climb up so kill them as you do and then take the second path down to your right (not including the path you came up initially) to find an Arbalest on a corpse at the end. Head back up this path and then right to kill another thrall at the end and loot the corpse for another Pale Tongue.

Now turn around and go back the way you came, until you reach an opening on the right leading to the rafters. Head in here but watch out for the large knights and thralls patrolling the narrow beams. The best way to kill them is to snipe them from range and then watch as they fall off the edge while trying to reach you. Look to your left as you enter this area to see a knight with a greatsword on a ledge with a chest, he's also likely to plummet to his death if you hit him from range. Then carefully cross to where he was and open the chest for a Blessed Gem (needed for an achievement - 9/19).

Now if you go back to where you entered and have you back to the door, you can cross the left hand rafter to the end to find a place to drop down to. WATCH OUT as there is a crossbow using knight to the left of this point, so deal with him first. Carefully drop to the ledge below and then again to the wooden platform. Enter the next room and deal with some more grubs and pull the lever to open another shortcut, then follow the path to the right up to another area full of grubs that drop down - be sure to deal with the caster to your left as soon as you get up here. There is also a non-hostile enemy at the end of this room, kill it to get the Red Sign Soapstone.

Open the doors in here to find the room with the Rosaria's Fingers Covenant but DO NOT JOIN IT YET. Don't even speak to her just yet as accepting her offer will lose you a gesture. Just light the bonfire and grab the Armour of Thorns (it will be here if you killed the Longfinger Dirk phantom earlier). If Patches didn't show early then now is the time to try again - and get that armour back to Siegward. Otherwise, head back out of here and across the shortcut bridge you just opened with a lever. At the other side you'll be by the main entrance so head forward and then right and down the elevator up here.

At the bottom you'll be back in the room with the praying enemies in front of the big altar. Head left past the altar to find the way to the boss. You can find the summon signs for Anri and Horace in the altar area (Anri just behind it and Horace to the left of it) so feel free to bring both of them as they are quite handy, though the boss is pretty easy in general.

Now head down the path behind the altar to face the Deacons of the Deep. These guys are just the regular deacons in big numbers so feel free to kill as many as you like, though they will gradually respawn. They use slow physical attacks or cast fireballs at range, so nothing new. In the first half of the fight your goal is to kill the enemy with the glowing red eyes to do boss damage - once one dies this red effect passes to another. Then at half health one enemy will appear with the red eyes, along with a bunch of the tougher fat blue robed deacons. Try not to get swamped if possible and only take out drones if you have to, then focus on the red eyed guy to quickly end the fight. Once they are dead you will get a Small Doll and Soul of the Deacons of the Deep (Achievement Unlocked 11/43) and light the bonfire here.

Warp back to Firelink and take this soul to Ludleth to transpose it into the Deep Soul spell (needed for an achievement - 13/34). Anri and Horace will also be here so speak to them both as well. Plus, head back up to Patches and speak to him again - he should now be sat down - and you'll get the Patches Squat gesture (needed for an achievement - 22/33) plus you can buy the Horsehoof Ring (needed for an achievement - 22/107) from him. Now we can head to Farron's Keep via the bonfire.

Farron's Keep

This place is the worst. It's essentially a poison swamp full of annoying enemies and is also very open, so tricky to navigate. In terms of poison you can equip the Poisonbite Ring and use Purple/Blooming Moss Clumps to negate it - however, I find the damage received from poison to be fairly minor so chose just to explore with impunity, get poisoned and then heal accordingly. Your approach may vary.

I'll describe the enemies first so you know what to expect and then focus on guiding you to every item in order. This area has a range of Ghru enemies, which are thin horned beasts. The smaller ones act like dogs and will dash at you in numbers and try to overhwhelm you with fast strikes, but they will die in a couple of hits. The regular enemies carry swords or spear/shields and can do fast combos but again are pretty frail. There are also casters that like to spew out poison clouds, but telegraph it massively so can be killed while they pull back to do so. The worst ones are the bigger unarmed ghru as they will leap in the air and land on you for big damage, hit them once then dodge to avoid this. Plus there are MASSIVE ghru wielding trees, they like to spit out red homing skulls and smash you with their club. If you stay too close they also do a big blast attack. Their attacks can be easily dodged though and they are weak at long range. Finally there are annoying basilisks in one area that have no physical attacks but can inflict curse (insta-death if the bar reaches maximum) by either doing a jumping spit attack or the slower ground version. They are weak to kill but can be found in groups so don't get surrounded. There are also poison slugs, which either spit at you or do a fairly obvious attack - the only danger they pose is in groups as they die rapidly.

For now head outside of the bonfire room and then right to grab 2x Purple Moss Clump. Then keep the wall on your right and look in the trees ahead and to your left to find a corpse with the Iron Flesh pyromancy (needed for an achievement - 9/27) but watch out for basilisks while you do so. Grab it and head back to the bonfire.

This time go to the left of the bonfire and around the corner to find some slugs around a corpse. Kill them all and grab the Ragged Mask. Turn around, with your back to the wall and you'll see a broken bridge ahead of you. Head towards it and go around it to the left, just behind the bridge is a toppled, domed tower and, in front of it, a slug sat on an item. Kill it to grab an Estus Shard (needed for an achievement - 6/11). To the left of this tower is a small island with a Titanite Shard, so grab this but ignore the nearby steps for now. Instead go to the island to the left of these steps to find 10x Prism Stone. From this island, keep the main wall on your left and head forward and slightly left to find a Stone Parma on a corpse. Then go forward and right towards an island with a tower to find some Rotten Pine Resin just before you reach it.

Now just in front of this tower is a Darkwraith. These guys hit hard and, even though they have no shield, have high poise so aren't easily staggered. Don't overcommit to a combo as they are happy to interrupt it. Wait for then to do a big vertical slice as that has a long recovery and get some hits in, also watch out if they draw one hand back and it starts glowing as they are going for a grab. Once he dies he will always drop some Cracked Red Eye Orbs plus the chance of some Dark gear which is pretty good. If you head into the tower he was guarding you will find the Sage's Coal (needed for an achievement - 10/19). Now face back the way you came and head to the stairs leading up the big island on your left.

At the top watch out for Ghru enemies, then look ahead and slightly to your right to see a small flame in an alcove. Interact with it for a scene - you need to extinguish two more to open the way forward. To the left of where this was is an arch, head through and grab more Rotten Pine Resin to the right of some steps heading down and then make your way down the stairs. At the bottom will be an island straight ahead with a Titanite Shard. To the right of the island are two more broken bridges (one on the left and one on the right). Head up each to find some Purple Moss Clumps on one and Greatsword on the other. Then back to the island you got the Titanite from. Go right as you reach it to another island ahead, then grab another Titanite Shard from a corpse by a tree just to the left of the stairs heading up. Then go up the steps.

At the top is another Ghru so kill him and then extinguish the next candle nearby. There is also some Purple Moss Clump directly opposite the candle and a Soul of a Nameless Soldier through the arch next to it. Then head to the stone bridge up here to find three more Ghru (two with spears and one caster) and kill them all. If you look to the left as you face the next building you will see three of the giant Ghru in a huddle. Feel free to snipe them from up here to be safe, as they will move closer and you can dodge their spells easily between shots. One of them will drop the Black Bow of Pharris and one Pharris' Hat so they are worth killing. Then you can drop down (watch out for the weaker Ghru's under the bridge) and head to the corpse they were guarding to get a Poison Gem (needed for an achievement - 11/19). Then head left from there and back to the steps leading up to the second candle. Head up them, over the bridge you were just on and into the building to light the Keep Ruins bonfire.

Go out of the other exit and look down to your left as you reach the ramp heading down, you'll see a Titanite Shard you can drop to. Do so but watch out for the smaller Ghru's around here. Now with your back to the ramp to the bonfire, head forward and to the left to find a small island with a number of Ghru enemies and some dead mushrooms (the sadness!). Kill the enemies and then grab the Sage's Scroll (needed for an achievement). You can return it to Orbeck to buy Great Farron Dart (needed for an achievement - 14/34) and Farron Hail (needed for an achievement - 15/34), plus he will give you the Young Dragon Ring (needed for an achievement - 23/107).

Keep the main wall on your left and head forward to see another White Birch Tree and a giant crab. The water is too deep to move in, so draw him back to the shallower areas to take him on (though the giant will lob spears at him in the deep water). Kill him to get the Lingering Dragoncrest Ring (needed for an achievement - 24/107). Then head towards the tree and grab all the loot around it, including: Crown of Dusk, Large Soul of an Unknown Traveler, Ember, Soul of a Nameless Soldier, 2x Young White Branch and some Gold Pine Bundles. NOTE: Now you have found all three White Tree's and grabbed their branches you can head back to where the Giant was in the Undead Settlement at any time - he will be dead and you'll find the Hawk Ring (needed for an achievement - 25/107) by his body. Now head back to the ramp leading to the last bonfire.

Just past it you'll see a tower, this thing is filled with slugs (plus one dangling outside) so don't rush in. Kill them all and then grab the Undead Bone Shard (needed for an achievement - 3/10) from the corpse . Outside of the tower you'll see a ladder with three slugs at the bottom to your right, head to the small left hand island to grab a Titanite Shard first. Then go ahead and left from here (with the ladder behind you) to find another Titanite Shard by a tree and the Nameless Knight armour set in a nook to the left just before that. There will be another large island to the left of you and some of the giant Ghru ahead, so move forward and kill them and then head up the stairs to the island on the left just past them. MAKE SURE YOU ARE EMBERED HERE. That way you will be invaded again by Heysel, so be sure to kill her for a second time plus deal with the Ghru's up here. Then extinguish the last flame to open the exit.

Head through the arch up here and grab the Homeward Bone to the right on the other side, then down the steps ahead. You are entering an area FULL of basilisks, so snipe as many as you can from the safety of the last island to clear them. At the bottom of the stairs you can head left into a little nook to get a Large Soul of a Nameless Soldier, and also right to a little area by some rocks that also has a Large Soul of a Nameless Soldier. Now from the stairs you came down (with your back to them) head straight forward to find more basilisks ahead and a corpse with some Repair Powder. From that corpse head right towards the main wall and follow it to a cave that has the Antiquated Armour Set and Golden Scroll (needed for an achievement). You can return this scroll to Orbeck to buy: Pestilent Mercury (needed for an achievement - 16/34), Cast Light (needed for an achievement - 17/34), Repair (needed for an achievement - 18/34), Hidden Weapon (needed for an achievement - 19/34), Hidden Body (needed for an achievement - 20/34) and Twisted Wall of Light (needed for an achievement - 21/34). He will also reward you with the Slumbering Dragoncrest Ring (needed for an achievement - 26/107) and Silent Ally gesture (needed for an achievement - 23/33) once you've bought them. Then out of the cave and left, ahead through the trees to the tower full of slugs.

Go to the left of the ladder next to the tower to find a corpse with some Wolf's Blood Swordgrass and left of that is another island with some Estus Soup and the Sunlight Talisman. Then go back to the ladder with the slugs at the bottom, kill them and climb up. At the top don't go inside just yet, instead go to the right and smack the wall in the second corner to find the Dreamchaser's Ashes - just past this wall is also a Crystal Lizard you can kill for a Large Titanite Shard.

Head inside the tower to the find the Wolves of Farron Covenant (Achievement Unlocked - 12/43) by interacting with the Old Wolf, who will also give you the Legion Etiquette gesture (needed for an achievement 24/33). You need to get this covenant to Rank 2 with 30 Wolf's Blood Swordgrass in order to get the Wolf Ring (needed for an achievement). To do so you can join the covenant and you'll randomly invade trespassers in this zone OR you can farm the three Ghru enemies on the bridge by the Keep Ruins bonfire as it's a rare drop (save doing this until later).

Light the bonfire here and then head up the lift in the corner. At the top go right and up the stairs to see a demon. You can snipe him from the stairs (and sometimes closer) with impunity as he will often get stuck and not move towards you. Once he dies you will get the Soul of a Stray Demon which can be transposed into both Havel's Ring (needed for an achievement) and the Boulder Heave pyromancy (needed for an achievement - 10/27) - I suggest you go for the spell on this playthrough and get the ring on NG+ as that way we can get all the spells done. Once he dies grab a couple of Embers and the Greataxe. Then go to the opposite gate and look to the right of it, you'll see a path you can drop to. Do so and the drop to two more paths ahead and follow them up to a dead dragon.

You'll see two Crystal Lizards here so kill them both for some Twinkling Titanite and a Heavy Gem (needed for an achievement) then grab the Dragon Crest Shield and Lightning Spear spell (needed for an achievement - 10/35) near the dragon. There is a lantern hollow that will wake all of the others on the stairs to the right (with your back to the dragon) so try and kill him and then deal with the other hollows. Then head up the steps and go left at the top to find an area where you can carefully drop back down to where you fought the demon. Then back down the lift to the wolf.

IMPORTANT: Head back to Firelink before doing anything else, as we need to do the following things in order to get all gestures in one playthrough.

Once back at Firelink give the Dreamchaser's Ashes to the Handmaid and tell her where you found them, then buy the Life Ring (needed for an achievement - 27/107). Then travel ANYWHERE else and head back to Firelink straight away, which will cause Sirris to spawn near the main bonfire. Speak to her to get the Darkmoon Loyalty gesture (needed for an achievement - 25/33). MAKE SURE TO GET THIS BEFORE DOING ANYTHING ELSE. While here you can also give the scrolls you have to Orbeck and buy all the spells you can and make sure he doesn't vanish.

Once you have that, travel to Rosaria's Chambers in the Cathedral of the Deep and accept her offer to join the covenant (Achievement Unlocked - 13/43) and offer her one of the Pale Tongue items you have collected - you must OFFER it rather than use it to reallocate your stats. Now be sure to speak to Leonhard to continue his story (he will appear here after you rest and come back to the area). Then head to the Keep Ruins bonfire. Ignore the Ghru filled bridge and go down the ramp to the exit door, but head right at the bottom to to slug filled tower. If you are embered, have killed the Red Phantom Heysel both here and at the Road of Sacrifices AND have offered at least one Pale Tongue to Rosaria then you will find Heysel's summon sign right outside the slug tower. Summon her to get the Proper Bow gesture (needed for an achievement 26/33). This MUST be done before you kill the Abyss Watcher boss.

Now head through the big door you opened (opposite the ramp you just came down) by putting out the flames. In the next area go up the hill on the left side to find a caster at the top and kill him to stop him transforming the four enemies just below him. Feel free to drop down and kill them and grab the Shriving Stone nearby. Go up the hill opposite where you entered but be careful, as two Darkwraiths are walking ahead of you. If you leave them be they will attack the other enemies around here and then you can finish them off when they are weakened. DO NOT ENTER THE DOORS AT THE FAR END OF THIS PATH JUST YET. Kill all the Ghru enemies and grab the Ember and Black Bug Pellet nearby. Then head to the right of where you first saw the Darkwraiths as you came up the path and into the building there to find the Keep Perimeter bonfire. Light it and move forward and kill the three Ghru ahead, then look for a broken railing on the right side that you can drop through and grab the Hollow Gem (needed for an achievement - 12/19) and Atonement spell (needed for an achievement - 11/35) from the ledge below. You'll now be above the basilisk area of the swamp, so carefully drop down and head left back to the big door and inside, then back around to the Keep Perimeter bonfire again.

Head past it to find a Ravenous Crystal Lizard for you to kill to get a Titanite Scale, there is also a corpse with the Great Magic Weapon spell (needed for an achievement - 22/34) plus a door you can open for a shortcut to the Road of Sacrifices. Now we can earn more gestures here but are only allowed one phantom at a time, so if you still have Heysel you need to either kill yourself or dismiss her. Once that is done make sure you are in Embered state again and head to the Keep Perimeter bonfire.

Right next to it, by the pots, will be a summon sign for the Londor Pale Shade - though this will ONLY be there if you have had Yoel of Londor level you five times, and he has died and been replaced with Yuria. Once you summon this phantom he will give you the Dual Bow gesture (needed for an achievement - 27/33). Now you want to kill yourself/dismiss this guy AGAIN.

This time make sure you're embered and head up to near the door leading to the next boss fight, at the end of the area the Darkwraiths were entering and all the Ghru's were guarding. Just before the closed door you should find a summon sign for Black Hand Gotthard - so summon him to get the By My Sword gesture (needed for an achievement - 28/33) and you can keep him around to help with the boss.

NOTE: The Londor Pale Shade and Gotthard can be summoned later but it's better to get this done now. Heysel can ONLY be summoned here so if you miss her you'll have to wait until NG+. As long as you don't fight the Abyss Watchers before summoning her you'll be fine.

Now head through the door and fight the Abyss Watchers. This fight is split into two parts. For the first part your enemy will use rapid charges and lunges from range, or sweeping combos up close - plus they like to backflip away from combos or after attacking. However, they have weak poise so can be caught in long combos if you are quick. The other quirk here is that a second combatant will get up after a short period of time and also try to engage you, then after some more time passes a third enemy will rise up BUT he will target the boss and his ally (but can also hit you). So try and use this to your advantage, but don't depend on it - as you can down the boss before they even show up.

Once his health is gone he'll return as a single enemy only with a flame imbued sword. His attacks are pretty much the same but he is more aggressive and you should be wary of the chip damage even while blocking his flame attacks. He can also leave damaging trails of fire when he moves and strikes. However, if you keep on top of him you should be fine and if you brought an ally they should provide the necessary respite you need for healing etc.

When he dies you will get the Soul of the Blood of the Wolf (Achievement Unlocked - 14/43) and the Cinders of a Lord that you can place on their throne in Firelink. Then light the bonfire here and head out of the opposite door to the Catacombs of Carthus.

Catacombs of Carthus

This area is not too big but has plenty of good items to grab and plot progression we need to do, so let's get to it. Head forward in the first room and take the path to the left at the end. Head down here to grab some Carthus Rouge from a corpse and then look right over a bridge. There is a red eyed skeleton with a sword at the end, plus a skeleton archer above him on the left. Shoot the red eyed enemy to make him come to you. He becomes invisible as he rolls and likes to a do a rolling attack that can hit you multiple times, his regular attacks are just big sweeps and the usual combos so don't let his vanishing act distract you. Bait him into an attack, roll past and damage him.

WARNING: Some of the skeletons here will revive themselves when you kill them - so if you down one but get no souls be ready for them to get back up. You can negate this by using a Blessed weapon, which will kill them first time.

Now as you cross the bridge you can snipe that archer if you want, but about halfway over look to your left to see a pillar you can drop to and then drop again to the ledge below, but be ready for a skeleton to revive itself right next to you. Kill it and go in the door here to grab the Carthus Pyromancy Tome (needed for an achievement), which you can give to Cornyx for the following spells to buy: Acid Surge (needed for an achievement - 11/27), Carthus Beacon (needed for an achievement - 12/27) and Carthus Flame Arc (needed for an achievement - 13/27). Take the other exit from this room and hit the wall at the end to discover a door. In the next room will be more skeletons, including one with a whip, so kill them and grab the item to your right as you entered for a Sharp Gem (needed for an achievement). But then go out of the left hand exit, again as your entered, and around the corner for a Soul of a Nameless Soldier. Then head up the ladder next to it.

At the top go forward (watch out for the pressure plate) and then left but be ready for more enemies, follow the path around the stairs to grab another Soul of a Nameless Soldier above them. Then go down the stairs but be ready for two red eyed swordsmen and some regular skeletons below - you may be better baiting them back to you one at a time so you aren't outnumbered. Once they are all dead look to the right of the stairs as you come down them to see 2x Titanite Shard you can grab. Then take the doorway next to them (not the one leading to the long stairs).

Follow this path to find Anri of Astora slightly further on. Speak to her until she repeats herself as always. Then exit this room and quickly kill the Crystal Lizard in the next area for some Twinkling Titanite, then grab the 3x Bloodred Moss Clump here as well. Then back track past Anri to the door leading down the large stairs.

As you head down a large skeletal boulder will come crashing down behind you. Hop onto the second candle covered area to your left as you go to grab an Ember (and dodge the boulder) then make your way down and kill the enemies at the bottom. Once the boulder is heading back up go through the door and look immediately to your right as you get through to see a hat wielding skeleton KILL HIM QUICKLY BEFORE HE RUNS OFF. Once he dies just shelter behind the doorway and wait for the boulder to roll past and it will now smash open. When it does so it will drop an Undead Bone Shard (needed for an achievement 4/10) so be sure to grab it.

Then go left around the corner and watch out for skeletons cropping up, some of which will lob exploding urns that release homing spells at you. Many of the small sealed pots in this area do the same too - if you smash them. Around the next corner on the right you will come to a large pot filled room, and against the right hand wall here you will find the Carthus Milk Ring (needed for an achievement - 28/107). Head out of this room to another one with a red eyed skeleton (this one revives so be careful) and take the path to the right after killing him. There is a Large Soul of an Unknown Traveler here and two of the red eyed swordsmen - so don't let them gang up on you if you can help it. Once they die you can edge around the hole just past them to grab an Ember. Then edge back and head through the door to the right of where they were.

Another boulder will activate as you approach so let it roll past then duck in the alcove it came from to get a Large Titanite Shard. Head down the corridor the same way the boulder went but take the first left to find the Catacombs of Carthus bonfire to light.

NOTE: This is the perfect spot for farming Vertebrae Shackles if you have the Symbol of Avarice, Gold Serpent Ring and some Rusted Coins. Rest at the bonfire, go back down the corridor and let the boulder pass then go right and immediately left back to the two red eyed swordsmen. They have a rare chance to drop Shackles so you can kill them and repeat. But do that when you have the right gear as the drop rate is terrible.

For now go back down this corridor and head left when the boulder has gone back to the right, quickly rush down the stairs (there will be rats ahead) and duck to the left so the boulder doesn't squish you.

Now head right from where you came down the stairs and be ready for a giant rat around the left hand corner. If you go right down this long corridor there are three bonewheel skeletons at the end plus a number of tar blobs on the roof above you waiting to drop down. Bait individual enemies and kill them off that way. Halfway down this corridor you'll find a Titanite Shard to the left and at the end, round the left hand turn will be a Carthus Blood Ring (needed for an achievement - 29/107). Then head back to where the boulder is.

If you take the door to the right of where the boulder hits you come to a room with an Ember you can loot. Now if you are in Embered state (which you should be) you may be invaded by Knight Slayer Tsorig who is a fearsome opponent due to the reach of his Fume Sword. Well he is unless you bait him into standing right in the path of the boulder as it approaches, and it promptly squishes him. Let him come into the room with you, then dash past and get him to follow you to where the boulder hits. Once it hits him get a couple of hits in as he stands, then lure him back to get crushed again. Once he dies you'll get the Knight Slayer's Ring (needed for an achievement - 30/107) and the My Thanks gesture (needed for an achievement - 29/33).

To the left of where the boulder hits (from the stairs you came down) you can smack the wall to reveal some steps up. Head up here but watch out for a red eyed archer, a red eyed shotel enemy (who likes to throw knives too) and another skeleton with a hat. Kill them all (watch out for the pressure plates up here) and then grab the Carthus Rouge, Large Titanite Shard and Gravewardens Ashes from the corpses up here. Killing the skeleton with the hat will also cause the boulder to smash when it comes back down here - revealing a Deep Gem (needed for an achievement).

