Monday, February 28, 2011

A community mourns


I think everyone that follows me will be au fait enough with gamerscore to know that MGC shut down for good last week.

I'm not going to lie and say that I used the site very often or that it held some special place in my heart, but I will remember it fondly for a number of reasons. It was one of the few sites that I would visit sporadically and I would often check my position on the global and UK leaderboards, plus the genre leaderboards were amazingly compelling though I never could commit to one type of game to mount any kind of serious challenge on any of them.

The real issue is just how such a huge site could possibly fail? Obviously people will point to the 5 million gamertags and say that should have generated enough money to keep things afloat. However, they would be missing the point. Not many of those people even visited the site - as friends could sign each other up, plus the only money was generated was via the forums as MS said that the site could not profit from the gamercards themselves.

Obviously rival sites would crop up too and that seems to be what rankled the most for Morgon (the sites founder). He had approached MS about being given access to the achievement feed, in the hopes of using the extra data to provide extra stats and information. He was turned down flat. I know a similar request has also been made on numerous occasions by x360a, with similar results. Other sites like Raptr and TA instead just went ahead and took the data directly from xbox.com, via HTML scrapes, without even bothering to ask for permission. As a result they could offer information and stats that other sites did not have access to - and as a result traffic from MGC gradually slipped away.

I even saw more than a few posts on TA along the lines of "Who cares - this site is better anyway." Well of course it is seeing as you had an unfair advantage in terms of data whereas a site that played by the rules had to close it's doors. One person even posted up a message from Major Nelson that said, categorically, that scraping xbox.com was highly disapproved of.

And yet here we are.

Now do not take this as an attack on scraping sites, or TA in general, as they do what they do to get traffic and provide an interesting source of stats and information. Heck - I'm a member of both sites though my use is sporadic. However, the truth of the matter is that their activities are not in any way endorsed by MS and as such things need to be changed.

The real issue here is MS themselves and the fact that they seem to refuse to make a formal decision on what is or isn't allowed. Some sites see the XCDL (community dev. licence) as carte blanche to do what they like, while other sites try to go through the right channels and get turned away. So MS have to sit down and either allow all sites the same access or none of them - as just turning a blind eye to such activities is really not doing anyone any favours, and I include Raptr and TA in that assessment.

Obviously a ton of page views from unmanned scanners, such as those sites use, will inevitably slow xbox.com down. At the moment the numbers are probably not enough to be too much of a concern (TA has 120k members compared to the 5 million of MGC) so leaving the sites well enough alone is in the best interests of MS, as that leaves a couple more community driven sites that are generating interest in Xbox and all of its related products at zero cost to MS. Win, win.

Now what would happen if TA and Raptr suddenly had 1 million members (specifically with an Xbox 360 in the case of Raptr - as they are already over that mark thanks to the fact they cover PC, PS3, Xbox and even Flash games)? Or 3 million? Or more? That would be an awful lot of data requests on an hourly basis, which in turn would probably slow xbox.com to a crawl. In that scenario do you think that MS would then act? Of course they would, the access for scraping sites would be blocked and all of a sudden two more thriving communities would be down the pan.

If MS do not want sites to access certain data then why don't they just come out and say so, rather than letting some sites get away with working outside the rules to the detriment of others? All of this could be avoided with the kind of community support that the XCDL was meant to provide, instead the current members some to be overlooked and ignored when it comes to new ideas and input. The data feed is currently woefully inadequate and unless it is bolstered and independent sites are given a lot more support then this cycle will repeat itself.

In the end MGC was a victim of its own success and other sites could inevitably follow suit which would be a sad state of affairs.

Thursday, February 24, 2011

When old games attack

Since I've started delving into my back catalogue for games to finish off I seem to have become more and more energised by what to play next. I never thought it would happen but I actually WANT to play Battlefield 2, Fairytale Fights and Project Sylpheed. At this point I cannot see a game on my tag that I'm not considering going back to, heck I even thought about playing Spiderman 3 this morning - SPIDERMAN 3!!!!

I'm planning on popping to the shops at some point in a bid to get a second copy of Virtua Tennis 09, as I managed to win my first 16 online tournaments today but will now have to wait a week before they are available again. It doesn't make sense for me to keep hold of a rental game for that long so I'd rather pick up a cheap pre-owned copy to tide me over.