Back down the stairs from this area and look right to see a Titanite Shard to grab and another red eyed shotel foe to kill. Then take the last exit on the right to a corridor with a Crystal Lizard you can kill to get a Fire Gem (needed for an achievement). In the next area will be a red eyed skeleton with a large curved sword to your left, sneak up on him and backstab or kick him off the ledge, then loot the corpse to the left of where he was to find 3x Yellow Bug Pellet.

Then head out of the only exit here to an area full of bones. For now only two skeletons will animate so kill them both and grab 2x Black Bug Pellet and a Large Soul of a Nameless Soldier - then use the lever to create shortcut. Now head up the path here to a bridge BUT DO NOT CROSS. Instead look to the right just before it to see a small path through the rocks you can take to get to Anri of Astora again. Speak to her until she repeats. Then carefully drop to the path below this ledge and follow it up to the other side of the wooden bridge. Smack the supports until it collapses. After that, you can climb down it like a ladder, so do so.

At the bottom head into the room and look right to see a large demon. He is identical to the one you fought with Siegward earlier, but if you go down to engage him you can expect a couple of skeletons to join the fray. Instead snipe him from up here and lure him back to the door you came through - then just fill him with arrows from range as he can't get to you. Once he dies you'll get the Soul of a Demon. There is also a chest on the top ledge of his room but WATCH OUT as it's a mimic. Feel free to clear out the skeletons below before you attack it and then lure it into the large open area to make your life easier. Once it dies it will drop the Black Blade.

Head down the stairs here to the next area which has a lot of reanimating skeletons, so kill them all as quickly as you can and grab the Large Titanite Shard and Large Soul of a Nameless Soldier that you find down here. Then go out of the only door on this level and to the end of the corridor to find a corpse with the Old Sage's Blindfold and Witch's Ring (needed for an achievement - 31/107) then head through the door just before the corpse to find the Abandoned Tomb bonfire. Light it and head forward to find the Smouldering Lake.

Smouldering Lake

The first thing you should know when you enter this area is that there is a large ballista high to your right, and it will constantly fire at you in three shot salvos until it is switched off. So let's try and do that first and foremost.

As you enter follow the right hand wall as best you can, being mindful of the ballista, until you come to a cave opening on this wall. Head inside and move forward to find a Crystal Lizard you can kill, then a second one a little further on, get them both for some Twinkling Titanite and a Fire Gem (needed for an achievement). Then you'll enter a large cave with a now hostile Horace the Hushed. He uses fairly slow two handed attacks and lowers or doesn't use his shield a LOT, so take advantage of that to catch him in combos and kill him. He'll drop the Llewellyn Shield and you can grab 2x Yellow Bug Pellets and 2x Large Titanite Shards. WE NEED TO LET ANRI KNOW WE HAVE SEEN HIM - in the same spot we last spoke to her, but we shall return there in due course. For now go back the way you came and left all the way to the Smouldering Lake entrance.

Now as you entered there will be a corpse in the middle of the lake ahead of you with a Large Titanite Shard (don't grab it yet) then off to the left of that is a large tree root, for want of a better term. You want to run like crazy towards this, rolling if you hear arrows approaching, and get behind it so you can't be shot.

Now as you arrive here a Giant Worm will emerge and take guard ahead of you (in front of the boss door). However, if you stay in this spot it won't move and you can't be hit. So fill it with arrows/spells until it dies to get the Lightning Stake spell (needed for an achievement - 12/35) and an Undead Bone Shard (needed for an achievement - 5/10). You can always tackle the boss now but let's clear the area first. Head past where the worm was and up the ramp to the right side to grab a Large Titanite Shard near the edge of the cliff, then go into the door here to find the Demon Ruins bonfire you can light. Do so and then head back outside.

Go back down the right and head left, hugging this wall until you find an item near where the worm was - grab the Shield of Want, which handily boosts the souls you receive. Now you want to go to the other side of the large tree root on the wall you were following to find a breakable wall a bit further on this side. Now you need to stand close enough so the ballista smashes it for you (and dodge the other shots) then quickly grab the revealed Speckled Stoneplate Ring (needed for an achievement - 32/107). Then rush back the way you came to the Demon Ruins bonfire.

Now head past it the right and down the steps into the room ahead. To your left will be a Demon Cleric. These guys like to lob fireballs at you and will also summon small flame orbs that will do the same - you can usually interrupt them doing this as it is a lengthy animation and they make a distinct sound. They also swipe at you with a hefty machete too if you are close. Bait their spells or summon and then roll in close and deal damage - they have a lot of health but are fairly weak and easy to dodge otherwise. Kill him and grab the Ember next to where he was - if you look over the edge here you can probably snipe some of the floating orbs in the room below to make your life easier later on.

For now though head back to the right, past where you came down the stairs and carefully look around the next corner to your left. That's because there are four Ghru in this area and you don't want to activate them all at once. These guys are the same as those found in Farron Keep but are a bit tougher to kill - however, they use the same attacks so stay patient and clear them out. Then go past where they were and down a corridor to the left into a room with two more Ghru (is is an annoying leaping variety) so kill them and take the left hand door in here to find a fire blob and fire statue to kill and then grab a Fire Gem (needed for an achievement) which you might have a couple of already and an Ember.

Directly next to these items is a hole you can jump over to reach an Estus Shard (needed for an achievement - 7/11) (but if you miss then you end up in a room with a couple of Ghru nearby. You want to find the exit with a staircase going up from this room, head up there to find a room with a bonfire to light. Then hit the wall in the bottom left corner from where you came up to open another passage to the shard). I'll assume you are awesome and made the jump. CAREFUL HERE: after you grab the shard look up, you'll see a lot of flame blobs on the roof between you and the end of the corridor - so either knock them down and kill them one at a time or dash straight past them all. Then go right at the end and hit the wall ahead to open a route to the Old King's Antechamber bonfire.

Take the exit nearest the bonfire (NOT the stairs) and there will be a Demon Cleric in the corridor ahead. Kill him and you'll see a Ghru caster with his back to you up ahead, don't rush in though as there is also a spearman on the left of the door and a sword user to the right. So feel free to use ranged attacks to kill the caster first, then bait one of the other enemies back into the corridor before running into the room to finish off the last one. Once they are dealt with you can grab the Izalith Pyromancy Tome (needed for an achievement) from in here. You can take this back to Cornyx to buy: Great Chaos Fire Orb (needed for an achievement - 14/27) and Chaos Storm (needed for an achievement - 15/27). Head back into the corridor and follow it around to the left until you find a Crystal Lizard to kill for a Twinkling Titanite. Then make your way back to the bonfire room.

This time go down the stairs in here and at the bottom go right and right again to find an Ember. Turn around and go right to find a seated Ghru you can quickly kill, then head left into the main room to kill another patrolling Ghru. Take the only exit out of here but be ready, as the next room as two of the smaller, faster Ghru enemies prowling around plus a couple of fire breathing statues (one of which is to the left of the door as you enter).

Bait the Ghru back to the last area to kill them and then deal with the slow moving statues. Once they are all dead head out of the next door and down the corridor. As you reach the right hand turn, instead hit the wall in the left corner. This will open a hidden room where a Black Knight is making short work of a Ghru enemy. As with other Black Knights this guy is pretty fast and can block, but does have a number of lunging and vertical attacks that leave a large opening. Kill him and loot the corpse in here for a Black Knight Sword. Then go back into the corridor and look straight ahead.

You'll see the lower floor of the area where you first entered and there are two patrolling Demon Clerics in here, plus any fire orbs they may have summoned. Snipe the orbs first of all and them try to lure the nearest cleric so you can deal with him one on one. Once he is dead the second one should be much easier to take down. If you go to the far end of this room and look left you'll see an item but LOOK UP FIRST, as a flame blob is dangling above it, so shoot it down and kill it before grabbing an Undead Bone Shard (needed for an achievement - 6/10).

Now head back towards the door you entered this room from and look right to see a corridor with a rat, head down there and kill the rodent before taking the first passage to your right. You'll end up in a room with three more rats, so kill them. Now you can smack the wall that was straight ahead of you when you entered to open a hidden passage. Head through here and look to your right so see a hole in the floor - which you can use to snipe some rats if you like - then head left to find the Quelana Pyromancy Tome (needed for an achievement) by a giant spider corpse (the sadness again!). This one can only be given to Karla later on.

Take the door right by the spider corpse and head down (watch out for a hanging flame blob near the bottom) to reach a lake of fire. Time to die a lot. There are two items here, the closest one is the Toxic Mist spell (needed for an achievement - 16/27) and the further one is a White Hair Talisman. Equip your best flame gear, use flame resist rings, use spells like Flash Sweat, use items that boost flame resist etc. Whatever you need to grab that spell, and the Talisman if you like. It may help to spend whatever souls you can, so that if (when) you die it's no big deal. Also try and swig estus when you get top half health and so on.

Once you have what you need head back up and into the room we found the last illusionary wall (that had three rats) and take the other exit we haven't used yet. At the end go right and down some stairs. At the bottom look right again to see a large rat and a bunch of smaller ones, snipe the bigger one from here and then deal with him. Then do the same with his smaller brethren.

Now just past the first turn on the left you want to smack the left hand wall again to reveal another illusion. Head inside to loot a chest for a Large Titanite Shard. Then hit the wall behind the chest to dispel yet another illusion but DON't drop down yet. Instead look down to see two basilisks hidden below the next ledge, snipe them from here to kill them. Then drop down to above where they were to grab the Izalith Staff. From here you can snipe another basilisk ahead.

Be warned as when you drop down again there are still two more basilisks off to you right behind the pillars, and another off to the left as well. Sometimes they will all rush you, so feel free to run around the left hand corner and back up the stairs where you came from. Once they are all dead make your way through here to find a Titanite Scale on the right side, then look for an opening on the left before the next set of stairs going up.

Head through here but WATCH OUT as the actual Knight Slayer Tsorig is liable to come bounding up the next set of stairs to meet you and he has a massive reach with the Fume Sword. If you can draw him back to the basilisk area you can fill him with arrows while he tries to slowly retreat, then he will rush you again (so be ready to dodge) before letting you shoot him some more. This is the most painless way to deal with him. Once he dies you can loot the Fume Ultra Greatsword from his corpse and the Black Iron Greatshield as well. Then head down the stairs he came up.

Oh goody - another lava area. Yet again we HAVE to brave it to get a spell we need. There is an Ember on the right hand well and then the Sacred Flame spell (needed for an achievement 17/27) on the left hand wall, just behind a small bit of rock. Grab the spell and get out of here. Back up the stairs and then left up the next stairs and around the corner to come to a bridge.

On the other side you will see a Greatsword Black Knight, but you don't want to fight him on the bridge and risk rolling into the lava so try and draw him back to you. Once he dies you can loot the Soul of a Crestfallen Knight to the right of where he was stood, then go forward towards the ladder ahead. Climb up until you come to a ledge, then climb the next ladder to see an item on a ledge to your right as you ascend. You can drop down to it from the top to grab the Dragonslayer Greatbow and then drop again before climbing back up.

Follow the narrow path at the top and, once outside, run to the left and drop down from the ledge before the ballista shoots you. You can grab a Homeward Bone near where you drop down. Follow the left hand wall forward and at the end look right to see three Bonewheel Skeletons, kill them one at a time to stop them rolling up behind you. Once they are dead follow the path opposite where they were to see two regular skeletons with their backs to you, so kill them too, then follow the path to the right.

Ahead are two of the red eyed shotel skeletons and they are a nightmare to face together, so use ranged attacks to bait one of them back to you so you can deal with them on your own. Then head up and finish off the other one. Now head up to the ballista and go underneath it to find a lever you can use to finally turn it off. Then go past the ballista and look off the right hand side to see a series of ledges you can drop down (watch your health) to get back to the lake floor.

Now that the ballista is off you can loot all the corpse down here - there are five of them with Large Titanite Shards (assuming you didn't grab any earlier). If you look in the far right corner, from where you dropped down, past all of the giant crabs you can also find a Chaos Gem (needed for an achievement - 13/19). So feel free to either kill all of the enemies to get to it (maybe rest up first) or try and dash past them to snag it.

Then head back to where the giant worm was and to the fog door ahead, feel free to rest first. If you are embered you can find the summon sign for the Great Swamp Cuculus just before the steps leading up. If you summon him AND he survives the fight then go and check out the cage you found Cornyx in at the Undead Settlement for some gear and a Spotted Whip.

Head through the gate to see the Old Demon King, who will get up as you approach. He uses a flame blast, fireballs and sweeping and crushing attacks with his hammer (including some that let out a flame blast). However, he is quite slow so wait until he misses and then step in for damage. At half health he will get more aggressive and summon meteors to try and pummel you - but these can be easily dodged by running away from him. When he is nearly dead he will drop to his knees so IMMEDIATELY RUN AWAY as he let's out a huge explosive blast that is likely to kill you. Once he does so, rush back in and finish him off.

If you want to just cheese this boss, use a bow with at least 99 arrows (of any kind barring Fire) and a shield with good fire resist. Run away from him and shoot him from range and the only attack that can reach you is his fire blast, which you can tank with your shield. He isn't fast enough to catch you so try this is you're struggling.

Once he dies you'll get the Soul of the Old Demon King (Achievement Unlocked - 15/43) which you can take back to Ludleth at Firelink and transform into the Chaos Bed Vestiges spell (needed for an achievement - 18/27) so DO NOT transpose it into the weapon by mistake.

Now assuming you've rested at least once her the bridge out will have vanished. So light the bonfire in the boss room and warp to the Catacombs of Carthus bonfire.

Catacombs of Carthus (reprise)

From this bonfire go down the corridor and then left at the end (watch out for the boulder) and down the steps ahead. At the bottom watch out for the rats and go left again to kill a red eyed shotel enemy up ahead. Then go out of the far right exit. Follow the tunnel outside (there is a red eyed skeleton on your left as you exit) and then head right, two skeletons revive in the next area so kill them and move forward to the bridge but head right into the rocks just before it.

Follow this path to Anri once again and talk to her. IMPORTANT: You must tell her that you saw Horace to progress her quest and get the Ring of the Evil Eye (needed for an achievement - 33/107). If you kill the next boss before speaking to her then you'll miss this step but can possibly get the ring later.

Once you've spoken to her until she repeats, drop to the stone path below and follow it to the end of the bridge, head right and down this path to the next boss room. Open the doors and examine the cup on the central plinth to start the fight.

As soon as you are warped to a dark room you will see an item up ahead. Quickly rush over and grab it to get the Grave Warden Pyromancy Tome (needed for an achievement) which is another tome that only Karla can use. Then get ready to fight the High Lord Wolnir.

This guy is actually pretty easy. He has three gold bangles on his wrists and breaking each of them takes a third of his health - so you know what to do. Focus on his right arm first (the one on your left as you enter) as he lowers this much less often, and you can then strike the last two at the same time. His attacks are slow and easy to dodge, he will use his arms to swipe at you or try and crush you as well as summoning a big sword to swing at you with. He can also summon skeletons from time to time (he summons more enemies, and tougher ones, with each bangle you break). Plus, he emits a fog that can drain your health as will as having a constant fog around his body - DO NOT GET TOO CLOSE TO HIM AS THIS CAN KILL YOU QUICKLY.

Stay back and aim for his bangles only. Kill the one on your left and you should be easily able to break the other two in quick succession for an easy win. You'll get the Soul of the High Lord Wolnir (Achievement Unlocked 16/43) which you can trade with Ludleth at Firelink for the Black Serpent spell (needed for an achievement - 19/27) so be sure to get the spell rather than the weapon that can also be acquired. Light the bonfire here and then head out the doors at the top of the stairs to head to Irithyll of the Boreal Valley.

Irithyll of the Boreal Valley

From Wolnir's room follow the path out to a snowy area and another bonfire you can light on your left, then drop down to the path below and start to cross the bridge. Pan the camera so you can see behind you as you do so, as a large Wolf/Crocodile/Bastard will spawn behind you. From now on we will refer to this enemy as a Total Bastard - due to him being such.

This enemy his very rapid attacks and is rather like the Snow Tiger boss from the Dark Souls 2 DLC. He does large bite combos and a rapid spinning bit if you get behind or to the side of him. If he opens his jaws and charges forward then GET OUT OF THE WAY as otherwise he will grab you in his mouth and chomp you to death (depending on your stats). He will also pull back and do a lightning breath attack, which is generally your best chance to get some hits in. This mini-boss can feel relentless so only heal if he has charged past you or is doing his breath attack and you're out of harms way. Otherwise go for one hit at most (unless during the breath attack) and be ready for him to do his spinning attack when you get behind him. It's generally better to stay in front and try to bait the breath attack or lunge attack, as you can roll past both and do some damage.

Once he dies you will get the Pontiff's Right Eye ring (needed for an achievement - 34/107). Then you can continue over the bridge, grabbing the Homeward Bone on the left side, to a barrier ahead which you can pass through due to having the Small Doll from killing the Deacons of the Deep boss. Then light the bonfire here and grab the Rime Blue Moss Clump, Large Soul of a Nameless Soldier and Soul of a Weary Warrior from the corpses around the fountain. Head up the stairs here and then left at the top and back on yourself to find another Soul of a Weary Warrior. Then head forward to see new enemies up ahead.

These Pontiff Knights are fast enemies and also use ranged magic attacks from time to time, plus the odd magic sword strike. They have rapid combos and attacks that can curve behind them, though you can block most attacks with a good shield and then counter. They are also very slight so you can catch them in a good combo and potentially kill them if you have the stamina. Still, they aren't to be taken lightly so bait them one at a time. There is a sword enemy ahead, a sword and shield one behind him and another sword enemy up the small stairs to the right of them. Kill them all and head up those small steps to grab a Large Titanite Shard.

Then follow the path ahead to another open area with a fountain. Here you'll find two sword wielding Irithyllian Slaves, these enemies are slow moving but their big swords can do massive damage if they hit you. They die easily though, so bait a big swing from them and then step in the finish them off. You can grab a Budding Green Blossom and Large Soul of a Nameless Soldier from by the fountain.

Now if you look up the large path leading out of this area you will see three more of the slaves approaching, plus a Fire Witch enemy and three more slaves behind them. Not to mention another Fire Witch stood on a balcony above them and to the right. YOU DON'T WANT TO RUN FORWARD AND ENGAGE THEM. You'll get swamped this way.

Instead head back to the steps you came from and snipe some of the slaves to draw them to you, kill them as they get lower down the steps. Then you can hopefully head up and kill the patrolling Fire Witch. These enemies are brutal at range, as then can blast fire in an arch, summon explosions to appear where you are standing (so keep moving) or release a fire snake that will home in on you and blast you into the air. Up close they are pretty weak, but they do have plenty of health so you may not finish them in one combo. Just be sure not to let both of the witches gang up on you, or the other slaves surround you. Once this witch dies wait for the other slaves to approach and kill them. Then head forward and run past the witch above you up the past, go right at the end of the raised area she's stood on and back on yourself to kill her. You can grab a Large Titanite Shard up here, and head back down to the tree below to find 2x Rime Blue Moss Clumps in the snow here.

Turn around from here and head up the path, as two more Pontiff Knights will be approaching. Try and snipe the one with just a sword as they will rush you - then draw them back down the path before engaging. With the first one dead you should be able to deal with the sword and shield one in peace.

On the left side of this path, as the corner goes to the right is a small balcony area with a Crystal Lizard to kill for some Twinkling Titanite. Then hit the left side of this balcony to reveal a path down to another Pontiff Knight. Kill it and grab the Large Titanite Shard nearby. Then go to the end of the path and look down to see a kneeling Evangelist. Shoot with arrows from up here as it has a lot of health, but watch out for the spells heading your way. When it dies you will get the Dorhys' Gnawing miracle (needed for an achievement - 13/35), then you can drop down to where it was and grab the Witchtree Branch, then open the door to be back near the first bonfire. Head left up the path to where you found the Crystal Lizard and continue forward.

You'll see a large building ahead and a corpse you can loot of the left just before the top of the stairs for a Large Soul of a Nameless Soldier. In the open building you'll see a Fire Witch and two Pontiff Knights, but ignore them for now and look on the small balconies to both the left and right of this building to find 2x Large Titanite Shard. Then head up the stairs to the left of the building then immediately right at the top to find a Soul of a Weary Warrior.

You'll be right by a broken ledge so look down to see a Fire Witch that you can perform a plunging attack on and then hopefully finish off, then grab another Soul of a Weary Warrior right by where she was. Look straight ahead here to see the altar room ahead that had three enemies in. Then may start to patrol down the path ahead - so either leave them to wander off, or bait them individually and kill them. Then head into the room there were found in and smack the wall directly opposite from where you enter to find the Magic Clutch Ring (needed for an achievement - 35/107). There is also a Lightning Gem (needed for an achievement - 14/19) directly in front of the altar. Then head out of the main exit and right, up the stairs and into the building ahead.

You'll find Anri of Astora again here, assuming you've been keeping up with her story, so speak to her to get the Quiet Resolve gesture (needed for an achievement - 30/33). WARNING: as you enter this room there is a hidden Pilgrim amongst the statues to the left DO NOT KILL HIM. Light the bonfire and grab the Proof of a Concord Kept from the corpse in here. Then head down the stairs on the left side as you entered. At the bottom look to your right side to find a Roster of Knights. Then move into the next area to come to a small graveyard.

Keep an eye out for pairs of floating eyes scattered around here, as they are the Irithyll Slaves waiting to attack - so kill them first. You can grab two Fading Souls, then head around to your right to find a red eyed enemy crouched by a grave. Kill it and grab 3x Homeward Bone, then look behind that grave for an Undead Bone Shard (needed for an achievement - 7/10). Then turn around and head back across the graveyard and down the next set of stairs.

At the bottom look left to see another hiding enemy, then go down the passage they were stood by. There are three undead hounds lurking so don't just rush in. Once they are dead you can grab 8x Kukri and a Rusted Gold Coin. Then head back to the next staircase down to a dark room.

There is another invisible enemy on the ledge up here, by the left hand wall looking down into the room, plus a LOT of them crawling on the floor below you and standing in the various alcoves. There are also some on the rafters above that can drop on you for big damage. So feel free to snipe enemies from up here - but watch out for some of the standing enemies rushing you. There is 2x Blue Bug Pellet in a alcove here, then head up the ladder on the right hand wall and find a Shriving Stone on the rafters - then follow then around to the left to be able to drop down to a ledge inside the building with a chest containing Yorshka's Spear. Then drop back to the floor and head outside through the main exit.

There will be stairs to your left with two more invisible enemies lurking, so watch out for them attacking you. Just past them take a right on the first landing and then right again into an alcove, smack the illusionary wall here to find a Crystal Lizard to kill for some Twinkling Titanite. Then head back outside and right again. Watch out as the alcoves here have a bunch of invisible enemies plus there is a spell casting one straight ahead and another one to her right. Deal with all your foes and then grab a Blood Gem (needed for an achievement - 15/19) from by the tree.

Now face back the way you came and look right to see a gap in the balcony ledge. Look down from here to see something floating face down in the water. These spider women look threatening but are actually pretty weak - they swipe at you up close or try to grab you, try and spit poison or will try and jump on you from afar. All of their moves are really slow and easily dodged or blocked, plus they have no real defense so can generally be killed quickly. You can do a plunging attack to kill this one though, then grab the Ring of Sacrifice (needed for an achievement) right by its corpse - though you'll probably have one already.

Then head forward towards the stairs and grab the 3x Green Blossom ahead. NOTE: if you didn't kill the wolf beast on the bridge when entering Irithyll then he will show up again here. Head to the central island to snag a Large Soul of a Nameless Soldier and then look off to the left, you'll see two more of the spider women face down in the distance. Head over and kill them then find a dead grub enemy in the back corner here with the Great Heal spell (needed for an achievement 14/35). Then head back the way you came and across to 2x Green Blossom by the large sewer entrance, then go all the way right of the sewer to the shore to find 2x Green Blossom. Then go in this building and down the stairs to light the Distant Manor bonfire. BUT DON'T GO ANY FURTHER OR YOU'LL FAIL SIEGWARD'S QUEST. Instead head back up the stairs and into the large sewer entrance on the right side of the water.

This next room has a bunch of spider women. One ahead to the right, another to the left, a third just past that one and a fourth lurking nearby. Plus, three more sat together in the far left corner. Kill them all if you like and grab the items down here which are sadly just 3x Dung Pie and.......3x Dung Pie again. Head to the stairs on the far side, but look left before going up to find the Excrement Covered Ashes (lovely). Then head up the stairs and into a kitchen.

Straight ahead of you will be Siegward if you've been followed his quest. Speak to him to get the Emit Force miracle (needed for an achievement - 15/35) and then he'll fall asleep again - THIS SPELL IS MISSABLE SO BE SURE TO DO THIS STEP OF HIS QUEST. Go up the stairs to the left of him and through the next empty room. Then stop and look left. You'll see a Silver Knight stood admiring a familiar painting but don't rush to attack him as there is another greatbow Knight above you to the right. Snipe the lower one from here and draw him back to the last room. This guy has a sword and shield, leading to a number of two and three hit combos plus they can charge their sword with lightning and attempt to smash you with it (they can do up to three attacks with this so be wary). The best way to kill them is to wait until the finish a combo, or dodge the first lightning attack and quickly rush in for a backstab then finish them off as they get up. They leave themselves open for backstabs A LOT so use this to your advantage. Once he is dead, run through the room hugging the left hand wall and into the first door on your left to some stairs.

Head up here to find another knight ahead of you. If you bait him back down the corridor past the stairs there are some freeze pots you can lure him into smashing to hurt him. Otherwise kill him as you did the first one. Then go to where he was stood and left to find the greatbow Knight, who will pull a sword/shield when you get close so deal with him in the same way.

With all of them dead head back past the stairs and right to find three chests (on the opposite side to where the archer was stood) which can be looted for a Divine Blessing, Smough's Great Hammer and the Leo Ring (needed for an achievement - 36/107). Then head back down the stairs and LEFT, out of the door. Head left and up the stairs but be ready for two undead dogs to come running down to attack you. Kill them and grab the Large Soul of a Nameless Soldier to the left by a tree. Then head up some more stairs but expect a bunch of the invisible spell casters and more dogs near the top.

Once you get up the last small stairs there will be two more spellcasters on the stairs to your right and a dog behind the monument ahead of you. There is a lift in this area that you can ride down to open a shortcut to earlier in the level, then head back up and go left to grab a Large Titanite Shard. Then head up the stairs but DO NOT go in the building ahead. Instead go left just in front of it and drop to the ledge ahead if you with a slave enemy to kill. Grab the Large Titanite Shard here and then climb the ladder.

You'll come up behind three enemies to your right, waiting to ambush people using the main entrance. Kill them all and then you can make your way down the stairs on the left side to kill more invisible foes and grab 2x Blue Bug Pellet from a corpse down here. Then head back up the stairs and through the door ahead of you. Grab the Soul of a Weary Warrior by the tree on your left before heading up some more stairs.

At the top will be a Pontiff Knight with a scythe, this can do chip damage even if you block so watch out, though they do have lengthy recovery times for most attacks so wait for them to miss and finish them quickly. There will be a second Pontiff Knight with a sword and shield just past them too. Now head forward and down the steps opposite the ones you came up, there will be two invisible enemies down here on the right so kill them and grab the Ember here - then open the gate for another shortcut.

Now you can go back up the stairs and look over the ledge directly opposite the boss room - you'll see the alter you came to early below, so drop down to it and grab the Ring of the Sun's First Born (needed for an achievement - 37/107). Then drop down from here and head out of the right hand exit and up to the shortcut gate you just opened (watch out for the Fire Witch nearby) to the boss fight. Depending on the stories you are following you can summon a number of people here including a couple for gestures if you missed them (Londor Pale Shade and Black Hand Gotthard) plus a sign for Anri as well. Summon whoever you choose and head through the door.

You'll see Pontiff Sulyvhan ahead of you, and he will draw two swords as you approach. If you can hold a greatshield then an easy way to do this fight is to stick close to him and then circle with your shield up. Most of his hits will miss and you'll block the rest, then you can strike whenever there is an opening. Cheap but effective.

With other players he will go after whoever did the most damage generally, so if you need to heal let your partners get some hits in and then roll back and use some Estus. He like to do wide sweeping strikes with one of both swords, at range he will dash towards you and lunge rapidly so be ready to dodge past it as he takes a second to recover. Then at half health he will summon a blue clone, you can kill this enemy or just focus on the Pontiff (as it vanishes when he dies), though pay attention as they generally do the same moves in succession so don't let them crowd you.

Once he dies you get the Soul of Pontiff Sulyvhan (Achievement Unlocked - 17/43) and can light the bonfire, then be sure to head back to Firelink to speak to Yuria to progress the quest with Anri. Then return and head out of the other door and right to find a Large Titanite Shard. Go back towards where you exited and look down the small steps on your right as you get near, you'll see two Crystal Lizards which you can kill (reset them at the bonfire if not) for Twinkling Titanite. Then follow the path to the left of the boss room and up the stairs.

You'll come out in an open area with lots of dead (and not so dead) giants ahead of you. For now go left and under the arches to a dark area. If you go right under here you'll find a group of the invisible enemies to kill and the Dark Stoneplate Ring (needed for an achievement - 38/107). Turn around and follow this area around to the right and some stairs going up. At the top, turn back on yourself to see a door behind you - head towards it but take a left turn and follow the path around for an item before you enter. Then back track to the door and go inside. You can stand on a lift to the left to open a shortcut in the boss room (for some reason), then follow the path to the left of where the lift is up here to come to a Crystal Lizard - kill it to get a Simple Gem (needed for an achievement - 16/19) . Now head back the way you came and take the other path near the lift, followed by the first right to see a chest. THIS IS A MIMIC. Kill it to get the Golden Ritual Spear.

Now head back outside and look ahead to see a bunch of deacons. These are just like the weaker enemies from the Cathedral boss fight, as they'll cast fireballs from range and do slow swipes up close. There are two groups of three on the main path, then three more overlooking the lower courtyard on the right side - though they're spaced out slightly. You might want to whittle their numbers from range before finishing the rest off up close.

Then look over the right hand side, at the stairs below you and to the left. You'll see two NPC enemies, one with twin spears and one with twin maces. Try to bait one of them up here (either by sniping from range or getting close to the top of the stairs) and kill them before their ally can join in. They can do sweeping and charging attacks, so don't underestimate them - especially the spear user. If you can single them out then it's easy enough to bait their big attacks and finish them off before their ally arrives, you'll get the Drang Twinspears as a reward. Once they are both dead don't go into the next building yet, instead face back towards the giants and head down the stairs. The first giant on the bottom left and the second one on the right (that is laid down) will get up to fight you. You can do a lot of damage when they are standing, but watch out for their massive combos. They tire themselves out afterwards though, so you'll be able to finish them quickly. Then you can loot a Soul of a Weary Warrior and 2x Ember from a few corpses here.

Then head back up the main stairs and into the next building. But DON'T go up the stairs inside. Instead hit the wall to the right of them to reveal a ladder heading down. Take it but don't go too far forward when you reach the bottom as there are TWO of the large wolf beasts (same as the one from the Irithyll Bridge) down here.

Snipe the left hand one first and draw it back to you. You can try and climb the ladder before it reaches you and then drop off for a plunging attacks when it's underneath. You then need to use the same tactics from before to take it down, watching for its massive bite attack and sudden spinning attacks to face you. Once it is dead the other enemy is a lot easier, as you can lure it towards one of the massive stone pillars and use that for cover until it uses a big attack - then rush in, do some damage and roll away behind the pillar again. You can easily heal yourself this way as well, so just take your time with the second one. Neither of them will respawn when they die.

Once the second one is dead you will get the Ring of Favor (needed for an achievement - 39/107), you can then loot the nearest corpse for some Human Dregs and the farthest one for a Deep Gem (needed for an achievement). You can also light the bonfire here and then exam the Archdeacon in the far left corner. You can then join the Aldrich Faithful Covenant (Achievement Unlocked - 18/43). You need to get Rank 1 in this Covenant in order to get the Great Deep Soul spell (needed for an achievement) which will require 10 Human Dregs. You just found one and can get the others by equipping the covenant item and killing trespassers OR as a rare drop from the deacon enemies in this area and up ahead.

Now you can head back up the ladder in this room and then take the stairs going up at the top. Once you come outside, go back behind the stairs and look right to see a corpse with a Titanite Scale. Then go back to the stairs and head to the right of this area to see another ledge you can drop to, do so and grab the Large Titanite Shard from the corpse here.

Now you need to rush up the narrow roof ahead to another ledge (there is a Silver Knight here but ignore him). Then run up the next narrow ledge to a bigger area with another Silver Knight to the left of you. Ignore him for now and go down the stairs on the right side of this area. From this staircase you can snipe the two Knights you just passed with arrows (while ducking into cover when you need to) and when they are dead go to the bottom of these steps to find the Easterner's Ashes. Take these to the Handmaid and buy the Wood Grain Ring (needed for an achievement - 40/107).

Then head back up these stairs and up the small steps at the top on your right. To the left down here is yet another Silver Knight to kill. Go past him and around the corner to the right, then right again to find another Knight. Then turn around and look over the edge below you to see another Knight with a sword, and further to the left of him another bow Knight. Lure these guys one at a time and kill them. Don't go in the entrance the sword Knight was stood by just yet, instead go down the narrow path the bow Knight was on and follow it to the next ledge to get a Large Titanite Shard. Then continue on this path to a building with a ladder you can go down to open a shortcut. Now head back up the ladder, across the path and go up to the right of the next exit. Then go down the next narrow path (that leads back to the stairs you took to get up here) and look below to see a ledge you can drop to with a Dragonslayer Greatbow and some Greatarrows. Grab them and drop down the roofs to be back by the building with the hidden ladder and stairs. Then go back up the stairs, across the ledges and into the door the sword Knight was stood next to.

Now if you've been following the quest with Yoel, Yuria and Anri (which you should have been) then the wall on the left side of the large room you enter will have vanished. Head through it and down the stairs to find a Pilgrim. Talk to them to get the Sword of Avowal. Then continue down the corridor past them and loot the Brass Armour as you go. In the room at the end you'll find Anri, interact with her for a cutscene. Doing this will lock in the final ending scene as long as you DON'T cure your Darksign via any means.

Then go to the right side of the large stone plinth and around the side of it to find a chest with the Ring of Reversal (needed for an achievement - 41/107). Then head back to where the Pilgrim was to find that he has died and left behind the Chameleon spell (needed for an achievement - 23/34). Then head back down the corridor and up the stairs and out of the door ahead of you, grab the Ember from the corpse and then pull the lever here to lower a platform.

Run up the spiral stairs to the top and then pull the lever here. Wait for the platform to get to the top and go forward and light the Anor Londo bonfire. Then backtrack down the spiral stairs to the bottom and you can walk straight forward across an invisible bridge to the tower ahead of you. As you get close to it you can drop down to your right to light the bonfire, then speak to Yorshka to your left here.

If you spoke to Sirris earlier, then again after returning the Dreamchaser's Ashes from by the Old Wolf, then you should have the Darkmoon Loyalty gesture (if you DIDN'T do this it will have to wait for NG+ as if you joined Rosaria's Fingers prior to getting her gesture she will no longer help you). Assuming you have it then Yorshka will let you join the Blades of the Darkmoon Covenant (Achievement Unlocked - 19/43). You need to to Rank 2 in this covenant in order to get the Darkmoon Ring (needed for an achievement) and Darkmoon Blade spell (needed for an achievement). To do so you'll need thirty Proof of a Concord Kept, you can find three on corpses while playing (you should have one already) and the rest can be acquired by helping people defeat invaders OR farmed from the Silver Knights in Anor Londo or the area just before. Save doing this until later.

Now you can go into the small building next to her and CAREFULLY drop down the beams to find the Painted Guardian's Curved Sword and Painted Guardian's Set as you go. At the bottom you'll be back at the Church of Yorshka bonfire so warp back up to Anor Londo.

Anor Londo

This area brings back some memories and is pretty short and sweet. Head up the stairs to meet a Silver Knight with a spear coming down he will pretty much ALWAYS open with a lightning thrust right at you, so roll past it and then either backstab or combo him to death. At the top of the stairs will be a sword Knight and he will pretty much always do a lightning smash attack too, leaving him open to a backstab or big combo as well. Just to the left up here is a Large Soul of a Weary Warrior. If you then go through the right hand arch up here you'll find a red eyed Silver Knight who has more health but pretty much the same attacks. Kill him and loot a Soul of a Crestfallen Knight from the lower ledge he was on. Then go left past the big double doors and into the smaller door on your right up ahead.

You can grab the Giant's Coal (needed for an achievement - 17/19) from the corpse here then head up the narrow stairs. Keep following the path until you enter the dark cathedral, then look down to your left. There are three fire lobbing deacons down there plus two lower down in front of them. Try and snipe them from here or get in close with a flame resistant shield and kill them all. You can grab another Proof of a Concord Kept from by where they were. The bottom area is full of tar blobs and there are plenty more waiting to drop from the high roof above you. Also at the bottom, if you look left, you'll see three more deacons on the stairs leading to the boss. Rush over and kill them to make killing the blobs easier. Then go up the stairs on your left (with your back to the fog gate) to find 5x Moonlight Arrow. Now if you go back down to the middle and look above the closed doors at the other end of the room you'll see a lurking spider beast (like the one in the Cathedral of the Deep).

Once again we can gank him by sniping him from afar so he drops down and then run up either of the side platforms and kill him from range with ease. Cheap but effective. Once he dies you get the Aldrich's Ruby ring (needed for an achievement - 42/107) then head towards where he dropped down and look on the right side to find a chest (watch out for falling blobs if you didn't clear them) with an Estus Shard (needed for an achievement - 8/11). Then go into the alcove to the left of the main doors and pull the lever to open them.

Now go and tackle the boss. Aldrich, Devourer of Gods has no NPC summons available but if you can find an actual person to help it will make your life easier. As you enter the room he will be ahead of you starting to cast a spell, so close the gap and lay into him if you can (dodge rolling anything he lobs). After a certain amount of damage he will sink into the ground and warp away, get clear of the blast when he does this. He will then turn up in one of the corners of the room and start casting again. He uses Homing Soulmass spells and Soulspears at range, then up close he uses a massive scythe attack or will lunge forward. His worst attack will see him pull out a bow and unleash a torrent of arrows in a wide line ahead of him - DODGE THIS AT ALL COSTS. Most of his physical strikes have long recovery times and you can hit him anywhere on his very long body.

At half health he will leave flame trails as he moves and will auto cast a bunch of homing soulmass missiles EVERY TIME he disappears and reappears. His most dangerous move though is the bow attack as it will actively home in on you, so get distance when he starts the animation then roll sideways away from it, then towards him and then sideways again etc repeatedly until it runs out. If it catches you then prepare for a world of hurt. He uses it rarely though, so bait his physical strikes and do as long a combo as you dare to end the fight quickly and minimise your risks.

Once he dies you get the Soul of Aldrich (Achievement Unlocked - 20/43) which you can trade to Ludleth for the Lifehunt Scythe miracle (needed for an achievement - 16/35), make sure you get this rather than the weapon, plus the Cinders of a Lord to place on his throne. Then you can light the bonfire in here. Before you leave head up one of the rotating lifts to either the left/right of the bonfire and into the big room through the doors at the top to get the Sun Princess Ring (needed for an achievement - 43/107) which gradually restores your health. Then you can head back to Firelink to rest up, level up, transpose stuff, buy items etc (speak to Greirat while you are here and he will offer to loot Irithryll - agree and he'll get new items to sell when he returns. You can do this at any time upon discovering Irithyll, though Greirat can DIE if you didn't rescue Siegward from the well by the Cathedral of the Deep). Then we can warp to the Distant Manor bonfire and head to Irithyll Dungeon.

Irithyll Dungeon

From the Distant Manor bonfire head down the stairs. As they go left you can drop off the ledge straight ahead to a small platform with a Rusted Gold Coin, then you can use this area to snipe the Pontiff Knight and Slave enemies in the room below (there are also two more invisible enemies under the platform you are on). Then drop down to finish off anyone you missed and kill the Fire Witch lurking around the right hand corner. Grab the Large Titanite Shard from the corpse here and then head out of the other door.

You'll come down a mountain path and, if the are Embered, will be invaded by the NPC Red Phantom - Alva, Seeker of the Spurned. This guy uses a large katana and crossbow, so be wary at range. Up close he has hefty strikes and quite a bit of health, so don't expect to finish him in one combo. Try and lure him back the way you came as rolling on this narrow ledge is risky business. Then chip away at him and bait him into his lunge and vertical strikes, which have longer recovery times. Once he dies you will get the Murakamo. Then head down the stairs he emerged from to reach the Irithyll Dungeon bonfire.

Light it and head into the next room. You can open some of the cells here and loot a Rusted Coin and a Large Titanite Shard (though watch out for ghouls activating to attack you). The last cell on the right requires a key that you don't get until later - though it only has a Rusted Gold Coin in it, so come back when you get the Jailbreakers Key if you want it.

If you head out the next exit and look right you'll see a new enemy: the Jailer. Though he may have wandered past the door while you were looting cells so check both sides. These enemies have a few annoying traits. The first of which is activated if they spot you and suddenly acquire a glowing red aura. If they stay in line of sight with you then you health bar will start to rapidly shrink - it does come back after a while (though the health itself does NOT so you have to heal). They also emit a curse cloud and try to brand you with their iron which can incapacitate you for long enough for them to kill you. On the plus side they are pretty weak and die in a few hits.

Don't rush the first one as the cells to your right have a number of ghouls lurking in them waiting to jump out and hit you. So either snipe the jailer from afar or lure him back to the last room and kill him. Then head right and take out the ghouls in each cell so they don't swamp you. There will be another jailer just by the bridge you come to on the left, so kill him quickly then continue down this path to the end to find a Large Titanite Shard. Then head back the way you came but take the first left to come to some stairs down.

There is another jailer below you as you come down the stairs so feel free to do a plunging attack to kill him quickly, then kill the numerous caged enemies in this room as well. Go out of the door and then right to find a ghoul lurking in the end room and a Large Soul of a Nameless Soldier you can grab. Then turn around and head down the corridor. Open the first cell you come to to find some enemies and the Sorcerors Set then continue to the last cell. It has a Writhing Rotten Flesh enemy inside - open the gate and kill it to get the Great Magic Shield spell (needed for an achievement - 24/34). Then head back the way you came, up the stairs and over the bridge you passed earlier.

Look to you right after crossing to see a jailer at the end of the corridor so kill him quickly. Then examine the cell next to him, watch out for the ghouls, to get a Large Titanite Shard. Then go back the way you came and head into the next cell to find 2x Pale Pine Resin and a weird non-hostile enemy. Open the door at the end of this room, then go outside and left to open another door back to where you crossed the bridge. Now turn around and go past the stairs down to the last cell up here on the right. Inside it grab the Jailbreaker's Key.

Now go back to the stairs and down them, but watch out as there are three jailers in the room below so try and take them on one at a time so you don't get swarmed. Once they are dead head into the little room on the left down here but watch out for the aggressive Wretch inside. These guys are big but fairly slow and weak, so try and smash them in one combo. Then grab the Simple Gem (needed for an achievement) in here.

Back out of here and then left to the corridor, but be wary of the caged foes outside the door. If you look left you will see a Crystal Lizard you can kill for a Titanite Scale. - but WATCH OUT as he will run right past a cell with another aggressive Wretch inside. Once they are dead head back the way you came, up the stairs and over the bridge. You can go back to the cell in the room just after the bonfire to grab the Rusted Gold Coin now, then head back towards the bridge but go past it rather than crossing it and open the door at the end (it's the upstairs corridor where you killed the first jailer).

Through the locked door drop down to grab a Bellowing Dragoncrest Ring (needed for an achievement - 44/107) on the ledge below you. From here you can see two hollows, one with a crossbow, by the door down and to your right and another hollow is tucked just underneath you to the left. Feel free to snipe them to death before dropping down.

Once they are dealt with, drop to the large stairs below and head left, up them to find 2x Homeward Bone near the top. Then go back down to the bottom and in the door here to find a chest. WATCH OUT AS IT'S A MIMIC. Kill it to get an Estus Shard (needed for an achievement - 9/11). Then move into the corridor just past where it was.

There are a number of hollows in here and more will come around the corner ahead, including a couple of hammer guys, two crossbowmen and various others. They are the same as the hollows from the Undead Settlement so should be easy to deal with - just don't let them surround you, or toss firebombs near any of the exploding barrels in here. If you go to the far end of the corridor you will find a Soul of a Weary Warrior on a corpse. Then back track to the corner, and look on the right to see a ladder down in an alcove, then use it.

Open the door in the room below to meet a slumbering giant. Feel free to kill him by edging forward to rouse him and then using the door for cover while pelting him with arrows, he'll drop a Large Titanite Shard. Once he is dead look on the ledge to the right of the door to see a Crystal Lizard you can kill for a Titanite Chunk. Then head past him to a ladder down on your left. Climb down and you'll see and opening ahead with some small rats inside. Kill them but don't go down that path just yet. Instead look back into the room the giant was in, and right to find a Pickaxe, then look down to see a lot of rats on the floor below. These enemies spawn a couple of times each after you kill them, so feel free to snipe them from here until they stop coming and then carefully drop down to the bottom level.

From where you dropped down go to the wall opposite to find a barred window with Siegward on the other side. Be sure to speak to him here until he repeats himself. Then loot all of the items down here including a Titanite Chunk and the Profaned Flame spell (needed for an achievement - 20/27). There is a doorway on the wall to the right of where you dropped down, so head in there to find an elevator you can use - ride it up and open the door up here to create a shortcut back to the bonfire room. Then head back down and out of the lift, examine the broken left wall in the giant room to find some stairs going up. Follow them to a room with a chest. WATCH OUT IT'S A MIMIC. Kill it to get 12x Dragonslayer Lightning Arrow. Then climb the ladder in this room to come to a wooden ledge, jump to the second ledge and grab 10x Lightning Bolt form the corpse. Then drop down to the ledge below to be where you first saw the giant.

Head back down the ladder to the opening where you killed three rats (before dropping into the giants room) and this time head in here and follow the sewer forward. There will be three more rats up ahead so deal with them and head past the opening on the right and up the stairs to find a Soul of a Weary Warrior. You'll then see two chests at the end of the path ahead.

WATCH OUT. The chest on the left is a Mimic AND five basilisks will drop down on the path behind you when you get near the chests (sometimes you have to open one to trigger them). For the safest results, snipe the left hand chest from back by the stairs to activate the mimic and make it come to you. Then move back and kill it to get the Dark Clutch Ring (needed for an achievement - 45/107). Then head up and carefully open the right hand chest to get the Old Cell Key, but be ready to run back the way you came and either kill the basilisks quickly as the drop in or just dash past them and make them follow you one at a time. Don't get surrounded as they'll quickly curse you.