I'm a bit torn after that, as I really want to go back to Battlefield 2 and finish up the MP stuff that I have missing (which is mainly playing 500 games). If I could do that then I could wrap up the solo stuff anytime I wanted to, plus it might give me the inspiration to do just that.

Other titles that are tickling my fancy right now include Fairytale Fights and Project Sylpheed. One of which will probably be my next main game after I'm done with VT09. To be honest it has been nice to play games at my own pace as well as making some strides towards finishing up some titles that I'd left hanging for far too long.

Wednesday, February 23, 2011

We have a winner........

The random finger of fate has chosen Virtua Tennis 09 as my next online project, which is funny really as I already have the online achievements for the game by playing legit. The issue is the rather ridiculous Gold Medal achievement which requires you to undertake a series of challengees that are all tied together for a paltry 25 points.

Tasks like 1,000 slice points won, Five Davis Cup trophies or making 25 friends on tour will all be fairly straightforward. However, amassing 250 Online Player wins, 250 Ranked wins and 150 Online Tour wins will not. So it will be a major grind that will only go towards an achievement. Yay?

The Player and Ranked wins can be done at any point, but I can only do a max of 16 Online Tour wins a week as once you have won an event you have to wait to take part again. Boo! So it will take me a minimum of ten weeks to get the number of wins I need. To be honest I may need to look at getting a second copy of the game permanently rather then renting it, as I really do not want a rental copy sat around for that long.

After that I can move onto my next partial completion, which at the moment is looking like being Project Sylpheed. Seeing as it is stuck at 60/1000 so far then I have plenty to do.

Tuesday, February 22, 2011

The fickle finger of fate

I was offered the chance to take part in some boosting for The Club over the weekend, but had to turn it down so I could spend some time with the wife. Plus, I'd only just finished grinding through Front Mission online so was not really in the mood to leap stright back into grinding something else as well.

However, I may well end up playing The Club this week anyway as the only two games on my Lovefilm rental list at this moment in time are that and Virtua Tennis 09. Both of them will give me a second copy of the game and enable me to boost the relevant tasks. If I get VT09 then I will grind out all of the online wins that I need and if I get The Club then I will get started with all of the easy stuff and then make my way up to 10k in my own time.

To be honest I would much rather do the game in a dedicated boosting party rather than solo, but that way means I have to be ready to play at set times - whereas if I go it solo then I can just do an hour here and there. We shall see if it pans out, though my choice is entirely in the lap of the Lovefilm gods.

I was also expecting to have a couple of review titles to deal with but it seems that Two Worlds 2 has been delayed yet again in the UK. Plus, the other game that was meant to arrive straight from the publisher hasn't turned up either. Sad face.

Last night did see me finish up all of the Keflings tasks except for having ten banner towers - still two short of that target, and I even resorted to hopping into random MP games and then messaging them to see if they would help out. I got no joy doing that at all, curses!

So let's roll the dice and see if it comes up VT09 or The Club. Exciting.

Monday, February 21, 2011

Helper monkeys


I finally managed to track down that last pesky sensor - thank you Jesus (assuming Jesus is a twenty foot tall mech with a sniper rifle and missile launchers).

With that nightmare FINALLY put to bed I have gone back into the soothing world of Virtua Tennis 09. I actually enjoy tennis games quite a lot, and I always seem to have one in my collection no matter which console I've had down the years. VT09 is a pretty decent game and one I had left in limbo for some time, mainly due to a number of achievement glitches that apparently had a chance of rearing their ugly heads at certain points.

At least now there is a patch so it should be smooth sailing, though apparently one achievement will only unlock if you remove the patch and play offline. Try and make sense of that if you can - an achievement that is messed up by a patch to fix other achievements? Nice.

Still I have managed to soar up from 150 in the rankings to being on the verge of the top 50. It is a bit of a grind in places as you can only enter certain tournaments until you are ranked highly enough - so I have already had to play a season and a half on the Pro tour just to get this far, and that is after winning every event I have entered too.

Assuming I get all of the single player stuff done then I have an almighty grind to get the required number of online wins that would net me the relevant Gold medals. Happy, happy, joy, joy.

In other news I made a start on A Kingdom for Keflings, which is a cute strategy game that sees you helping your diminutive subjects to build a nice place to live. It should be a fairly easy 200 points but my efforts hinge on the assistance of other people, as I need random strangers to join my game and build their unique banner tower. I managed to get eight helpers (out of ten needed) over the weekend but only four of those were from my friends list - come on chums, help a Kefling kicker out!!!