Once they are dealt with go into the broken hole in the wall to the left of the last set of stairs you came up after entering the sewer. The next room you come to has two giant rats in, so try to bait one and lure it back to the bigger corridor to kill it. Then deal with the other in the room they came from before grabbing 4x Dung Pie.

Open the next door and look left. You'll see three more jailers walk into view and there are a further three of them down the path they came from. If you snipe them one at a time you can deal with them individually back in the room you just came from, clear them all out before exploring the room they were in. Once they are dead go into the room and look left to grab a Large Titanite Shard from by a doorway. Then head through that door and up the stairs, at the top interact with the Dragon Statue to get the Dragon Torso Stone. REMEMBER THIS SPOT - as we'll come back here to access Archdragon Peak later. For now though continue up the path to a lift and the ride it to the top.

You'll find a corpse up here with a Large Soul of a Nameless Soldier to grab, then open the door ahead to enable a shortcut. Then head back to the lift and down, but roll off halfway to a ledge above the lower door to find a corpse with the Lightning Blade spell (needed for an achievement - 17/35). Grab it and then drop down to the path and follow it back down to the room that had all of the jailers inside.

Head left when you enter and open the door. Inside is a room with plenty of Wretch's, some of whom will attack you instantly and others who will try and ambush you if you disturb them. Take them on one at a time and you should have no problems - plus you can usually kill the three sleeping enemies before they can react. Once they are all dead you can grab the Profaned Coal (needed for an achievement 18/19) which you can return to Andre at Firelink. Now open the other door in here and head left to see a chest.

WATCH OUT IT'S A MIMIC. So kill it to get 2x Titanite Scale and then head past where it was and open the door on the left. Inside are the Xanthous Ashes and Dusk Crown Ring (needed for an achievement - 46/107). Head back into the main room and grab the Ember to your right before going towards the barred door opposite BUT DON'T OPEN IT (just an enemy inside). Instead go down the path to the right of it and be ready to kill another jailer. Then go past him to grab Alva's set and an Ember by the last door. REMEMBER THIS DOOR - as Karla the Witch is inside and we'll return to rescue her shortly.

For now go back the way you came and out of the rooms main exit, follow the path down to the left and you'll find a Large Soul of a Weary Warrior on the left side past the bridge. Then head to the bridge and a gargoyle will swoop down to attack. Lure him back to solid ground to deal with him. These guys are powerful but slow and like to do sweeping or smashing attacks on the ground, or leap in the air and do multiple strikes down at you or try to skewer you. Everything they do can be easily dodged or blocked, and then you can chip away at them with single hits. Despite their bulk they are relatively easy to manage on their own.

Once it is dead, head over the bridge and down the ladder at the end to find yourself in the Profaned Capital.

Profaned Capital

There is another ladder directly opposite where you climb down that you can head up to activate the bonfire, then grab the item here for the Stretch Out gesture (needed for an achievement - 31/33) and an Undead Bone Shard (needed for an achievement 8/10). Go back down the same ladder you came up and find the large hole in the wall on this level. Head out of it and drop down. Then go left to find another ladder up - climb it to find 2x Rusted Coin, then head back down it and continue left until a gargoyle jumps up to attack you. Kill him and go up the wooden ramp to the right of where he was.

In the corridors here take the first left (ignore the Crystal Lizard directly ahead when you entered, as there is a hole blocking him). Go down here and then right to find another Crystal Lizard to kill for some Twinkling Titanite. Then take the next right to find the other Crystal Lizard at the end of this tunnel, smash it for some more Twinkling Titanite. Now head left down the passage and left again to grab a Rusted Coin. Then go back the way you came and out of the exit ahead of you onto a wooden platform. If you go to the right end you can grab an item.

Now from this platform look up, at the top of the building ahead of you. You'll see an NPC up there, equip the Hawk Ring (if you went back to the Undead Settlement giant to get it) and a good bow and snipe him from where you are. He'll start to head down the building, and down the ladder attached to it. So keep on hitting him. He should then walk right into the toxic swamp below so you - and will soon start taking damage. Use your bow to help him along. Once he dies he will drop Logan's Scroll (needed for an achievement) so be sure to take it back to Orbeck and buy the following: Homing Soulmass (needed for an achievement - 25/34) and Soul Spear (needed for an achievement - 26/34).

Before you drop down you can see a number of the spider women floating in the swamp, so feel free to snipe them from up here. Also, be aware that the swamp here causes the MUCH more dangerous Toxin effect rather than just Poison - so will drain your health rapidly. So some Blooming Purple Moss Clump is handy to cure yourself. Drop down and grab the scroll, then turn around and enter the cave under the platform you were on. Kill the spider women in here (three of them) and grab the items: a Purging Stone, a Poison Gem (needed for an achievement) and a Cursebite Ring (needed for an achievement - 47/107).

Then head back outside and grab the item from the central island, then go around the building to the left of the ladder, past the door and find a Scriving Stone on the corpse in the corner. Then go back to the door and open it up. Inside are three huge creatures called Monstrosities of Sin. These guys are slow but have massive amounts of health and they will primarily try and grab you in their hand/mouth and do huge damage (and steal your souls). Though if you get to the back and sides of them they like to roll on you as well, which is not much fun. Ranged attacks are best, and they are weak to bleed damage too. If you kill the furthest one you get the Eleonora weapon and there is a corpse in here you can loot for 2x Purging Stone as well.

Once they are dealt with go back outside and left to the ladder leading up this building. Go left at the top and past the opening to the stairs. Head up and then right onto the roof to find a corpse with 18x Poison Arrow. Look at the little tower on this roof to find an opening where you can drop to the room below. Drop down and grab the Wrath of the Gods spell (needed for an achievement - 18/35).

From up here you can see another monstrosity below you and, if you turn around you'll see a chest that happens to be another Mimic. You can snipe both of them to death with impunity from up here. The Mimic will drop the Court Sorcerer's Staff when he dies. Then drop down to the floor and grab the Court Sorcerer Set from just in front of the plinth you were on. If you head out of the back of the room you'll find a corpse holding some Rubbish. Boo! Then head back inside and out of the exit opposite where the monstrosity was and then right again up the stairs.

Once you get to the top of the stairs, go to the right along the roof and look back across the stairs you came up to see an opening in the stone wall that you can jump to. Do so and follow the path to reach Siegward's cell which you can open with the Old Cell Key. Grab the Titanite Slab on the floor here - which is the last item you need to raise a weapon to +10 (assuming you've got 12 Titanite Shards, 12 Large Titanite Shards and 12 Titanite Chunks as well) so be sure to do this with Andre and one any weapon hits +10 (Achievement Unlocked - 21/43). NOTE: The Slab is only here if you rescue Siegward.

Speak to Siegward until he repeats and then grab the Covetous Gold Serpent Ring (needed for an achievement - 48/107) that is also in here. Then head back the way you came and drop down to the steps again. Head up them and, this time, follow them along the left hand path and head inside. When you reach a left hand turn (in a corridor overlooking the giants room from earlier) WATCH OUT as two jailers will spawn behind you as you proceed. So turn around and kill them quickly (or attack them in the corner as you enter as they are just invisible to begin with).

Once they die follow the path around to find the Jailer's Key Ring. Now drop down from here into the giants room. Then head down the ladder to the tunnel with the rats inside. Kill them and head forward to kill some more, then take the next right to the room with two giant rats. Kill them and enter the room from earlier that was full of jailers. If you've rested then take care of them again and then go to the far end of the room (where you exited to the Profaned Capital) and head right just before it. Ignore the first cell door and head right to the second one (watch out for another jailer). Use the key you just found to open it and speak to Karla the Witch, agree to help her and she will warp to Firelink.

Now head back into the main room from where she was but go left, to the door in the far wall with steps going up. Head up here and past the dragon statue. Then up the lift in the next room. At the top go through the shortcut door, kill the caged enemies and head into the room on your left. Watch out for jailers in here and then head up the stairs. All the enemies in the next areas will be back, so be wary. At the top head left and then right over the bridge, then left at the far end and right down the stairs. Kill all the jailers in this room and open the door on the left hand wall to find the Prisoner Chief's Ashes. Use a Homeward Bone to head back to Firelink.

Now speak to Karla once she is back at Firelink and you can give her the following Tomes (that you should already have): Londor and Deep Braille Divine Tomes (she will refuse these at first, just select the option again) plus the Quelana and Grave Warden Pyromancy Tomes. Then you can buy the following: Affinity (needed for an achievement - 27/34), Dark Edge (needed for an achievement - 28/34), Fire Whip (needed for an achievement - 21/27), Firestorm (needed for an achievement - 22/27), Rapport (needed for an achievement - 23/27), Black Flame (needed for an achievement - 24/27), Black Fire Orb (needed for an achievement - 25/27), Vow of Silence (needed for an achievement - 19/35), Dead Again (needed for an achievement - 20/35), Dark Blade (needed for an achievement - 21/35), Gnaw (needed for an achievement - 22/35) and Deep Protection (needed for an achievement - 23/35). You can also speak to Hawkwood once the Abyss Watchers are dead to get the Farron Ring (needed for an achievement - 49/107). With that done we can warp back to the Profaned Capital bonfire.

There is a ladder leading down the outside of the building from the ledge the bonfire is on, so use it. At the bottom watch out for fireballs being cast at you from near the large torch in the distance and head left from the ladder to a crumbling stone bridge. Start to cross and a gargoyle will fly in to attack, so head back the way you came so you aren't dealing with him AND the fireballs. Kill him and cross the bridge to grab 8x Onislayer Greatarrow and a Large Soul of a Weary Warrior at the end. Head through the next door into a large room. Look down and to your left to see four enemy Handmaids. These enemies are weak and like to rush towards you to try and slash you rapidly with their knives. Snipe them one at a time for easy kills. Then start to head right, only for a gargoyle to drop down. Deal with him and head to the junction, look right to see four more Handmaids around a large torch. Kill them and then head back the way you came, all the way onto the bridge. About halfway over it will dip on the left side slightly, and you can drop down here to a ledge below with the Onislayer Greatbow. Then carefully drop to the floor. Head away from the stairs to find a corpse with a Rusted Coin, then back towards the stairs but look to the left just before them to find another Rusted Coin. Then up the stairs and back inside.

The fog door will be straight ahead, but head right first. There are a host of the Handmaids ahead of you, so snipe them one at a time as if you go too far into the room you'll aggro not only them but also a gargoyle high up on the right. Kill the weaker enemies then bait down the gargoyle and kill him too.

Behind where the handmaids were stood are two chests. BOTH OF THESE ARE MIMICS. So only activate one at once and then draw them away to kill them. You get the Greatshield of glory and 2x Rusted Gold Coin for your efforts. There is also one legitimate chest on the right hand side (as you entered) with an Ember you can grab.

Then head back to the fog door and go through. Now if you freed Siegward and spoke to him after opening his cell (and you really should have) then you will get a different cutscene on walking through the fog, where he emerges alongside you and issues a challenge. Then you can both take on Yhorm the Giant.

With Siegward here this fight is stupidly easy. Yhorm does a number of large crushing and jumping attacks, but all you need to do is distract him long enough for Siegward to charge his sword - as he will knock off a quarter of the bosses damage each time he hits. You can actually get a copy of the sword yourself, as there is an item right next to Yhorm's throne which is the Storm Breaker. So feel free to grab one and help out - to use it properly you must hold it in both hands, then hold LT to charge it (it takes about ten seconds and makes a distinct noise when done) then target Yhorm and press RB (with LT still held) to unleash the energy wave. NOTE: You can still charge the weapon while moving and dodging as long as you hold LT. Otherwise just distract Yhorm until Siegward kills him off for you. Then speak to Siegward for some more Siegbrau if you like.

You'll get some Cinder's of a Lord and the Soul of Yhorm the Giant (Achievement Unlocked - 22/43). Then you will be automatically transported to Emma at the High Wall of Lothric, as this is the third Lord of Cinder you've killed. Speak to her to get the Basin of Tears and then approach the plinth just behind her. This will trigger the Dancer of the Boreal Valley boss fight, you you should be well stocked on health of you let Siegward do all of the work in the Yhorm fight. If you do die here, just warp to the Vordt bonfire and run up the steps to get back here.

The dancer starts with one sword and uses sweeping combos that have deceptive speed, so try not to roll too soon. She will also let out a dark blast from time to time and try to grab you, so watch out for her pulling back one arm. At half health she will start to pull out a second sword, so do some damage at this point but then roll away quickly - as she likes to let out a dark blast and then immediately go into a along seven hit combo that is hard to block. So dodge past it and let her combo right by. She also gains flame effects to her attacks, and can do this combo again, so don't get too reckless. Roll past her attacks and get one or two hits when you know it's safe.

Once she dies you'll get the Soul of the Dancer (Achievement Unlocked - 23/43) then light the bonfire here and then warp back to Yhorm's bonfire. You'll find Siegwards corpse and some items: including another Storm Breaker, the Catarina Set and a Pierce Shield. Grab them and then warp to the Rosaria's Chamber bonfire. Then go to Firelink and transpose the Dancer Soul for the Soothing Sunlight miracle (needed for an achievement - 24/35).

If you have spoken to Leonhard repeatedly (got the orbs from him, then the key, killed the Darkwraith at the High Wall, spoken to him again in this chamber AFTER joining and offering one Pale Tongue) then Rosaria will be dead and a Black Orb will be in her place. Grab it and warp to Aldrich's bonfire and head up the lifts nearby to the top room. The Orb will vibrate so go into your inventory and use it. You'll invade Leonhard and have to kill him, he has rapid attacks and can send out a magic blast with his curved swords - plus he can heal himself so be wary. Try and chip away at him and conserve your Estus as you only get half as many. Once he dies you'll get the Silver Mask and Crescent Moon Sword, plus Rosaria's Soul - take this to Ludleth to tranpose it into the Bountiful Sunlight spell (needed for an achievement - 25/35). This is the only way to get this spell, so be sure to do so.

Now warp back to the Dancer bonfire. Then interact with the plinth behind where Emma was sat to lower a ladder.

Consumed King's Garden

Head up the ladder and then take the first left. You'll come to a narrow path with a large knight at the end. These guys are similar to the ones in the Cathedral of the Deep, but hit harder and have more health so don't take them for granted. Head onto the lift he was guarded but roll off to a ledge halfway down. Go right along this ledge to find a corpse with an Estus Shard (needed for an achievement - 10/11). Then go left and drop to a ledge with a Titanite Chunk. From here you can snipe the Pus of Man enemy up ahead and another large Knight on the central platform. If you draw them near you they'll get the toxic effect and die. Which is nice.

Drop down and head to the right, past the lift room, and around the corner to find another Ring of Sacrifice. Turn around and head towards the large circular platform ahead of you. On top of it is a knight (if you didn't kill him already) and underneath are a number of poison slugs you can kill. Then loot a Claw and Shadow Armour set from the bodies down here. Past this platform will be another Pus of Man enemy on the right side and two seated hollows on the far left side. Clear them out. Then head up the narrow stairs on the left to grab a Titanite Chunk. Then go back down those stairs and look underneath to find a Dark Gem (needed for an achievement 19/19). NOTE: This should be the last coal/gem you need to get Master of Infusion with Andre, so be sure to head back to Firelink and infuse a weapon with each unique gem (Achievement Unlocked - 24/43). From the bottom of these stairs look left to see a doorway ahead.

Head towards it and grab the Human Pine Resin and Black Firebombs on the way. Go to the left before you reach it to find another Titanite Chunk by the wall, then head back to the that doorway and take the lift up. Head into the room at the top and you'll see three hollows ahead and above you (they can lob firebombs so watch out) plus a number of thralls will hop down to ambush you as you make your way up. Head forward to start and grab the Titanite Scale from the corpse opposite where you entered, then make your way up the stairs killing enemies as you go. Right at the top you find another corpse with a Titanite Chunk on it, and a door you can open for a shortcut. Then head back the way you came and down the stairs to the lift.

As you take it down you'll want to roll to a ledge about halfway. Follow the steps here down and right to find the Dragonscale Ring (needed for an achievement - 50/107) then continue around the path and kill the hollow at the end. Don't drop down yet as there are two Greatsword Knights below you that you can easily snipe from here. Do so and you'll get the Magic Stoneplate Ring (needed for an achievement - 51/107) automatically. Now if you are Embered you can find Hawkwood's summon sign up here - then proceed down the main stairs to the boss room.

Inside you'll find Oceiros the Consumed King. He likes to charge at you and do sweeping claw attacks and spinning combos but, for this stage of the game, he is actually pretty easy. If you summoned help then he will often get distracted letting you attack him easily from the side or behind, plus he will often charge into the trees as the side of the arena and get stuck long enough for you to get a few hits in. At half health he gets more aggressive and will use a charge move and spinning attack with more frequency. Very rarely he also tries to grab you and will use breath attack that can inflict curse - get to the side of this though to do a lot of damage. You shouldn't have too many problems though.

Once he dies you'll get the Soul of Consumed Oceiros (Achievement Unlocked - 25/43) which you can then take back to Ludleth to transpose into the White Dragon Breath sorcery (needed for an achievement - 29/34). Light the bonfire that appears and open the doors at the opposite end from where you entered. Head down this path to find a Serpent Man enemy ahead. This guy does rapid slash attacks or can do a massive strike with his neck/head, and try to grab you in the same way. They are easily blocked and countered though, so kill him and go into the next room.

The corpse straight ahead has the Path of the Dragon gesture (needed for an achievement - 32/33) which we also need to get to Archdragon Peak. Then open the chest to the left of this corpse for a Titanite Scale and the chest at the end of the room for another Titanite Scale. Then hit the wall behind the second chest to reveal a path. Head forward and drop down.

Untended Graves

Once you enter this area (Achievement Unlocked - 26/43) you can light the bonfire near where you land. The layout here is almost identical to the Cemetery of Ash but with tougher enemies. Head forward from the bonfire and grab the Shriving Stone, then take the first left. There is a crow caster and three of the regular enemies up here. Try and snipe the caster before he can activate the others and then kill them one at a time afterwards. Then you can loot the corpse here for the Ashen Estus Ring (needed for an achievement - 52/107). Head back the way you came and then left.

This open area has a Soul of a Crestfallen Knight ahead, then there are two dogs up the path to the right (then three more just past them), a dog up the path to the left and two patrolling grave wardens with duel blades. Try and lure the wardens individually first and kill them before doing anything else. Then go up the left hand stairs, kill the dog in the right hand nook up here and loot a Titanite Chunk just past him. Then go right and forward to find another Titanite Chunk, but be ready for the three dogs to the right of it. Kill them and then head through the watery path ahead to find two of the large Ravenous Crystal Lizards. Kill them one at a time to get some Titanite Scales, then head back the way you came and right out of the main exit.

If you are Embered you will be invaded here by Daughter of Crystal Kriemhild, she uses rapid attacks but is easy to stagger and combo so shouldn't pose too many problems. Watch out for any hollows nearby jumping in to attack though. Once she is dead, move forward and kill the hollows, but don't go down the path to the right instead go forward and drop off the ledge where the crossbowman was. There are two more hollows down here and a Divine Blessing to loot. Then drop down again to be near the boss door, with another two hollows ahead of you, a crossbowman sat to the far left and another foe to your immediate right.

Kill them and feel free to summon help for the next boss as he is pretty tough. The Sword Master has summon sign here if you killed him back at Firelink, but he is pretty useless so it's your call. Head into the arena to meet Champion Gundyr.

This guy is the way angrier version of the first boss fight and uses a lot of rapid thrusts and sweeps to attack you with, he also slams the ground and throws up rocks in your face or will try to grab or shoulder charge you with little warning. His reach is tremendous and his combos are generally at least two hits, though always plan for three, so only go for one hit at a time unless you knock him to his knees. At half health he gets even more relentless and will add a charging attack, which he repeats three times, and multiple hit combos to his moveset. Again stick to single attacks unless you have help or manage to stagger him.

Once he dies you'll get the Soul of Champion Gundyr (Achievement Unlocked - 27/43) which you can transpose with Ludleth for the Prisoner's Chain ring (needed for an achievement - 53/107). Light the bonfire and grab the Black Knight Glaive to the right corner of the door you entered and then go out of the opposite exit.

Head right up the path to meet a Black Knight with a greataxe. He is just like the earlier variations, so bait his big lunge/smash moves and get a couple of hits in then roll away. Don't get too greedy and you'll be fine. Further up the path by Firelink is another Black Knight with a greatsword, so kill him as well. Head to the right of the Shrine to find another Black Knight hiding around a small corner, kill him and grab the Hornet Ring (needed for an achievement - 54/107) from the corpse he was guarding.

Head to the left side of the shrine and up the stairs to the right afterwards, to kill yet another Black Knight and grab the Ember behind him. Then go up the long set of stairs out here (where the Sword Master was in Firelink) to find the Chaos Blade. Now head inside the shrine itself.

Go to where the bonfire would be and grab the Coiled Sword Fragment (which is an unlimited Homeward Bone). Then speak to the Handmaid here to buy the Priestess Ring (needed for an achievement - 55/107) and anything else you want. Then go to where Andre normally is to find the Blacksmith's Hammer. Finally head to where Irina normally sits in Firelink and hit the wall here. It will disappear and you'll find the Eyes of a Firekeeper. These are required for the second ending so DO NOT give them to the Firekeeper back in Firelink. But remember to come here on your NG+ to get them.

Now you can warp out of here and head to Archdragon Peak. Go to the Irithyll Dungeon bonfire, and into the door to the lift. Head down to the giants room, and then up the stairs on the left and climb the ladder in the next room. At the top walk onto the wooden ledge, then drop to the higher ledge in the giants room. Go to the ladder down and head forward to the rat filled sewer. Kill them and head into the first right hand turn, down the passage to the room with two giant rats. Kill them and go into the next room (with all the jailers) but take the first door on the left. Head up the stairs to the stone dragon. Stand on the mat next to it and perform the Path of the Dragon gesture.

Consumed King's Garden

Head up the ladder and then take the first left. You'll come to a narrow path with a large knight at the end. These guys are similar to the ones in the Cathedral of the Deep, but hit harder and have more health so don't take them for granted. Head onto the lift he was guarded but roll off to a ledge halfway down. Go right along this ledge to find a corpse with an Estus Shard (needed for an achievement - 10/11). Then go left and drop to a ledge with a Titanite Chunk. From here you can snipe the Pus of Man enemy up ahead and another large Knight on the central platform. If you draw them near you they'll get the toxic effect and die. Which is nice.

Drop down and head to the right, past the lift room, and around the corner to find another Ring of Sacrifice. Turn around and head towards the large circular platform ahead of you. On top of it is a knight (if you didn't kill him already) and underneath are a number of poison slugs you can kill. Then loot a Claw and Shadow Armour set from the bodies down here. Past this platform will be another Pus of Man enemy on the right side and two seated hollows on the far left side. Clear them out. Then head up the narrow stairs on the left to grab a Titanite Chunk. Then go back down those stairs and look underneath to find a Dark Gem (needed for an achievement 19/19). NOTE: This should be the last coal/gem you need to get Master of Infusion with Andre, so be sure to head back to Firelink and infuse a weapon with each unique gem (Achievement Unlocked - 24/43). From the bottom of these stairs look left to see a doorway ahead.

Head towards it and grab the Human Pine Resin and Black Firebombs on the way. Go to the left before you reach it to find another Titanite Chunk by the wall, then head back to the that doorway and take the lift up. Head into the room at the top and you'll see three hollows ahead and above you (they can lob firebombs so watch out) plus a number of thralls will hop down to ambush you as you make your way up. Head forward to start and grab the Titanite Scale from the corpse opposite where you entered, then make your way up the stairs killing enemies as you go. Right at the top you find another corpse with a Titanite Chunk on it, and a door you can open for a shortcut. Then head back the way you came and down the stairs to the lift.

As you take it down you'll want to roll to a ledge about halfway. Follow the steps here down and right to find the Dragonscale Ring (needed for an achievement - 50/107) then continue around the path and kill the hollow at the end. Don't drop down yet as there are two Greatsword Knights below you that you can easily snipe from here. Do so and you'll get the Magic Stoneplate Ring (needed for an achievement - 51/107) automatically. Now if you are Embered you can find Hawkwood's summon sign up here - then proceed down the main stairs to the boss room.

Inside you'll find Oceiros the Consumed King. He likes to charge at you and do sweeping claw attacks and spinning combos but, for this stage of the game, he is actually pretty easy. If you summoned help then he will often get distracted letting you attack him easily from the side or behind, plus he will often charge into the trees as the side of the arena and get stuck long enough for you to get a few hits in. At half health he gets more aggressive and will use a charge move and spinning attack with more frequency. Very rarely he also tries to grab you and will use breath attack that can inflict curse - get to the side of this though to do a lot of damage. You shouldn't have too many problems though.

Once he dies you'll get the Soul of Consumed Oceiros (Achievement Unlocked - 25/43) which you can then take back to Ludleth to transpose into the White Dragon Breath sorcery (needed for an achievement - 29/34). Light the bonfire that appears and open the doors at the opposite end from where you entered. Head down this path to find a Serpent Man enemy ahead. This guy does rapid slash attacks or can do a massive strike with his neck/head, and try to grab you in the same way. They are easily blocked and countered though, so kill him and go into the next room.

The corpse straight ahead has the Path of the Dragon gesture (needed for an achievement - 32/33) which we also need to get to Archdragon Peak. Then open the chest to the left of this corpse for a Titanite Scale and the chest at the end of the room for another Titanite Scale. Then hit the wall behind the second chest to reveal a path. Head forward and drop down.

Untended Graves

Once you enter this area (Achievement Unlocked - 26/43) you can light the bonfire near where you land. The layout here is almost identical to the Cemetery of Ash but with tougher enemies. Head forward from the bonfire and grab the Shriving Stone, then take the first left. There is a crow caster and three of the regular enemies up here. Try and snipe the caster before he can activate the others and then kill them one at a time afterwards. Then you can loot the corpse here for the Ashen Estus Ring (needed for an achievement - 52/107). Head back the way you came and then left.

This open area has a Soul of a Crestfallen Knight ahead, then there are two dogs up the path to the right (then three more just past them), a dog up the path to the left and two patrolling grave wardens with duel blades. Try and lure the wardens individually first and kill them before doing anything else. Then go up the left hand stairs, kill the dog in the right hand nook up here and loot a Titanite Chunk just past him. Then go right and forward to find another Titanite Chunk, but be ready for the three dogs to the right of it. Kill them and then head through the watery path ahead to find two of the large Ravenous Crystal Lizards. Kill them one at a time to get some Titanite Scales, then head back the way you came and right out of the main exit.

If you are Embered you will be invaded here by Daughter of Crystal Kriemhild, she uses rapid attacks but is easy to stagger and combo so shouldn't pose too many problems. Watch out for any hollows nearby jumping in to attack though. Once she is dead, move forward and kill the hollows, but don't go down the path to the right instead go forward and drop off the ledge where the crossbowman was. There are two more hollows down here and a Divine Blessing to loot. Then drop down again to be near the boss door, with another two hollows ahead of you, a crossbowman sat to the far left and another foe to your immediate right.

Kill them and feel free to summon help for the next boss as he is pretty tough. The Sword Master has summon sign here if you killed him back at Firelink, but he is pretty useless so it's your call. Head into the arena to meet Champion Gundyr.

This guy is the way angrier version of the first boss fight and uses a lot of rapid thrusts and sweeps to attack you with, he also slams the ground and throws up rocks in your face or will try to grab or shoulder charge you with little warning. His reach is tremendous and his combos are generally at least two hits, though always plan for three, so only go for one hit at a time unless you knock him to his knees. At half health he gets even more relentless and will add a charging attack, which he repeats three times, and multiple hit combos to his moveset. Again stick to single attacks unless you have help or manage to stagger him.

Once he dies you'll get the Soul of Champion Gundyr (Achievement Unlocked - 27/43) which you can transpose with Ludleth for the Prisoner's Chain ring (needed for an achievement - 53/107). Light the bonfire and grab the Black Knight Glaive to the right corner of the door you entered and then go out of the opposite exit.

Head right up the path to meet a Black Knight with a greataxe. He is just like the earlier variations, so bait his big lunge/smash moves and get a couple of hits in then roll away. Don't get too greedy and you'll be fine. Further up the path by Firelink is another Black Knight with a greatsword, so kill him as well. Head to the right of the Shrine to find another Black Knight hiding around a small corner, kill him and grab the Hornet Ring (needed for an achievement - 54/107) from the corpse he was guarding.

Head to the left side of the shrine and up the stairs to the right afterwards, to kill yet another Black Knight and grab the Ember behind him. Then go up the long set of stairs out here (where the Sword Master was in Firelink) to find the Chaos Blade. Now head inside the shrine itself.

Go to where the bonfire would be and grab the Coiled Sword Fragment (which is an unlimited Homeward Bone). Then speak to the Handmaid here to buy the Priestess Ring (needed for an achievement - 55/107) and anything else you want. Then go to where Andre normally is to find the Blacksmith's Hammer. Finally head to where Irina normally sits in Firelink and hit the wall here. It will disappear and you'll find the Eyes of a Firekeeper. These are required for the second ending so DO NOT give them to the Firekeeper back in Firelink. But remember to come here on your NG+ to get them.

Now you can warp out of here and head to Archdragon Peak. Go to the Irithyll Dungeon bonfire, and into the door to the lift. Head down to the giants room, and then up the stairs on the left and climb the ladder in the next room. At the top walk onto the wooden ledge, then drop to the higher ledge in the giants room. Go to the ladder down and head forward to the rat filled sewer. Kill them and head into the first right hand turn, down the passage to the room with two giant rats. Kill them and go into the next room (with all the jailers) but take the first door on the left. Head up the stairs to the stone dragon. Stand on the mat next to it and perform the Path of the Dragon gesture.

Consumed King's Garden

Head up the ladder and then take the first left. You'll come to a narrow path with a large knight at the end. These guys are similar to the ones in the Cathedral of the Deep, but hit harder and have more health so don't take them for granted. Head onto the lift he was guarded but roll off to a ledge halfway down. Go right along this ledge to find a corpse with an Estus Shard (needed for an achievement - 10/11). Then go left and drop to a ledge with a Titanite Chunk. From here you can snipe the Pus of Man enemy up ahead and another large Knight on the central platform. If you draw them near you they'll get the toxic effect and die. Which is nice.

Drop down and head to the right, past the lift room, and around the corner to find another Ring of Sacrifice. Turn around and head towards the large circular platform ahead of you. On top of it is a knight (if you didn't kill him already) and underneath are a number of poison slugs you can kill. Then loot a Claw and Shadow Armour set from the bodies down here. Past this platform will be another Pus of Man enemy on the right side and two seated hollows on the far left side. Clear them out. Then head up the narrow stairs on the left to grab a Titanite Chunk. Then go back down those stairs and look underneath to find a Dark Gem (needed for an achievement 19/19). NOTE: This should be the last coal/gem you need to get Master of Infusion with Andre, so be sure to head back to Firelink and infuse a weapon with each unique gem (Achievement Unlocked - 24/43). From the bottom of these stairs look left to see a doorway ahead.

Head towards it and grab the Human Pine Resin and Black Firebombs on the way. Go to the left before you reach it to find another Titanite Chunk by the wall, then head back to the that doorway and take the lift up. Head into the room at the top and you'll see three hollows ahead and above you (they can lob firebombs so watch out) plus a number of thralls will hop down to ambush you as you make your way up. Head forward to start and grab the Titanite Scale from the corpse opposite where you entered, then make your way up the stairs killing enemies as you go. Right at the top you find another corpse with a Titanite Chunk on it, and a door you can open for a shortcut. Then head back the way you came and down the stairs to the lift.

As you take it down you'll want to roll to a ledge about halfway. Follow the steps here down and right to find the Dragonscale Ring (needed for an achievement - 50/107) then continue around the path and kill the hollow at the end. Don't drop down yet as there are two Greatsword Knights below you that you can easily snipe from here. Do so and you'll get the Magic Stoneplate Ring (needed for an achievement - 51/107) automatically. Now if you are Embered you can find Hawkwood's summon sign up here - then proceed down the main stairs to the boss room.

Inside you'll find Oceiros the Consumed King. He likes to charge at you and do sweeping claw attacks and spinning combos but, for this stage of the game, he is actually pretty easy. If you summoned help then he will often get distracted letting you attack him easily from the side or behind, plus he will often charge into the trees as the side of the arena and get stuck long enough for you to get a few hits in. At half health he gets more aggressive and will use a charge move and spinning attack with more frequency. Very rarely he also tries to grab you and will use breath attack that can inflict curse - get to the side of this though to do a lot of damage. You shouldn't have too many problems though.

Once he dies you'll get the Soul of Consumed Oceiros (Achievement Unlocked - 25/43) which you can then take back to Ludleth to transpose into the White Dragon Breath sorcery (needed for an achievement - 29/34). Light the bonfire that appears and open the doors at the opposite end from where you entered. Head down this path to find a Serpent Man enemy ahead. This guy does rapid slash attacks or can do a massive strike with his neck/head, and try to grab you in the same way. They are easily blocked and countered though, so kill him and go into the next room.

The corpse straight ahead has the Path of the Dragon gesture (needed for an achievement - 32/33) which we also need to get to Archdragon Peak. Then open the chest to the left of this corpse for a Titanite Scale and the chest at the end of the room for another Titanite Scale. Then hit the wall behind the second chest to reveal a path. Head forward and drop down.

Untended Graves

Once you enter this area (Achievement Unlocked - 26/43) you can light the bonfire near where you land. The layout here is almost identical to the Cemetery of Ash but with tougher enemies. Head forward from the bonfire and grab the Shriving Stone, then take the first left. There is a crow caster and three of the regular enemies up here. Try and snipe the caster before he can activate the others and then kill them one at a time afterwards. Then you can loot the corpse here for the Ashen Estus Ring (needed for an achievement - 52/107). Head back the way you came and then left.

This open area has a Soul of a Crestfallen Knight ahead, then there are two dogs up the path to the right (then three more just past them), a dog up the path to the left and two patrolling grave wardens with duel blades. Try and lure the wardens individually first and kill them before doing anything else. Then go up the left hand stairs, kill the dog in the right hand nook up here and loot a Titanite Chunk just past him. Then go right and forward to find another Titanite Chunk, but be ready for the three dogs to the right of it. Kill them and then head through the watery path ahead to find two of the large Ravenous Crystal Lizards. Kill them one at a time to get some Titanite Scales, then head back the way you came and right out of the main exit.

If you are Embered you will be invaded here by Daughter of Crystal Kriemhild, she uses rapid attacks but is easy to stagger and combo so shouldn't pose too many problems. Watch out for any hollows nearby jumping in to attack though. Once she is dead, move forward and kill the hollows, but don't go down the path to the right instead go forward and drop off the ledge where the crossbowman was. There are two more hollows down here and a Divine Blessing to loot. Then drop down again to be near the boss door, with another two hollows ahead of you, a crossbowman sat to the far left and another foe to your immediate right.

Kill them and feel free to summon help for the next boss as he is pretty tough. The Sword Master has summon sign here if you killed him back at Firelink, but he is pretty useless so it's your call. Head into the arena to meet Champion Gundyr.

This guy is the way angrier version of the first boss fight and uses a lot of rapid thrusts and sweeps to attack you with, he also slams the ground and throws up rocks in your face or will try to grab or shoulder charge you with little warning. His reach is tremendous and his combos are generally at least two hits, though always plan for three, so only go for one hit at a time unless you knock him to his knees. At half health he gets even more relentless and will add a charging attack, which he repeats three times, and multiple hit combos to his moveset. Again stick to single attacks unless you have help or manage to stagger him.

Once he dies you'll get the Soul of Champion Gundyr (Achievement Unlocked - 27/43) which you can transpose with Ludleth for the Prisoner's Chain ring (needed for an achievement - 53/107). Light the bonfire and grab the Black Knight Glaive to the right corner of the door you entered and then go out of the opposite exit.

Head right up the path to meet a Black Knight with a greataxe. He is just like the earlier variations, so bait his big lunge/smash moves and get a couple of hits in then roll away. Don't get too greedy and you'll be fine. Further up the path by Firelink is another Black Knight with a greatsword, so kill him as well. Head to the right of the Shrine to find another Black Knight hiding around a small corner, kill him and grab the Hornet Ring (needed for an achievement - 54/107) from the corpse he was guarding.

Head to the left side of the shrine and up the stairs to the right afterwards, to kill yet another Black Knight and grab the Ember behind him. Then go up the long set of stairs out here (where the Sword Master was in Firelink) to find the Chaos Blade. Now head inside the shrine itself.

Go to where the bonfire would be and grab the Coiled Sword Fragment (which is an unlimited Homeward Bone). Then speak to the Handmaid here to buy the Priestess Ring (needed for an achievement - 55/107) and anything else you want. Then go to where Andre normally is to find the Blacksmith's Hammer. Finally head to where Irina normally sits in Firelink and hit the wall here. It will disappear and you'll find the Eyes of a Firekeeper. These are required for the second ending so DO NOT give them to the Firekeeper back in Firelink. But remember to come here on your NG+ to get them.

Now you can warp out of here and head to Archdragon Peak. Go to the Irithyll Dungeon bonfire, and into the door to the lift. Head down to the giants room, and then up the stairs on the left and climb the ladder in the next room. At the top walk onto the wooden ledge, then drop to the higher ledge in the giants room. Go to the ladder down and head forward to the rat filled sewer. Kill them and head into the first right hand turn, down the passage to the room with two giant rats. Kill them and go into the next room (with all the jailers) but take the first door on the left. Head up the stairs to the stone dragon. Stand on the mat next to it and perform the Path of the Dragon gesture.

Consumed King's Garden

Head up the ladder and then take the first left. You'll come to a narrow path with a large knight at the end. These guys are similar to the ones in the Cathedral of the Deep, but hit harder and have more health so don't take them for granted. Head onto the lift he was guarded but roll off to a ledge halfway down. Go right along this ledge to find a corpse with an Estus Shard (needed for an achievement - 10/11). Then go left and drop to a ledge with a Titanite Chunk. From here you can snipe the Pus of Man enemy up ahead and another large Knight on the central platform. If you draw them near you they'll get the toxic effect and die. Which is nice.

Drop down and head to the right, past the lift room, and around the corner to find another Ring of Sacrifice. Turn around and head towards the large circular platform ahead of you. On top of it is a knight (if you didn't kill him already) and underneath are a number of poison slugs you can kill. Then loot a Claw and Shadow Armour set from the bodies down here. Past this platform will be another Pus of Man enemy on the right side and two seated hollows on the far left side. Clear them out. Then head up the narrow stairs on the left to grab a Titanite Chunk. Then go back down those stairs and look underneath to find a Dark Gem (needed for an achievement 19/19). NOTE: This should be the last coal/gem you need to get Master of Infusion with Andre, so be sure to head back to Firelink and infuse a weapon with each unique gem (Achievement Unlocked - 24/43). From the bottom of these stairs look left to see a doorway ahead.

Head towards it and grab the Human Pine Resin and Black Firebombs on the way. Go to the left before you reach it to find another Titanite Chunk by the wall, then head back to the that doorway and take the lift up. Head into the room at the top and you'll see three hollows ahead and above you (they can lob firebombs so watch out) plus a number of thralls will hop down to ambush you as you make your way up. Head forward to start and grab the Titanite Scale from the corpse opposite where you entered, then make your way up the stairs killing enemies as you go. Right at the top you find another corpse with a Titanite Chunk on it, and a door you can open for a shortcut. Then head back the way you came and down the stairs to the lift.

As you take it down you'll want to roll to a ledge about halfway. Follow the steps here down and right to find the Dragonscale Ring (needed for an achievement - 50/107) then continue around the path and kill the hollow at the end. Don't drop down yet as there are two Greatsword Knights below you that you can easily snipe from here. Do so and you'll get the Magic Stoneplate Ring (needed for an achievement - 51/107) automatically. Now if you are Embered you can find Hawkwood's summon sign up here - then proceed down the main stairs to the boss room.

Inside you'll find Oceiros the Consumed King. He likes to charge at you and do sweeping claw attacks and spinning combos but, for this stage of the game, he is actually pretty easy. If you summoned help then he will often get distracted letting you attack him easily from the side or behind, plus he will often charge into the trees as the side of the arena and get stuck long enough for you to get a few hits in. At half health he gets more aggressive and will use a charge move and spinning attack with more frequency. Very rarely he also tries to grab you and will use breath attack that can inflict curse - get to the side of this though to do a lot of damage. You shouldn't have too many problems though.

Once he dies you'll get the Soul of Consumed Oceiros (Achievement Unlocked - 25/43) which you can then take back to Ludleth to transpose into the White Dragon Breath sorcery (needed for an achievement - 29/34). Light the bonfire that appears and open the doors at the opposite end from where you entered. Head down this path to find a Serpent Man enemy ahead. This guy does rapid slash attacks or can do a massive strike with his neck/head, and try to grab you in the same way. They are easily blocked and countered though, so kill him and go into the next room.

The corpse straight ahead has the Path of the Dragon gesture (needed for an achievement - 32/33) which we also need to get to Archdragon Peak. Then open the chest to the left of this corpse for a Titanite Scale and the chest at the end of the room for another Titanite Scale. Then hit the wall behind the second chest to reveal a path. Head forward and drop down.

Untended Graves

Once you enter this area (Achievement Unlocked - 26/43) you can light the bonfire near where you land. The layout here is almost identical to the Cemetery of Ash but with tougher enemies. Head forward from the bonfire and grab the Shriving Stone, then take the first left. There is a crow caster and three of the regular enemies up here. Try and snipe the caster before he can activate the others and then kill them one at a time afterwards. Then you can loot the corpse here for the Ashen Estus Ring (needed for an achievement - 52/107). Head back the way you came and then left.

This open area has a Soul of a Crestfallen Knight ahead, then there are two dogs up the path to the right (then three more just past them), a dog up the path to the left and two patrolling grave wardens with duel blades. Try and lure the wardens individually first and kill them before doing anything else. Then go up the left hand stairs, kill the dog in the right hand nook up here and loot a Titanite Chunk just past him. Then go right and forward to find another Titanite Chunk, but be ready for the three dogs to the right of it. Kill them and then head through the watery path ahead to find two of the large Ravenous Crystal Lizards. Kill them one at a time to get some Titanite Scales, then head back the way you came and right out of the main exit.

If you are Embered you will be invaded here by Daughter of Crystal Kriemhild, she uses rapid attacks but is easy to stagger and combo so shouldn't pose too many problems. Watch out for any hollows nearby jumping in to attack though. Once she is dead, move forward and kill the hollows, but don't go down the path to the right instead go forward and drop off the ledge where the crossbowman was. There are two more hollows down here and a Divine Blessing to loot. Then drop down again to be near the boss door, with another two hollows ahead of you, a crossbowman sat to the far left and another foe to your immediate right.

Kill them and feel free to summon help for the next boss as he is pretty tough. The Sword Master has summon sign here if you killed him back at Firelink, but he is pretty useless so it's your call. Head into the arena to meet Champion Gundyr.

This guy is the way angrier version of the first boss fight and uses a lot of rapid thrusts and sweeps to attack you with, he also slams the ground and throws up rocks in your face or will try to grab or shoulder charge you with little warning. His reach is tremendous and his combos are generally at least two hits, though always plan for three, so only go for one hit at a time unless you knock him to his knees. At half health he gets even more relentless and will add a charging attack, which he repeats three times, and multiple hit combos to his moveset. Again stick to single attacks unless you have help or manage to stagger him.

Once he dies you'll get the Soul of Champion Gundyr (Achievement Unlocked - 27/43) which you can transpose with Ludleth for the Prisoner's Chain ring (needed for an achievement - 53/107). Light the bonfire and grab the Black Knight Glaive to the right corner of the door you entered and then go out of the opposite exit.

Head right up the path to meet a Black Knight with a greataxe. He is just like the earlier variations, so bait his big lunge/smash moves and get a couple of hits in then roll away. Don't get too greedy and you'll be fine. Further up the path by Firelink is another Black Knight with a greatsword, so kill him as well. Head to the right of the Shrine to find another Black Knight hiding around a small corner, kill him and grab the Hornet Ring (needed for an achievement - 54/107) from the corpse he was guarding.

Head to the left side of the shrine and up the stairs to the right afterwards, to kill yet another Black Knight and grab the Ember behind him. Then go up the long set of stairs out here (where the Sword Master was in Firelink) to find the Chaos Blade. Now head inside the shrine itself.

Go to where the bonfire would be and grab the Coiled Sword Fragment (which is an unlimited Homeward Bone). Then speak to the Handmaid here to buy the Priestess Ring (needed for an achievement - 55/107) and anything else you want. Then go to where Andre normally is to find the Blacksmith's Hammer. Finally head to where Irina normally sits in Firelink and hit the wall here. It will disappear and you'll find the Eyes of a Firekeeper. These are required for the second ending so DO NOT give them to the Firekeeper back in Firelink. But remember to come here on your NG+ to get them.

Now you can warp out of here and head to Archdragon Peak. Go to the Irithyll Dungeon bonfire, and into the door to the lift. Head down to the giants room, and then up the stairs on the left and climb the ladder in the next room. At the top walk onto the wooden ledge, then drop to the higher ledge in the giants room. Go to the ladder down and head forward to the rat filled sewer. Kill them and head into the first right hand turn, down the passage to the room with two giant rats. Kill them and go into the next room (with all the jailers) but take the first door on the left. Head up the stairs to the stone dragon. Stand on the mat next to it and perform the Path of the Dragon gesture.

Consumed King's Garden

Head up the ladder and then take the first left. You'll come to a narrow path with a large knight at the end. These guys are similar to the ones in the Cathedral of the Deep, but hit harder and have more health so don't take them for granted. Head onto the lift he was guarded but roll off to a ledge halfway down. Go right along this ledge to find a corpse with an Estus Shard (needed for an achievement - 10/11). Then go left and drop to a ledge with a Titanite Chunk. From here you can snipe the Pus of Man enemy up ahead and another large Knight on the central platform. If you draw them near you they'll get the toxic effect and die. Which is nice.

Drop down and head to the right, past the lift room, and around the corner to find another Ring of Sacrifice. Turn around and head towards the large circular platform ahead of you. On top of it is a knight (if you didn't kill him already) and underneath are a number of poison slugs you can kill. Then loot a Claw and Shadow Armour set from the bodies down here. Past this platform will be another Pus of Man enemy on the right side and two seated hollows on the far left side. Clear them out. Then head up the narrow stairs on the left to grab a Titanite Chunk. Then go back down those stairs and look underneath to find a Dark Gem (needed for an achievement 19/19). NOTE: This should be the last coal/gem you need to get Master of Infusion with Andre, so be sure to head back to Firelink and infuse a weapon with each unique gem (Achievement Unlocked - 24/43). From the bottom of these stairs look left to see a doorway ahead.

Head towards it and grab the Human Pine Resin and Black Firebombs on the way. Go to the left before you reach it to find another Titanite Chunk by the wall, then head back to the that doorway and take the lift up. Head into the room at the top and you'll see three hollows ahead and above you (they can lob firebombs so watch out) plus a number of thralls will hop down to ambush you as you make your way up. Head forward to start and grab the Titanite Scale from the corpse opposite where you entered, then make your way up the stairs killing enemies as you go. Right at the top you find another corpse with a Titanite Chunk on it, and a door you can open for a shortcut. Then head back the way you came and down the stairs to the lift.

As you take it down you'll want to roll to a ledge about halfway. Follow the steps here down and right to find the Dragonscale Ring (needed for an achievement - 50/107) then continue around the path and kill the hollow at the end. Don't drop down yet as there are two Greatsword Knights below you that you can easily snipe from here. Do so and you'll get the Magic Stoneplate Ring (needed for an achievement - 51/107) automatically. Now if you are Embered you can find Hawkwood's summon sign up here - then proceed down the main stairs to the boss room.

Inside you'll find Oceiros the Consumed King. He likes to charge at you and do sweeping claw attacks and spinning combos but, for this stage of the game, he is actually pretty easy. If you summoned help then he will often get distracted letting you attack him easily from the side or behind, plus he will often charge into the trees as the side of the arena and get stuck long enough for you to get a few hits in. At half health he gets more aggressive and will use a charge move and spinning attack with more frequency. Very rarely he also tries to grab you and will use breath attack that can inflict curse - get to the side of this though to do a lot of damage. You shouldn't have too many problems though.

Once he dies you'll get the Soul of Consumed Oceiros (Achievement Unlocked - 25/43) which you can then take back to Ludleth to transpose into the White Dragon Breath sorcery (needed for an achievement - 29/34). Light the bonfire that appears and open the doors at the opposite end from where you entered. Head down this path to find a Serpent Man enemy ahead. This guy does rapid slash attacks or can do a massive strike with his neck/head, and try to grab you in the same way. They are easily blocked and countered though, so kill him and go into the next room.

The corpse straight ahead has the Path of the Dragon gesture (needed for an achievement - 32/33) which we also need to get to Archdragon Peak. Then open the chest to the left of this corpse for a Titanite Scale and the chest at the end of the room for another Titanite Scale. Then hit the wall behind the second chest to reveal a path. Head forward and drop down.

Untended Graves

Once you enter this area (Achievement Unlocked - 26/43) you can light the bonfire near where you land. The layout here is almost identical to the Cemetery of Ash but with tougher enemies. Head forward from the bonfire and grab the Shriving Stone, then take the first left. There is a crow caster and three of the regular enemies up here. Try and snipe the caster before he can activate the others and then kill them one at a time afterwards. Then you can loot the corpse here for the Ashen Estus Ring (needed for an achievement - 52/107). Head back the way you came and then left.

This open area has a Soul of a Crestfallen Knight ahead, then there are two dogs up the path to the right (then three more just past them), a dog up the path to the left and two patrolling grave wardens with duel blades. Try and lure the wardens individually first and kill them before doing anything else. Then go up the left hand stairs, kill the dog in the right hand nook up here and loot a Titanite Chunk just past him. Then go right and forward to find another Titanite Chunk, but be ready for the three dogs to the right of it. Kill them and then head through the watery path ahead to find two of the large Ravenous Crystal Lizards. Kill them one at a time to get some Titanite Scales, then head back the way you came and right out of the main exit.

If you are Embered you will be invaded here by Daughter of Crystal Kriemhild, she uses rapid attacks but is easy to stagger and combo so shouldn't pose too many problems. Watch out for any hollows nearby jumping in to attack though. Once she is dead, move forward and kill the hollows, but don't go down the path to the right instead go forward and drop off the ledge where the crossbowman was. There are two more hollows down here and a Divine Blessing to loot. Then drop down again to be near the boss door, with another two hollows ahead of you, a crossbowman sat to the far left and another foe to your immediate right.

Kill them and feel free to summon help for the next boss as he is pretty tough. The Sword Master has summon sign here if you killed him back at Firelink, but he is pretty useless so it's your call. Head into the arena to meet Champion Gundyr.

This guy is the way angrier version of the first boss fight and uses a lot of rapid thrusts and sweeps to attack you with, he also slams the ground and throws up rocks in your face or will try to grab or shoulder charge you with little warning. His reach is tremendous and his combos are generally at least two hits, though always plan for three, so only go for one hit at a time unless you knock him to his knees. At half health he gets even more relentless and will add a charging attack, which he repeats three times, and multiple hit combos to his moveset. Again stick to single attacks unless you have help or manage to stagger him.

Once he dies you'll get the Soul of Champion Gundyr (Achievement Unlocked - 27/43) which you can transpose with Ludleth for the Prisoner's Chain ring (needed for an achievement - 53/107). Light the bonfire and grab the Black Knight Glaive to the right corner of the door you entered and then go out of the opposite exit.

Head right up the path to meet a Black Knight with a greataxe. He is just like the earlier variations, so bait his big lunge/smash moves and get a couple of hits in then roll away. Don't get too greedy and you'll be fine. Further up the path by Firelink is another Black Knight with a greatsword, so kill him as well. Head to the right of the Shrine to find another Black Knight hiding around a small corner, kill him and grab the Hornet Ring (needed for an achievement - 54/107) from the corpse he was guarding.

Head to the left side of the shrine and up the stairs to the right afterwards, to kill yet another Black Knight and grab the Ember behind him. Then go up the long set of stairs out here (where the Sword Master was in Firelink) to find the Chaos Blade. Now head inside the shrine itself.

Go to where the bonfire would be and grab the Coiled Sword Fragment (which is an unlimited Homeward Bone). Then speak to the Handmaid here to buy the Priestess Ring (needed for an achievement - 55/107) and anything else you want. Then go to where Andre normally is to find the Blacksmith's Hammer. Finally head to where Irina normally sits in Firelink and hit the wall here. It will disappear and you'll find the Eyes of a Firekeeper. These are required for the second ending so DO NOT give them to the Firekeeper back in Firelink. But remember to come here on your NG+ to get them.

Now you can warp out of here and head to Archdragon Peak. Go to the Irithyll Dungeon bonfire, and into the door to the lift. Head down to the giants room, and then up the stairs on the left and climb the ladder in the next room. At the top walk onto the wooden ledge, then drop to the higher ledge in the giants room. Go to the ladder down and head forward to the rat filled sewer. Kill them and head into the first right hand turn, down the passage to the room with two giant rats. Kill them and go into the next room (with all the jailers) but take the first door on the left. Head up the stairs to the stone dragon. Stand on the mat next to it and perform the Path of the Dragon gesture.

Grand Archives

From the Dragonslayer Armour head forward towards the archives, but go right and down some small stairs in the first courtyard you come to, to find a corpse with a Titanite Chunk on it. Then back the way you came and right to find the Grand Archives bonfire.

Straight ahead of the bonfire is the corpse of Black Hand Gotthard with the Grand Archives Key. NOTE: He will only be here once you've killed 3 Lords of Cinder - so if you killed Emma early to fight the Dancer, then this is as far as you can go until you do the other Lords. Grab the key and open the door ahead.

Now at the far end of the room you are about to enter a Crystal Sage will spawn, he has similar spells and attacks to the boss you killed earlier. Rush over to where he is ASAP and do as much damage as you can - as he will disappear after a certain amount and reappear in a different part of the level above you. WATCH OUT as he likes to rain down spells on you from above, so listen out for them and dodge as required until he is dead.

Once he has vanished go back the way you came and look right to see a thrall (plus another one hanging from the shelves above and to the right of him). Go in there and kill them both, then head up to the left and grab a Titanite Chunk. Drop down from here and head forward up the small stairs to find a Crystal Lizard to kill at the top for some Twinkling Titanite and a Crystal Gem (needed for an achievement) then take the path to the right of where he was.

Drop down just ahead and follow the path to the right, then take the first left and go to the end to grab a Soul of Crestfallen knight be watch out for a thrall dropping down to attack as you do. Then go back to the main path and left to find a patrolling sorcerer, these guys like to use homing soulmass and souls spears, plus can coat you in wax (slowing you and even killing you if you get TOO much on you). They are weak up close though so kill him quickly. To the right of where he was is a Titanite Chunk. Then look left into the main room to see three more sorcerers. You can snipe them one at a time or rush them and try to cut them down quickly - the furthest one is a bit tougher than the others, and will use the wax toss move as an opening gambit usually. Once they are dead turn around (with the big pool of wax behind you) and go up some steps on the right side to find a Titanite Scale.

Then go down the path to the left side (right side from where you first entered) to find a red eyed spear knight. He is just like the Lothric knights from earlier but much more aggressive. Kill him and grab the Titanite Chunk from nearby, then head into the room he was patrolling from to grab the Crystal Chime. Now go back to the large pool of wax.

Dunk your head in the wax - this protects you from the curse effects of the blue arms that emerge from various walls/floors around here, but will gradually wear off. So top it back up when you need to. Then head into the dark room to the right of the wax pool.Go slightly right on here, past the first pillar, and then look left to see a Crystal Lizard at the bottom of some stairs. Run over and kill it for 2x Twinkling Titanite. Then look further right of where that one was to see a second Crystal Lizard to kill for some Twinkling Titanite and a Chaos Gem (needed for an achievement).

Now look to the left of the small steps the first Lizard was next to, to find a lever by the wall. Pull it and look left from where it was to see a wall move down. Head into this room and open the chest to get the Witch's Locks whip and loot the corpse for the Power Within pyromancy (needed for an achievement - 26/27). Now go back into the main room and forward to the main stairs out of here (feel free to go back and top up your wax head first).

At the top of the stairs look left to see another sorcerer, so rush over and kill him and then grab the Titanite Scale he was stood on. Turn around and head to the door to your left and another sorcerer will glide in. Kill him and go through the door. Go right to grab a Titanite Chunk down a dead end. Then back the way you came and kick down a ladder opposite the door you just entered through - this is a handy shortcut. Then head forward to find another Crystal Lizard you can kill for 2x Twinkling Titanite. Head forward past the staircase to your left and out onto the balcony to find 3x Homeward Bone on a corpse. Ignore the ladder and head back inside. Straight across from you is a lever, so pull it. Then head up the left hand stairs here (with you back to the balcony) and kill the first firebomb tossing thrall on the stairs, plus two more that drop down in the area behind him. Grab the Titanite Chunk here and feel free to use the small wax pool.

Now lets go and find the secret that lever just opened up. Head all the way back down to the room with the first large wax pool. Once there face away from it, into the room, and head straight forward down the central path. At the end look right and a bookcase will have lowered, head in here and open the chest to get a Titanite Slab (needed for an achievement). Now go back up to where we pulled the lever to open that shortcut and head up the stairs to your left as you get there. Go all the way left at the top and kill the sorcerer here quickly, as a thrall will also drop down behind you as you do so.

Kill the thrall and look back the way you came to see another sorcerer up a small flight of stairs and, behind him, the Crystal Mage you damaged earlier. Rush and kill the first sorcerer and then back off to regain stamina, then rush the Crystal Mage. With decent damage you should be able to kill him here, if not he will warp to the bridge area to the right or where you are now - so feel free to snipe him to death from here with a bow to stop him bugging you (but be ready to dodge his spells). Once he dies you will get the Crystal Scroll (needed for an achievement) which you can return to Orbeck and unlock the last sorceries he sells: Homing Crystal Soulmass (needed for an achievement - 30/34), Crystal Soul Spear (needed for an achievement - 31/34) and Crystal Magic Weapon (needed for an achievement - 32/34).

Now from the platform the Mage was on up here, face away from the balcony and head back to your right to the end of the path (where you killed a sorcerer). You'll notice that the railing here is broken, so drop down to a ledge below to grab a Titanite Scale. Now from this ledge if you look below you you will see another ledge far below that you can roll/jump to from up here (if you just try and walk off you will miss it) that has a corpse with an item on it. Make sure you have max health then make the leap and grab the Avelyn crossbow. Then drop off near the shortcut ladder you opened earlier, climb up and back to the ledge the Crystal Mage was on.

Ahead of where he was will be a thrall with a greatsword and a firebomb tossing one just above him. Kill them both. Move forward but be ready for a sorcerer around the first left hand corner. Kill him and grab the Titanite Scale he was stood on. Smack the illusionary wall directly to the left of the exit from this area. Head in the revealed room to find another frosty Boreal Knight and kill him to get the Outrider Armour Set. Then exit this room through the opposite door to find a corpse sat in a chair with the Soul Stream sorcery (needed for an achievement - 33/34). Head back the way you came and out of the hidden room, go left and through the door to the ladder ahead. Smash the furniture to the left of the ladder before going down it to grab a Titanite Scale. Then head down the ladder.

At the bottom grab the item from the corpse straight ahead for a Shriving Stone (watch out for all of the blue curse arms). Then go the other way to come to a bridge on your left (ignore the door on your right as it just leads to a knight). Don't cross the bridge yet. In a nook just past and to the left of the bridge is a lever to pull, do so and lower the wall next to you. It reveals another seated corpse that you can loot for the Scholar Ring (needed for an achievement - 62/107). Plus it opens a shortcut to the small wax pool.

Now head across the large bridge here. On the left side near the end is a broken railing, drop down here to a ledge below and you'll be above another ledge with a Crystal Lizard on it. Do a plunging attack to kill it instantly and get 2x Titanite Scale. Now make your way back up to the bridge again and cross to the far side. Go up the stairs and then down the lift at the top. Once at the bottom follow the path and pull a lever at the end for a shortcut back to near the first bonfire, then head back up the lift you came down.

At the top go forward and then left up the next set of stairs. Near the top you might want to pull out you bow, as the next room has five wandering sorcerers (including one on a higher balcony overlooking the room) so feel free to take them out from afar to save any trouble. There are two of them in the centre of the room, one more to the right as you come up the stairs and one behind the bookcases to the back right. There is a Soul of a Crestfallen Knight behind the curse arm bookcases and a chest to the left of the exit here with 3x Titanite Scale, so grab everything then head up the next stairs.

At the top look right and quickly kill the Crystal Lizard here for Twinkling Titanite and a Refined Gem (needed for an achievement) then grab the Fleshbite Ring (needed for an achievement - 63/107) just past where he was. Now head out of the only exit up here and go left to a ladder. Go down it and then right to the edge of the rooftop, where a large gargoyle will fly up to attack. These guys are identical to the ones in the Profaned Capital, so kill him and grab the Titanite Chunk from the corpse near where he flew up.

Then head left to the edge of the roof and look down. There is a path you can drop to, but don't do so yet. Follow this roof along, while looking down, until you can see a group of the crow enemies from earlier that you can snipe from up here (take out the mage first). Kill them all and then drop down, go back on yourself under where you were stood to find a Hollow Gem (needed for an achievement) on a corpse. Go through the doorway past this corpse and along the narrow ledge to your right to find another Titanite Chunk, don't drop down here to the knight just head back the way you came.

Go past where you killed the crow guys and ahead to small roof. Look left off here to see an item below. You have to perform a slight tricky jump here, by going diagonally right past the small tower, to land on that ledge. Do so and you'll also find Greirat's Ashes here (if you sent him to pillage Lothric) so be sure to return them to the Handmaid and she will sell his entire inventory. Then grab the 3x Titanite Scale here and jump to the balcony ahead. Then make your way back up the archives to the roof where you fought the first gargoyle. Head left up here, past where you dropped down to where the crows where, and around the first left turn will be another gargoyle. Draw him down to you and then kill him. Then grab the Soul of a Weary Warrior to the right of where he was.

If you look left of where he was stood, at the next rooftop, you'll see two Crystal Lizards but don't approach them just yet. Back away and look up at the roof to the right of them to see another gargoyle lurking. Snipe him and lure him back down the stairs you just came up to kill him. Once he is dead go back up to where the Lizards are and rush to kill them. Try and approach them from below as, if you fail to kill them, they will often rush off the roof to their death giving you their loot anyway. You'll get 2x Twinkling Titanite, a Sharp Gem (needed for an achievement) and a Heavy Gem (needed for an achievement). Then head to the right from where they were, around the corner of the roof.

At the end of the path here there is a small drop to a roof below. Edge forward after dropping down and look right to see a gargoyle. Lure him back here and kill him without going too far. Once he is dead loot a corpse to the left of where you dropped down for a Titanite Chunk, then look up at the roof above and to the right of where you dropped down to see another gargoyle lurking. If you tried to rush forward and kill the first gargoyle then this guy would drop down and ambush you. Snipe him down and finish him off. Then follow the roof across to the right from where you dropped down and around the corner to see a big ledge with an opening back into the Archives. Drop down to here.

Head insider and there will be a sorcerer here (if you didn't snipe him earlier) then go to the right and grab an Ember before heading to the seated corpse here for an Undead Bone Shard (needed for an achievement - 10/10). This is the last one we need, so be sure to burn it back at Firelink to reinforce the bonfire to its maximum level (Achievement Unlocked - 33/43).

Now follow the path up here to the left to reach a small wax pool and a door right next to it. Ignore the door for now and carry on along the path where two thralls will drop down ahead of you. Kill them both and continue until you see a greatsword wielding knight to your right. Try and backstab him and then finish him off quickly. Go onto the balcony here and grab 2x Titanite Chunk. Then head back to the door you passed near the small wax pool.

Go out of here and look to your right up the large stairs to see three NPC enemies. One of them uses a greataxe (plus rarely - a shield, but he two hands his weapon most of the time) and buffs themselves with warcry. Another uses twin katana and a bow at range. The third is a mage that uses homing soulmass and soulspears generally.

The best method to kill them all with minimal fuss is to snipe the closest one from range. He'll then start to move towards you and, a few seconds later, so will the others. The axe user will quickly outpace the others so back track to just inside the door you came through, then ambush him as he enters. You can do a ton of damage with one good combo then quickly roll away to recover. Once he tries an axe smash, which he does a lot, step in a finish him off. The others SHOULD have stayed outside during all of this as they rarely follow the axe guy persistently. Grab the Golden Wing Crest Shield he dropped then edge back to the door and lure the katana enemy into the same trap.

This guy dodges a lot but has very low armour and poise so it's possible to kill him in one combo if he gets staggered quickly, once he dies he'll drop the Onikiri and Ubadachi weapon. Now you just have the spell user. He'll be waiting outside and will probably have some homing soulmass around him, bait them into firing at a wall by using the door as cover, then rush him and interrupt his other casts to kill him. He'll drop the Sage's Crystal Staff. Then you can grab the Large Soul of a Crestfallen Knight out here and head up the stairs they were on.

Enter the next room and go down the lift on the right side to open a shortcut right next to the Grand Archives bonfire. So feel free to rest up if you want to. Then head back up and right out of the next exit. As soon as you come outside go left up the stairs and, at the top, follow the path to your left past the dome for a Soul of a Crestfallen Knight. Now head forward over the roof and up the stairs to the central area. Look up to see three Golden Winged Knights above you on the building ahead. They will drop down as you approach so be ready.

These are tougher variants of the earlier Winged Knights (two of them have halberds, the other twin axes that he likes to throw at you from a distance). You don't want to fight them all at once. So bait them into dropping down and retreat back down the steps you came up. Then you can carefully head up and snipe one to get his attention and lure him down those steps to fight him one on one. They have long and rapid combos, plus can pull out divine spells that will blast a large area. Bait their bigger attacks, roll past and get one or two hits in. If they go for a big spinning attack be sure to roll PAST them rather than away from them, as it can go on for a while. For an ultra safe method you can snipe them from range and have them follow you nearly all the way back to where you first came to this roof. Then they've start backing off and you can keep hitting them with ease (just don't get too close and make them chase you). If you kill all three you'll get a Titanite Slab (needed for an achievement).

Now from the steps you came up to this central area (where they dropped down) face the building but head to your right, then head through the third small archway you come to on your right to a small roof area with a corpse you can loot for an Estus Shard (needed for an achievement - 11/11). This is the last one in the game so take it back to Andre when you can to get your flask up to the maximum of 15 (Achievement Unlocked - 34/43).

Now turn around from this corpse and go back through the arch. Go towards the building ahead and slightly left, to find some spiral stairs going up the outside of it. Head up these and up the ladder at the top to find a corpse you can loot for the Hunter's Ring (needed for an achievement - 64/107). Now head back down the ladder and to the front of this building (where the knights dropped down) and inside to find a hole in the floor.

Drop to a beam below, then again the cage below and then drop inside it to find the Divine Pillars of Light miracle (needed for an achievement - 31/35). Below you will be a spellcasting man grub on a beam. You can actually snipe him through the bars of this cage if you get the right angle, so feel free to do so to make your life easier. Then drop from the hole in the side of the cage to a beam below. Turn around and follow this beam to the end to find a corpse with a Blessed Gem (needed for an achievement). Now you need to drop to the larger stone beams below (where the man grub was) and then follow the far one to the left side (as you dropped out of the cage) to find a ladder down.

Head down it and open the two chests at the bottom for a Divine Blessing and 3x Twinkling Titanite. Then follow this path to be back where you first entered the rooftop section with the gargoyles. You can either follow this path all the way back to where you went up the path to the Golden Winged Knights OR just use a Homeward Bone/Coiled Sword Fragment and go to the Grand Archives bonfire, then head up the lift you activated right next to it.

Either way. Once in the top room with the lift, go out of the main exit and ahead onto the large battlements with all of the wooden defenses. Ahead will be two sword hollows to the right, another two to the left. Past them are two crossbowmen to the right, another on the left. Then there will be four hollows with spears and shields past them. Then a knight with a sword and shield. Finally there will be two more knights coming down the steps with spears/shields and a third one with a greatsword. Try not to rush forward and get swamped. Just take on one or two enemies at a time, and kill the archers ASAP when you can. For the knights just snipe one from afar to separate them from their buddies, as they will rush down to attacks you and you can deal with them individually.

Once they are all dead head up the large stairs to see a closed door ahead. Ignore that for now and go right to an elevator and ride it to the bottom. You'll be back at the small church near the Dragonslayer Armour boss. Now step back on the elevator but IMMEDIATELY ROLL OFF AGAIN before it moves. It will head up and another will eventually appear from below. Ride this one down to find another Titanite Slab (needed for an achievement) on a corpse at the bottom. Then ride this lift back up, send it down and wait for the second lift before riding it up again.

At the top you can find the summon sign for Orbeck (if you returned all scrolls and bought all spells) up the small buttress steps on the far left from where you exit the lift. Though he isn't great for the boss. Open the large doors up here and head through the corridor. You'll find other players summon signs down this corridor, as once you step into the next room a scene will play and you'll have to fight Lothric and Lorian.

You'll initially just be fighting Lorian. Who can only crawl but also gets teleported around the room to ruin your day. So if he teleports be ready to roll as, more often than not, he'll end up behind you. Try and roll past he swings after he attacks then be ready to hit him. His sword has a massive reach and he can do a big smash forwards that can send out a shockwave that his the chance to stagger you. It's better to doge his attacks rather than block as he can sap stamina quickly, plus only heal just after dodging a big move as his combos can be deceptive. Still his big sweeping moves shouldn't be too taxing if you are careful and chip away at him.

Once he dies Lothric will appear next to him to revive him. Now you have to deal with a buffed Lorian, who has flame powers added to his attacks and moves a lot faster, plus Lothric on his back firing off Homing Soulmass and Soulspear spells. Your goal here is purely to kill Lothric. The only way to damage him while he is on Lothric's back is with large AOE attacks/spells or by hitting Lothric while directly behind Lorian, which can be tough to make happen if it's just you and him. Get ready to dodge a lot and chip away at Lorian. Once his health gets near zero conserve your stamina, hit him once to kill him and he'll fall over and Lothric will start to revive him again. Then use all of your stamina on a big combo to Lothric before rolling away at the end - as when he revives Lorian he emits a huge blast. Keep downing Lorian and wailing on Lothric until he dies.

You'll get the last Cinders of a Lord and the Soul of Lothric (Achievement Unlocked 35/43). Now activate the bonfire here and warp back to Firelink. NOTE: If you've bought all of Orbecks spells he will disappear from Firelink. You can find him at the top of the Grand Archives - in the big room with the cursed bookshelves, just before you go up the stairs to the gargoyle filled roof. Snag his ashes and then talk to Yuria to get the Morion Blade.

Kiln of the First Flame

Back at Firelink use the Cinders of a Lord on Lothrics throne (plus all the others on their respective thrones if you didn't already) and the Firekeeper will move towards the bonfire. Go down and talk to her and then kneel at the bonfire for a cutscene. You'll be warped to the Kiln of the First Flame. Light the bonfire here and warp back to Firelink. Go and check out Ludleth's throne now he is dead to grab the Skull Ring (needed for an achievement - 65/107).

If you've been regularly speaking to Hawkwood you can also go and chat to Andre for an item and Hawkwoods shield. Then head to the Abyss Watchers boss room to find him waiting to duel you. You get the Twinkling Dragon Head Stone if you win (but lose the Twinkling Dragon Torso Stone if you lose). To make it easy just move out of the boss room door - he won't follow and you can snipe him to death.

Also make sure you have bought EVERY ring and spell from the various vendors in Firelink and do any leveling you want, you can also buy another Titanite Slab from the Handmaid now you've returned all the Cinders of a Lord to their thrones. Assuming you have the Symbol of Avarice you can also use this juncture to grind enemies in various locations to get all of the Covenant items you need for spells. Equip the Symbol plus the Gold Covetous Serpent Ring and stock up on Rusted Coins (200 souls each from Patches) to use before each run (you don't have to have all of these items but it will take MUCH longer without them). Here is the best method and location for each:

Wolf's Blood Swordgrass: Warp to Keep Ruins bonfire, use a Rusted Coin and run forward to kill the three Ghru on the bridge ahead. Loot any items then reset them at the bonfire and repeat. You need 30 Wolf's Blood Swordgrass (you find one by the ladder leading to the Old Wolf) - then take them to the Old Wolf and trade for the Wolf Ring (needed for an achievement - 66/107).

Human Dregs: Warp to Aldrich's bonfire, run out of the room, then use a Rusted Coin and kill the three Deacons on the steps. Then reset them at the bonfire. You only need 10 Dregs (you find one in the Covenant room) then take them to Archdeacon McDonnell by the Water Reserve bonfire to get the Great Deep Soul spell (needed for an achievement - 34/34). Getting this will get you Master of Sorceries (Achievement Unlocked - 36/43).

Pale Tongue: Warp to the Keep Perimeter bonfire, then turn around and head to the area just before the Abyss Watchers, then use a Rusted Coin and kill the two Darkwraiths coming up the hill to your left. Then reset them at the bonfire. You need 10 Pale Tongues (you can find three in the game: one on a hanging corpse by the Fire Demon in Undead Settlement, one by the second giant in Cathedral of the Deep and one on the roof of the Cathedral) then go to Rosaria's bonfire and give them to her to get the Obscuring Ring (needed for an achievement - 67/107).

Vertebrae Shackle: Warp to the Catacombs of Carthus bonfire. Turn around and go down the corridor then right at the end (watch out for the rolling boulder) and then immediately left. Use a Rusted Coin and kill the two red eyed skeleton swordsmen here, then reset at the bonfire. This one is pretty arduous and is easier to boost with a friend. Both join the Moundmakers covenant, set up a password in the online menu (that matches each other) and then warp to Anor Londo and take turns summoning. You need 30 Vertebrae Shackles (you can get one by killing Hodrick when he invades in Undead Settlement) then warp to the Pit of Hollows and offer them at the Altar to get the Warmth spell (needed for an achievement - 28/28). This is the last spell you need for Master of Pyromancy (Achievement Unlocked - 37/43).

Sunlight Medal: You need the White Sign Soapstone from the Shrine Handmaid, then equip the Covenant item from the Undead Settlement. You now need to get summoned to help with thirty bosses to get a medal each time. You also get a medal if you summon players to help you kill a boss (and they have a Golden Covenant summon sign) or if you are summoned to help Anri/Sirris while you have the covenant active. Plus, you can find one Medal on a corpse near the Altar of Sunlight. Then take all thirty medals to the Altar (in the room just before the Dragonslayer Armour boss) to get the Sacred Oath and Great Lightning Spear spells (needed for an achievement - 32/35 and 33/35).

Proof of a Concord Kept: Warp to the Anor Londo bonfire then use a Rusted Coin and go up the stairs and kill the two Silver Knights then reset (you can kill the third on the right side at the top too if you like, but I found just killing two faster). This is a long grind as you need 30 of them (you can find one on a corpse by the Church of Yorshka bonfire, and one on a corpse by the three deacons as you enter Anor Londo by climbing the stairs near the dead giant) then take them to the Prison Tower bonfire and give them to Yorshka, you'll get the Darkmoon Ring (needed for an achievement - 68/107) and the Darkmoon Blade miracle (needed for an achievement - 34/35).

If you did all the Covenants and didn't get all of the spell achievements (bar one) then check the list on the guide to see what you are missing. Assuming you find all scrolls/tomes you should have everything available so get it now - the only spell you can miss is Emit Force if you didn't follow Siegwards quest and speak to him in the kitchen in Irithyll. If that's the one you're missing, aim to get it on NG+ - the rest you can go back and uncover now.

You should also have 68 of the 107 rings at this point - the only regular ring that will be missing is Havel's Ring, as you get that from the Soul of a Stray Demon which you SHOULD have transposed into the Boulder Heave spell instead. We'll get that ring on NG+ too.

At this point you should have ALL spells (barring one from the last boss Soul), all Estus Shards, all Undead Bone Shards, 68/107 rings and 38/43 achievements. You should also have followed the questline with Yoel, Yuria and Anri (performing the ritual in the room just before Anor Londo) and NOT healed your darksign with the Firekeeper or the statue of Velka. So let's go and kill the last boss.

Warp to the Kiln of the First flame, then head out and interact with the bonfire outside. You'll be warped next to another bonfire, light this and then head up the hill. At the top is an arch and heading through here will activate the boss ahead, so if you want to summon anyone then now is the time. Once you head through the arch the Lord of Cinder will stand up and draw his sword then run towards you.

Any fire resistant gear, shields and rings will be extremely handy here as most of his basic attacks are imbued with flames. He is very quick and his combos are stamina draining and have a large range. It's often better to dodge his strikes rather than block them for this reason, plus even blocking may see you take damage due to his fire effect. Only attack after you've dodged an attack and you know you have time - never go for a long combo UNLESS you have a phantom helping you. As he is liable to interrupt you and do major damage otherwise. Watch out for him doing a large thrust forward, make sure you dodge sideways to avoid this (if you go backwards he may still catch you) as he can skewer you for big damage and THIS MOVE CAN'T BE BLOCKED, so dodge, dodge, dodge.

If he suddenly starts holding his sword by the blade he will now start casting Homing Soulmass or a HUGELY damaging Soulmass stream. He can also use Poison Mist and Fireball pyromancies too just to be a pest. Not to mention the fact he can use healing miracles from time to time. You can actually do good damage during his spell phase as he tones down his relentless physical attacks a lot.

Once his health hits zero that's stage one over. He will kneel down so do a bit of damage then quickly roll away as he will stand up with a large blast attack. The second half gets even tougher as he now likes to buff himself and attack almost continuously. Gaps to strike back get smaller and smaller. He has an explosive grab move that can seriously hurt plus a five hit juggling combo that knocks you in the air then smashes you back down. He also uses a number of Sunlight spells, either spears right at you or ones thrown in the air that cast a large AOE attack. Circle around him and wait for his bigger attacks to give you openings.

Once he dies you can light the bonfire here. Assuming you've followed the Yoel/Yuria/Anri quest then you will get the Usurpation of Fire ending (Achievement Unlocked 38/43). You can then watch the cutscene/credits and will be asked whether to go onto NG+ or not. Feel free to say no, you'll then be back at Firelink and can mop up anything you missed or spend any spare souls you have. You'll also get the Soul of the Lords, you can take this Soul back to Ludleth and transpose it for the Sunlight Spear miracle (needed for an achievement - 35/35). This is the last spell you need for Master of Miracles (Achievement Unlocked - 39/43). Whenever you are done, rest at the Firelink bonfire and choose to start NG+.

NG+

You can play through the game how you like in this run through however there are a few things you MUST do to get a few of the rings we missed in our first run, plus a specific path to take to get the second alternate ending. IMPORTANT: DO NOT JOIN/INTERACT WITH ROSARIA'S FINGERS OR HAVE THEIR COVENANT ITEM EQUIPPED ON THIS PLAYTHROUGH. At least until you get the Silvercat Ring from Sirris.

NOTE: you can still recruit Yoel and get the five free levels from him if you wish, but be sure to kill the hidden pilgrim at the Church of Yorshka bonfire (on the left side as a statue when you enter that room). Alternatively get the five free levels and heal your darksign with the Firekeeper or Velka's statue. Either will annoy Yuria and cause her to shun you.

Be aware that all regular rings/spells will be in the same place as they were on NG, plus all Soul items will now be a much more powerful version of what they were first time around - so it's worth picking them up again. Plus as you already have the Path of the Dragon gesture, you can warp to Archdragon Peak as soon as you reach the statue in Irithyll Dungeon.

You don't need to kill all optional bosses if you don't want to (Old Demon King and Nameless King can be skipped) but you do need to go to pretty much every area to get all of the new rings that will have appeared, so it's worth killing all bosses anyway for the souls.

Here are the new rings we need to grab:

Speckled Stoneplate Ring +1 Version (NG+) - In the area where you find the first Ravenous Crystal Lizard, in Cemetery of Ash (needed for an achievement - 69/107).

Fleshbite Ring +1 Version (NG+) - Located in the High Wall of Lothric. From the second bonfire, head down towards the roof to the first crystal lizard in the game. Ahead of the next ladder, there is a roof you have to jump onto to get this ring (needed for an achievement - 70/107).

Poisonbite Ring +1 Version (NG+): Undead Settlement beside the well near the White Birch Tree (next to the armour set you can grab here) (needed for an achievement - 71/107).

Life Ring +1 Version (NG+): Located in the Undead Settlement. Alcove to the side of Siegward while he is waiting to battle the fire demon (needed for an achievement - 72/107).

Silvercat Ring – DO NOT JOIN ROSARIA’S FINGERS OR THIS WILL BE IMPOSSIBLE TO GET. You need to speak to Sirris in Firelink after first talking to Anri (at the Halfway Bonfire) then again after returning the Dreamchaser’s Ashes (found near the Old Wolf) - you will need to give the ashes back to the Handmaid then travel away from Firelink and return for her to spawn. Then kill the wolf beast on the big bridge leading to Irithyll, rest at the next bonfire and head back to where he was to find her summon sign (may need to rest/travel away again). Kill the invader then return to Firelink and speak to her to get the Silvercat Ring (needed for an achievement - 73/107). You can also continue her quest after killing Aldrich. Go back to the room before the Rotting Greatwood to find her sign again, be summoned and help her kill Hodrick. Then check a grave on the lower left side (after exiting Firelink) for an item, and speak to her at Firelink and she'll now be available for certain bosses. After killing Lothric check the same grave from earlier to find her body and the Sunless Talisman.

Lingering Dragoncrest Ring +1 Version (NG+) - Found next to the giant crab just below the Crucifixion Woods bonfire in the Road of Sacrifices (needed for an achievement - 74/107).

Ring of the Evil Eye +1 Version (NG+) - Can be found just before Deacons of the Deep fight, at the back of the altar where you can summon Anri/Horace (needed for an achievement - 75/107).

Magic Stoneplate Ring +1 Version (NG+) – From the Farron Keep bonfire, make a right and proceed to where the Basilisks are. The ring will be in this area (needed for an achievement - 76/107).

Havel's Ring - Created with the Soul of a Stray Demon from the area above the Old Wolf bonfire (needed for an achievement - 77/107).

Wolf Ring +1 Version (NG+) - Can be found on a corpse immediately outside the Keep Ruins bonfire building (needed for an achievement - 78/107).

Thunder Stoneplate Ring +1 Version (NG+) - Can be found after the large steps with the skeleton boulder where there are lots of pots in Catacombs of Carthus (needed for an achievement - 79/107).

Bloodbite Ring +1 Version (NG+) - Smouldering Lake at the side of the giant arrow shooting ballista (needed for an achievement - 80/107).

Covetous Gold Serpent Ring +1 version (NG+) - From the Church of Yorshka bonfire in Irithyll of the Boreal Valley, proceed beyond the graveyard to the dark room with all the ghosts inside. Just outside the exit, take a right and drop down to a small rocky ledge below (needed for an achievement - 81/107).

Chloranthy Ring +1 Version (NG+) - Behind the pedestal with the Ring of the Sun's First Born outside (and below) the Pontiff boss door in Irithyll (needed for an achievement - 82/107).

Ring of Favor +1 Version (NG+) - Can be found after Pontiff Sulyvahn in the area above his boss room, just past the path leading to the mimic up here (needed for an achievement - 83/107).

Covetous Silver Serpent Ring +1 Version (NG+) - Found in the elevator near the first bonfire in Irithyll Dungeon - need to ride it up and jump to the platform to grab it (needed for an achievement - 84/107).

Flame Stoneplate Ring +1 Version (NG+) - Located in the Profaned Capital. The ring is on a ledge underneath the NPC that drops Logan's Scroll (above the door leading to the three large hand beasts) (needed for an achievement - 85/107).

Wood Grain Ring +1 Version (NG+) - At the bottom and behind the first elevator in the Consumed King's Garden (needed for an achievement - 86/107).

Ring of Steel Protection +1 Version (NG+) - Untended Graves. To the right of the tower that is unlocked by the Tower Key (needed for an achievement - 87/107).

Havel's Ring +1 Version (NG+): Archdragon Peak. From the bonfire near the Nameless King go down the steps out of the room and head up the hill on the left. Go past all the enemies and through the large arch before the last climb up the hill to the altar - it’s just to side of the doorway here (needed for an achievement - 88/107).

Life Ring +2 Version (NG+): Lothric Castle. From the dark room where you fight the first black beast in the dragon's hand, head outside from the back left exit. Turn right and go forward to drop down off the ledge. The ring is on a corpse (needed for an achievement - 89/107).

Dark Stoneplate Ring +1 Version (NG+) - Lothric Castle, near the second white wyvern. Drop down on the left near the Dragonslayer Armour boss room, then head through the room with the mimic and Diving Tome - it's on the ledge outside to the right (needed for an achievement - 90/107).

Sage Ring +1 Version (NG+) - Found in the rafters above the Archives. Drop down from the roof where the three Gold Knights are located. In a corner away from the ladder heading down so be sure to grab it (needed for an achievement - 91/107).

IMPORTANT: Other than getting the rings the one thing we NEED to do on this runthrough is go to the Untended Graves. Once you get to the dark Firelink Shrine go to the spot where Irina normally sits and hit the wall here. It will vanish and you'll find the Eyes of a Firekeeper. Give these to the regular Firekeeper back in Firelink for some new dialogue and to open a new ending path.

Now once you kill the final boss DO NOT TOUCH THE BONFIRE. As a summon sign will appear nearby for the Firekeeper. Summon her and let the next scene play out in its entirely. You can move at one point and even attack her BUT DON'T DO THIS. Once the scene is over you will get the End of Fire ending (Achievement Unlocked - 40/43).

You should now have 91/107 rings and 40/43 achievements. So it's onto NG++.

NG++

On this playthrough we will just be going for the regular ending so DO NOT give the Eyes of a Firekeeper back to the Firekeeper in Firelink (or, if you do, just don't summon her after killing the last boss) and DO NOT follow the Yoel/Yuria/Anri path to the conclusion in the Darkmoon Tomb just before Anor Londo.

NOTE: you can still recruit Yoel and get the five free levels from him if you wish, but be sure to kill the hidden pilgrim at the Church of Yorshka bonfire (on the left side as a statue when you enter that room). Alternatively get the five free levels and heal your darksign with the Firekeeper or Velka's statue. Either will annoy Yuria and cause her to shun you.

Here are the new rings we need to grab:

Wolf Ring +2 Version (NG++) - Can be found in area after Iudex Gundyr boss fight. To the left of the door as you leave the boss room (needed for an achievement - 92/107).

Ring of the Evil Eye +2 Version (NG++) - High Wall of Lothric. From the second bonfire, head down to the roof with the first crystal lizard and the enemy that morphs. Climb the ladder down and go in the door at the bottom. Run past the spear wielding Lothric knight. Head down into the room with the Estus shard on the anvil. At the far end of the room with the shard is this ring hidden in a corner (needed for an achievement - 93/107).

Covetous Silver Serpent Ring +2 Version (NG++) - Undead Settlement. In the area after meeting Siegward with the Fire Demon, located on the roof of a shack in the far back of the area. Head up to the room with two casters, out onto the wooden ledge past them and you'll see a roof below you can drop to with the ring on (needed for an achievement - 94/107).

Chloranthy Ring +2 Version (NG++) - From the Road of Sacrifices bonfire, head past the wagon and go up to the left where the mage is - next to him, look down and left to see a ledge that you can drop down to that has the ring (needed for an achievement - 95/107).

Ring of Favor +2 Version (NG++) - Located in the Cathedral of the Deep. From the Cleansing Chapel bonfire, go through the left shortcut, head up the elevator, climb the ladder behind the tower, drop down to the ledge, and follow the path to the top part of the chapel (where you can enter the rafters). To the left there as you get up here is a hollow with a giant axe and behind him in an alcove is this ring (needed for an achievement - 96/107).

Dark Stoneplate Ring +2 Version (NG++) - Farron Keep. Near the Keep Ruins bonfire, proceed across the bridge past the 3 enemies. Turn left and continue behind the building that has one of the flames you extinguish (needed for an achievement - 97/107).

Ring of Steel Protection +2 Version (NG++) - Catacombs of Carthus. At the very beginning when you are crossing the bridge, you will notice an item to the left on a pillar. Drop down from the bridge to obtain this ring (needed for an achievement - 98/107).

Flame Stoneplate Ring +2 Version (NG++) - Demon Ruins. Behind a hidden wall where the Black Knight with an axe fighting a ghru is found. Near the Black Knight Sword item (needed for an achievement - 99/107).

Wood Grain Ring +2 Version (NG++) - In Irithyll of the Boreal Valley. Go past the room with the three Silver Knights, after the kitchen you meet Siegwald in, and then go outside, turn right and the ring is located in an alcove (needed for an achievement - 100/107).

Havel's Ring +2 Version (NG++): By the Darkmoon Covenant, drop down into the rafters to find it (needed for an achievement - 101/107).

Magic Stoneplate Ring +2 Version (NG++) - Found in the Profaned Capital. Climb down the ladder from the bonfire here. Then go through the large hole in the wall. Drop down, turn right, and go down the stairs. The ring is on the left at the bottom of the stairs (needed for an achievement - 102/107).

Sage Ring +2 Version (NG++) - Located in the Consumed King's garden. When initially taking the elevator down, get off halfway to a ledge (where the Estus Shard is). Turn left, drop down onto some stairs, and then turn left again to find this ring on another set of broken stairs you can jump to (needed for an achievement - 103/107).

Life Ring +3 Version (NG++): In Untended Graves, behind Holy King Lothric's throne (needed for an achievement - 104/107).

Covetous Gold Serpent Ring +2 Version (NG++) – Found in Archdragon Peak, after defeating the Nameless King it's in the next area past the boss room (needed for an achievement - 105/107).

Thunder Stoneplate Ring +2 Version (NG++) - Can be found before the Dragonslayer Armour boss in Lothric Castle. Go into the small church to the right of where the boss is, then outside to the Red Tearstone ring. There is a hole in the railing here. Drop down to the ledge and turn right, then follow the ledge to find the ring (needed for an achievement - 106/107).

Lingering Dragoncrest Ring +2 Version (NG++) - Located in Lothric Castle. Before the Lothric Prince Boss fight, there is a tower with three Gold Winged Knights. Go up the spiral stairs on the building they drop down next to. At the top of the stairs is a ladder, but ignore it and go around the ledge to find this ring on a corpse hidden in an alcove (needed for an achievement - 107/107).

Once you have the Lingering Dragoncrest Ring +2 that should be the last one you need for Master of Rings (Achievement Unlocked - 41/43) and you can then proceed through the game and kill the final boss. Be sure you DON'T summon the Firekeeper and DON'T have the requirements for the Yoel/Yuria/Anri ending - then just light the bonfire for the short regular ending, To Link the Fire (Achievement Unlocked - 42/43) at which point you'll also get The Dark Soul (Achievement Unlocked - 43/43). Congratulations on completing the game.

Time for a toast............and then a little nap.

Merchant Lists

I'll list the items/spells sold by each Merchant and what you have to give them to get those items to appear (in terms of Unbral Ash, Tomes, Scrolls etc). I will also highlight in BOLD any items you should buy for achievement purposes.

Shrine Handmaid

NOTE: Certain ash can only be acquired by killing the NPC in question and the Handmaid will ONLY sell items they had for sale at the time they died. She will also sell the gear worn by a number of NPC's, invaders and bosses after you defeat them - I haven't listed those here, but feel free to check back after beating any significant enemy/boss.

Also, there is a SECOND Handmaid located in the same spot but in the Untended Graves area - she sells some unique items including the Wolf Knight set and the Priestess Ring (which you require for an achievement).

Item/Quantity/Soul Cost/Ash required

Ember / 3 / 2,500 / Multiple Ashes
Repair Powder / ∞ / 600 / Start of game
Purple Moss Clump / 6 / 500 / Start of game
Firebomb / ∞ / 100 / Start of game
Charcoal Pine Resin / ∞ / 500 / Mortician's Ashes
Charcoal Pine Bundle / ∞ / 300 / Mortician's Ashes
Prism Stone / ∞ / 10 / Start of game
Homeward Bone / ∞ / 500 / Start of game
White Sign Soapstone / 1 / 500 / Start of game
Dried Finger / 1 / 2,000 / Start of game
Tower Key / 1 / 20,000 / Start of game
Grave Key / 1 / 1,500 / Mortician's Ashes
Soul Arrow / 1 / 2,000 / Start of game
Farron Dart / 1 / 1,000 / Start of game
Heal Aid / 1 / 500 / Start of game
Dagger / ∞ / 300 / Start of game
Shortsword / ∞ / 600 / Start of game
Scimitar / ∞ / 600 / Start of game
Halberd / ∞ / 1,500 / Start of game
Sorcerer's Staff / ∞ / 500 / Start of game
Talisman / ∞ / 500 / Start of game
Torch / ∞ / 300 / Start of game
Leather Shield / ∞ / 500 / Start of game
Crimson Parma / ∞ / 800 / Start of game
Warrior's Round Shield / ∞ 600 / Start of game
Large Leather Shield / ∞ / 500 / Start of game
Chain Helm / ∞ / 500 / Start of game
Chain Armor / ∞ / 800 / Start of game
Leather Gauntlets / ∞ / 500 / Start of game
Chain Leggings / ∞ / 500 / Start of game
Wood Arrow / ∞ / 5 / Start of game
Wood Bolt / ∞ / 10 / Start of game
Life Ring / 1 / 1,500 / Dreamchaser Ashes
Feather Arrow / ∞ / 100 / Dreamchaser Ashes
Titanite Shard / ∞ / 800 / Dreamchaser Ashes
Composite Bow / ∞ / 3,500 / Dreamchaser Ashes
Rotten Pine Resin / ∞ / 500 / Dreamchaser Ashes
Gold Pine Bundle / 6 / 600 / Dreamchaser Ashes
Gold Pine Resin / 3 / 1,000 / Dreamchaser Ashes
Black Bug Pellet / ∞ / 1,500 / Dreamchaser Ashes
Green Blossom / ∞ / 1,000 / Dreamchaser Ashes
Hidden Blessing / 1 / 1,000 / Dreamchaser Ashes
Blue Bug Pellet / ∞ / 1,500 / Excrement-Covered Ashes
Blooming Purple Moss Clump / ∞ / 1,000 / Excrement-Covered Ashes
Wood Grain Ring / 1 / 3,000 / Easterner's Ashes
Red Bug Pellet / ∞ / 1,000 / Patches' Ashes
Black Firebomb / ∞ / 300 / Patches' Ashes
Rope Black Firebomb / ∞ / 300 / Patches' Ashes
Human Pine Resin / ∞ / 1,500 / Patches' Ashes
Alluring Skull / ∞ / 800 / Patches' Ashes
Rusted Coin / ∞ / 200 / Patches' Ashes
Rubbish / ∞ / 200 / Patches' Ashes
Parrying Dagger / ∞ / 2,000 / Patches' Ashes
Shotel / 2 / 4,000 / Patches' Ashes
Winged Spear / ∞ / 1,500 / Patches' Ashes
Black Leather Armor / ∞ / 2,500 / Patches' Ashes
Black Leather Gloves / ∞ / 2,000 / Patches' Ashes
Black Leather Boots / ∞ / 2,000 / Patches' Ashes
Poison Arrow / ∞ / 120 / Patches' Ashes
Yellow Bug Pellet / ∞ / 1,500 / Paladin's Ashes
Undead Hunter Charm / ∞ / 500 / Paladin's Ashes
Duel Charm / ∞ / 500 / Paladin's Ashes
Morningstar / ∞ / 2,500 / Paladin's Ashes
Crescent Axe / ∞ / 4,000 / Paladin's Ashes
Canvas Talisman / ∞ / 3,000 / Paladin's Ashes
Lloyd’s Shield Ring / ∞ / 2,500 / Paladin's Ashes
Bloodred Moss Clump / ∞ / 500 / Greirat's Ashes
Throwing Knife / ∞ / 20 / Greirat's Ashes
Rope Firebomb / ∞ / 300 / Greirat's Ashes
Bandit's Knife / ∞ / 1,500 / Greirat's Ashes
Longsword / ∞ / 1,000 / Greirat's Ashes
Bastard Sword / ∞ / 3,000 / Greirat's Ashes
Mace / ∞ / 600 / Greirat's Ashes
Spear / ∞ / 600 / Greirat's Ashes
Light Crossbow / ∞ / 1,000 / Greirat's Ashes
Buckler / ∞ / 2,000 / Greirat's Ashes
Elkhorn Round Shield / ∞ / 1,500 / Greirat's Ashes
Round Shield / ∞ / 1,000 / Greirat's Ashes
Kite Shield / ∞ / 4,000 / Greirat's Ashes
Leather Armor / ∞ / 800 / Greirat's Ashes
Leather Gloves / ∞ / 500 / Greirat's Ashes
Leather Boots / ∞ / 500 / Greirat's Ashes
Standard Helm / ∞ / 1,500 / Greirat's Ashes
Hard Leather Armor / ∞ / 2,500 / Greirat's Ashes
Hard Leather Gauntlets / ∞ / 1,000 / Greirat's Ashes
Hard Leather Boots / ∞ / 1,000 / Greirat's Ashes
Thief Mask / ∞ / 400 / Greirat's Ashes
Fire Arrow / ∞ / 100 / Greirat's Ashes
Standard Bolt / ∞ / 30 / Greirat's Ashes
Pale Pine Resin / ∞ / 1,000 / Prisoner Chief's Ashes
Karla's Pointed Hat / 1 / 5,000 / Prisoner Chief's Ashes
Karla's Coat / 1 / 8,000 / Prisoner Chief's Ashes
Karla's Trousers / 1 / 5,000 / Prisoner Chief's Ashes
Karla's Gloves / 1 / 5,000 / Prisoner Chief's Ashes
Kukri / ∞ / 50 / Grave Warden's Ashes
Dung Pie / ∞ / 50 / Grave Warden's Ashes
Stalk Dung Pie / ∞ / 50 / Grave Warden's Ashes
Carthus Rouge / ∞ / 1,000 / Grave Warden's Ashes
Young White Branch / ∞ / 1,000 / Xanthous Ashes
Xanthous Overcoat / 1 / 10,000 / Xanthous Ashes
Xanthous Gloves / 1 / 7,000 / Xanthous Ashes
Xanthous Trousers / 1 / 7,000 / Xanthous Ashes
Large Titanite shard / ∞ / 4,000 / Easterner's Ashes
Eastern Iron Shield / 1 / 3,000 / Easterner's Ashes
Eastern Helm / 1 / 5,000 / Easterner's Ashes
Eastern Armor / 1 / 5,000 / Easterner's Ashes
Eastern Gauntlets / 1 / 5,000 / Easterner's Ashes
Eastern Leggings / 1 / 5,000 / Easterner's Ashes
Dark Arrow / ∞ / 200 / Easterner's Ashes
Onislayer Greatarrow / ∞ / 600 / Easterner's Ashes
Great Soul Arrow / 1 / 3,000 / Orbeck’s Ashes
Heavy Soul Arrow / 1 / 2,000 / Orbeck’s Ashes
Great Heavy Soul Arrow / 1 / 4,000 / Orbeck’s Ashes
Soul Greatsword / 1 / 5,000 / Orbeck’s Ashes
Farron Flashsword / 1 / 3,000 / Orbeck’s Ashes
Magic Weapon / 1 / 3,000 / Orbeck’s Ashes
Magic Shield / 1 / 3,000 / Orbeck’s Ashes
Spook / 1 / 2,000 / Orbeck’s Ashes
Aural Decoy / 1 / 2000 / Orbeck’s Ashes
Mossfruit / ∞ / 1,500 / Dragon Chaser's Ashes
Titanite Chunk / ∞ / 13,000 / Dragon Chaser's Ashes
Titanite Slab / 1 / 30,000 / Place all boss ashes, but before NG+
Twinkling Titanite / ∞ / 15,000 / Dragon Chaser's Ashes
Titanite Scale / ∞ / 20,000 / Dragon Chaser's Ashes
Dark Hand / 1 / 12,000 / Yuria's Ashes
Purging Stone / ∞ / 4,500 / Yuria's Ashes
Poison Throwing Knife / ∞ / 100 / Yuria's Ashes
Londor Braille Divine Tome / 1 / 50 / Yuria's Ashes
Soul Arrow / 1 / 1,000 / Yuria's Ashes
Heavy Soul Arrow / 1 / 2,000 / Yuria's Ashes
Soul Greatsword / 1 / 5,000 / Yuria's Ashes
Magic Weapon / 1 / 4,500 / Yuria's Ashes
Magic Shield / 1 / 4,500 / Yuria's Ashes
Untrue Dark Ring / 1 / 5,000 / Yuria's Ashes
Untrue White Ring / 1 / 5,000 / Yuria's Ashes
Ring of Sacrifice / 3 / 5,000 / Yuria's Ashes

Yoel of Londor

NOTE: If you let him draw out your true strength five times he will then die shortly after and Yuria will appear nearby and sell the same items. If you DON'T do this before the Abyss Watchers boss then he will die naturally and you can't complete his quest.

Item/ Quantity/ Souls / Requirement

Soul Arrow / 1 / 1000 / NONE
Heavy Soul Arrow / 1 / 2000 / NONE
Soul Greatsword / 1 / 5000 / Draw out true strength at least once.
Magic Weapon / 1 / 4500 / NONE
Magic Shield / 1 / 4500 / NONE

Yuria of Londor

NOTE: Only appears after you draw out your true strength five times with Yoel, will be stood close by his corpse.

Item / Quantity / Souls

Dark Hand / 1 / 12,000
Purging Stone / ∞ / 4500
Poison Throwing Knife / ∞ / 100
Londor Braille Divine Tome / 1 / 50
Soul Arrow / 1 / 1,000
Heavy Soul Arrow / 1 / 2,000
Soul Greatsword / 1 / 5,000
Magic Weapon / 1 / 4,500
Magic Shield / 1 / 4,500
Untrue Dark Ring / 1 / 5,000
Untrue White Ring / 1 / 5,000
Ring of Sacrifice / 3 / 5,000

Unbreakable Patches

NOTE: You can't find him until you speak to Siegward down the well by the Cleansing Chapel bonfire AFTER you've opened the main doors in the Cathedral. Then he will try and trap you by a bridge in the Cathedral OR trap you up the locked tower in Firelink. Be sure to find him in either location, escape his trap and then speak to him again (either by Rosaria's room if he meets you in the Cathedral or on the top level in Firelink) and DO NOT FORGIVE HIM to get a gesture. Then leave Firelink and return and speak to him again when he is seated for a second gesture.

Item / Quantity / Souls

Ember / 4 / 5,000
Hidden Blessing / 1 / 16,000 (Only if you send Patches to Lothric Castle to look for Greirat)
Red Bug Pellet / ∞ / 1,000
Black Firebomb / ∞ / 300
Rope Black Firebomb / ∞ / 300
Human Pine Resin / ∞ / 1,500
Alluring Skull / ∞ / 800
Rusted Coin / ∞ / 200
Rubbish / ∞ / 200
Parrying Dagger / ∞ / 2,000
Shotel / 2 / 4,000
Winged Spear / ∞ / 1,500
Pierce Shield / 1 / 3,000 (Must speak to Siegward at the well outside Cleansing Chapel)
Catarina Helm / 1 / 3,500 (Must speak to Siegward at the well outside Cleansing Chapel)
Catarina Armor / 1 / 4,500 (Must speak to Siegward at the well outside Cleansing Chapel)
Catarina Gauntlets / 1 / 3,500 (Must speak to Siegward at the well outside Cleansing Chapel)
Catarina Leggings / 1 / 3,500 (Must speak to Siegward at the well outside Cleansing Chapel)
Black Leather Armor / ∞ / 2,500
Black Leather Gauntlets / ∞ / 2,000
Black Leather Boots / ∞ / 2,000
Poison Arrow / ∞ / 120
Horsehoof Ring / 1 / 500 (He also drops this if you kill him)

Greirat

Release him from the cell in the High Wall of Lothric (key is on a corpse near the Estus Shard you find) in a room below the second bonfire. His items update depending on whether you let him pillage for items elsewhere (Undead Settlement, Irithryll of the Boreal Valley and Lothric Castle). You also need to return Loretta's Bone to him from Undead Settlement to get a gesture.

NOTE: You must follow the quest with Siegwald/Patches to get him to return from Irithyll of the Boreal Valley (or you'll find his ashes there) but there is no way to make him survive pillaging Lothric Castle. You'll find his ashes on a roof you can jump to in the Archives - on the rooftops with the gargoyles, past the group of crow enemies you find. Return them to the Handmaid and she will sell his items plus a few new ones that he presumably scavenged before death.

Item / Quantity / Souls

Immediately Available

Ember / 3 / 2,000
Bloodred Moss Clump / ∞ / 500
Throwing Knife / ∞ / 20
Firebomb / ∞ / 50
Rope Firebomb / ∞ / 50
Bandit's Knife / ∞ / 1,500
Long Sword / ∞ / 1,000
Bastard Sword / ∞ / 3,000
Mace / ∞ / 600
Spear / ∞ / 600
Light Crossbow / ∞ / 1,000
Buckler / ∞ / 2,000
Elkhorn Round Shield / ∞ / 1,500
Round Shield / ∞ / 1,000
Kite Shield / ∞ / 4,000
Standard Helm / ∞ / 1500
Hard Leather Armor / ∞ / 2,500
Hard Leather Gauntlets / ∞ / 1,000
Hard Leather Boots / ∞ / 1,000
Thief Mask / ∞ / 400
Standard Arrow / ∞ / 10
Fire Arrow / ∞ / 100
Standard Bolt / ∞ / 30

After sending him to pillage Undead Settlement

Ember / 4 / 2,000
Divine Blessing / 1 / 8,000
Repair Powder / ∞ / 300
Lightning Urn / 6 / 700
Zweihander / ∞ / 6,000
Pontiff Knight Curved Sword / ∞ / 6,000
Estoc / ∞ / 3,000
Warpick / ∞ / 1,500
Glaive / ∞ / 3,500
Short Bow / ∞ / 1,000
Priest's Chime / ∞ / 4,000
Target Shield / ∞ / 2,500
Knight Shield / ∞ / 1,500
Pontiff Knight Shield / ∞ / 3,000
Knight Helm / ∞ / 2,000
Knight Armor / ∞ / 3,000
Knight Gauntlets / ∞ / 2,000
Knight Leggings / ∞ / 3,000
Assassin Hood / ∞ / 1,500
Assassin Armor / ∞ / 1,500
Assassin Gloves / ∞ / 1,500
Assassin Trousers / ∞ / 1,500
Large Arrow / ∞ / 50
Heavy Bolt / ∞ / 100
Sniper Bolt / ∞ / 150

After sending him to pillage Irithyll Valley

Divine Blessing / 1 / 8,000
Hidden Blessing / 1 / 8,000
Twinkling Titanite / 3 / 12,000
Titanite Scale / 3 / 16,000
Scholar's Candlestick / ∞ / 3,500
Lothric Knight Sword / ∞ / 4,000
Lothric Knight Greatsword / ∞ / 7,000
Lothric Knight Long Spear / ∞ / 4,500
Knight's Crossbow / ∞ / 3,000
Lothric Knight Shield / ∞ / 3,000
Lothric Knight Greatshield / ∞ / 5,000
Moonlight Arrow / ∞ / 500
Dragonslayer Greatarrow / ∞ / 500
Dragonslayer Lightning Arrow / ∞ / 750
Lightning Bolt / ∞ / 300

After sending him to Lothric Castle (sold by Shrine Handmaid after returning with his ashes)

Ember / 6 / 2,000
Rime-Blue Moss Clump / ∞ / 500
Alluring Skull / 6 / 500
Splintering Bolt / ∞ / 280
Exploding Bolt / ∞ / 300

Irina of Carim

Find her locked in a cell in the Undead Settlement (through the door to the sewer across from the Dilapidated Bridge bonfire). You need to return the Mortician's Ashes from the area the giant throws his arrows, then buy the Grave Key from the Handmaid to access her. Speak to her to get a gesture. Then return tomes to unlock extra spells. NOTE: DO NOT GIVE HER THE LONDOR OR DEEP BRAILLE DIVINE TOMES. You can give these to Karla instead, otherwise Irina will be kidnapped by Eygon.

Item / Quantity / Souls / Requirement

Heal / 1 / 1,000 / Free her from cell
Replenishment / 1 / 1,000 / Free her from cell
Caressing Tears / 1 / 1,500 / Free her from cell
Homeward / 1 / 3,000 / Free her from cell
Med Heal / 1 / 3,500 / Braille Divine Tome of Carim
Tears of Denial / 1 / 10,000 / Braille Divine Tome of Carim
Force / 1 / 1,000 / Braille Divine Tome of Carim
Bountiful Light / 1 / 5,000 / Braille Divine Tome of Lothric
Blessed Weapon / 1 / 8,000 / Braille Divine Tome of Lothric
Magic Barrier / 1 / 5,000 / Braille Divine Tome of Lothric
Saint's Ring / 1 / 300 / Free her from cell

If you return the Hex tomes to her (not recommended):

Dark Blade / 1 / 10,000 / Londor Braille Divine Tome
Vow of Silence / 1 / 15,000 / Londor Braille Divine Tome
Dead Again / 1 / 5,000 / Londor Braille Divine Tome
Deep Protection / 1 / 4,000 / Deep Braille Divine Tome
Gnaw / 1 / 2,000 / Deep Braille Divine Tome

Cornyx of the Great Swamp

Found in a cage on a rooftop in Undead Settlement. Accept his help and you'll get a gesture when you speak to him in Firelink. Return the Great Swamp, Carthus and Izalith Pyromancy Tomes to him to unlock new spells. He CANNOT accept the Quelana and Grave Warden Tomes - give those to Karla.

Item / Quantity / Souls / Requirement

Fireball / 1 / 1,000 / Free him from his cage in Undead Settlement
Fire Surge / 1 / 1,000 / Free him from his cage in Undead Settlement
Great Combustion / 1 / 3,000 / Free him from his cage in Undead Settlement
Flash Sweat / 1 / 1,500 / Free him from his cage in Undead Settlement
Fire Orb / 1 / 3,000 / Great Swamp Pyromancy Tome
Bursting Fireball / 1 / 5,000 / Great Swamp Pyromancy Tome
Poison Mist / 1 / 2,000 / Great Swamp Pyromancy Tome
Profuse Sweat / 1 / 2,000 / Great Swamp Pyromancy Tome
Acid Surge / 1 / 6,000 / Carthus Pyromancy Tome
Carthus Beacon / 1 / 8,000 / Carthus Pyromancy Tome
Carthus Flame Arc / 1 / 10,000 / Carthus Pyromancy Tome
Great Chaos Fire Orb / 1 / 10,000 / Izalith Pyromancy Tome
Chaos Storm / 1 / 12,000 / Izalith Pyromancy Tome
Pyromancer Crown / ∞ / 500 / Free him from his cage in Undead Settlement
Pyromancer Garb / ∞ / 800 / Free him from his cage in Undead Settlement
Pyromancer Wrap / ∞ / 500 / Free him from his cage in Undead Settlement
Pyromancer Trousers / ∞ / 500 / Free him from his cage in Undead Settlement

Orbeck of Vinheim

Find him on the Road of Sacrifices on the top floor of the room just before the Crystal Sage boss, you must have at least 10 INT to get him to teach you spells. Then you need to return four scrolls to him to access all the spells he sells - but you MUST return at least one scroll to him BEFORE killing any four bosses OR the Abyss Watchers after finding him initially. Otherwise he will vanish from Firelink.

Select the Talk option after buying more than three spells, having given him at least one Scroll and he will give you the Young Dragon Ring. Then do so again after purchasing Farron Flashsword, Pestilent Mercury, Aural Decoy, Hidden Body and Spook and he will give you the Slumbering Dragoncrest Ring along with the Silent Ally gesture.

Also, once you have bought all spells and killed Lothric he will leave Firelink. You can then find his ashes in the highest room filled with bookshelves (and a number of the candle scholars) in the Grand Archives. Speak to Yuria while holding the ashes and, if you are on good terms with her, you'll get the Morion Blade.

Item / Quantity / Souls / Requirement

Soul Arrow / 1 / 1,000 / After recruiting him from Road of Sacrifices with 10 INT
Heavy Soul Arrow / 1 / 2,000 / After recruiting him from Road of Sacrifices with 10 INT
Farron Dart / 1 / 500 / After recruiting him from Road of Sacrifices with 10 INT
Soul Greatsword / 1 / 5,000 / After recruiting him from Road of Sacrifices with 10 INT
Magic Weapon / 1 / 3,000 / After recruiting him from Road of Sacrifices with 10 INT
Magic Shield / 1 / 3,000 / After recruiting him from Road of Sacrifices with 10 INT
Spook / 1 / 2,000 / After recruiting him from Road of Sacrifices with 10 INT
Aural Decoy / 1 / 2,000 / After recruiting him from Road of Sacrifices with 10 INT
Great Soul Arrow / 1 / 3,000 / After recruiting him from Road of Sacrifices with 10 INT
Great Heavy Soul Arrow / 1 / 4,000 / After recruiting him from Road of Sacrifices with 10 INT
Farron Flashsword / 1 / 3,000 / After recruiting him from Road of Sacrifices with 10 INT
Great Farron Dart / 1 / 2,000 / Sage's Scroll
Farron Hail / 1 / 5,000 / Sage's Scroll
Pestilent Mercury / 1 / 1,000 / Golden Scroll
Cast Light / 1 / 1,000 / Golden Scroll
Repair / 1 / 2,000 / Golden Scroll
Hidden Weapon / 1 / 1,500 /Golden Scroll
Hidden Body / 1 / 3,000 / Golden Scroll
Twisted Wall of Light / 1 / 6,000 / Golden Scroll
Homing Soulmass / 1 / 6,000 / Logan's Scroll
Soul Spear / 1 / 5,000 / Logan's Scroll
Homing Crystal Soulmass / 1 / 18,000 / Crystal Scroll
Crystal Soul Spear / 1 / 15,000 / Crystal Scroll
Crystal Magic Weapon / 1 / 10,000 / Crystal Scroll

Karla the Witch

Found in the Irithyll Dungeon in the large room with seven Jailers (need the Jailkeepers Key from Profaned Capital to open her cell) then give her the Londor and Deep Braille Divine Tomes (she will refuse these at first, just select the option again) plus the Quelana and Grave Warden Pyromancy Tomes (all of which you should have by the time you find her).

Item / Quantity / Souls / Requirement

Affinity / 1 / 15,000 / Rescue Karla from her cell
Dark Edge / 1 / 8,000 / Rescue Karla from her cell
Fire Whip / 1 / 10,000 / Give Quelana Pyromancy Tome
Firestorm / 1 / 15,000 / Give Quelana Pyromancy Tome
Rapport / 1 / 7,000 / Give Quelana Pyromancy Tome
Black Flame / 1 / 10,000 / Give Grave Warden Pyromancy Tome
Black Fire Orb / 1 / 10,000 / Give Grave Warden Pyromancy Tome
Vow of Silence / 1 / 15,000 / Give Londor Braille Divine Tome
Dead Again / 1 / 5,000 / Give Londor Braille Divine Tome
Dark Blade / 1 / 10,000 / Give Londor Braille Divine Tome
Gnaw / 1 / 2,000 / Give Deep Braille Divine Tome
Deep Protection / 1 / 4,000 / Give Deep Braille Divine Tome

1 comment:

WitheyGull said...

Great work on this guide; I've found it very helpful. It looks like the sections for Archdragon Peak and Lothric Castle are missing, and the sections for Consumed King's Garden and Untended Graves are repeated, but very fine stuff otherwise.